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* mergeNikolay Korolev2021-08-081-0/+1
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| * Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-261-16/+16
| | | | | | | | This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
| * Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-251-16/+16
| | | | | | | | This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
| * Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-251-16/+16
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| * one more fixNikolay2020-11-221-1/+1
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| * small improvementNikolay2020-11-221-1/+1
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* | Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-281-16/+16
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* | get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
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* | one more fixNikolay2020-11-221-1/+1
| | | | | | | | | | # Conflicts: # src/control/Restart.cpp
* | small improvementNikolay2020-11-221-1/+1
| | | | | | | | | | # Conflicts: # src/control/Restart.cpp
* | Control updatesNikolay Korolev2020-10-111-0/+2
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* | Merge branch 'master' into miamiSergeanur2020-07-131-4/+4
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp
| * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-4/+4
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* | new zone stuffaap2020-05-061-4/+4
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* | getting the vice city map to workaap2020-05-051-4/+4
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* implemented most of vice city path systemaap2020-05-031-2/+2
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* Remove patchesSergeanur2020-04-171-14/+1
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* rem refsFire-Head2020-04-171-16/+16
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* normalized line endings to LFaap2020-04-091-217/+217
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* Fixed iteration typoSergeanur2019-10-121-2/+2
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* Full CRestartSergeanur2019-10-111-7/+255
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* Full CGameLogicSergeanur2019-10-081-1/+8
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* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-0/+7