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* get rid of most --MIAMI commentswithmorten2021-01-221-2/+0
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* moved new rendereraap2021-01-091-2/+2
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* merge master to miamiNikolay Korolev2021-01-011-4/+32
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| * restore original code, fixes, ps2 fontFire-Head2020-12-191-4/+32
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| * added GTA_SCENE_EDITNikolay Korolev2020-12-021-1/+2
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| * Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2020-07-031-4/+4
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| * Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-071-2/+2
| | | | | | | | This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e.
* | little cleanup and synch on templates and configaap2020-12-181-1/+2
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* | Control updatesNikolay Korolev2020-10-111-2/+4
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* | CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2020-06-221-4/+4
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* | Merge branch 'master' into miamiSergeanur2020-06-071-2/+2
|\| | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp
| * FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-071-2/+2
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* | Merge branch 'master' into miamiSergeanur2020-05-121-2/+2
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-2/+2
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* | Merge branch 'master' into miamiSergeanur2020-05-111-0/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| * Merge remote-tracking branch 'upstream/master'bigbossbro082020-05-101-1/+1
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| | * some fixes and cosmetic changesaap2020-05-101-1/+1
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| * | Fixed typos and made all assert functions optionalbigbossbro082020-05-101-0/+2
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* / peds starting to workaap2020-05-091-2/+2
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* Make CBaseModelInfo fields protectedSergeanur2020-05-051-3/+2
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* SetPosition, part 1Sergeanur2020-05-021-8/+8
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* Adding getters and setters for type and statusSergeanur2020-04-301-4/+4
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* Try to build with mingwFilip Gawin2020-04-201-2/+2
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* Remove patchesSergeanur2020-04-171-1/+1
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* fixNikolay Korolev2020-04-141-1/+1
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* scene editNikolay Korolev2020-04-141-2/+6
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* scene editNikolay Korolev2020-04-131-20/+793
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* scene initNikolay Korolev2020-04-121-8/+316
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* CCamera fixesaap2020-04-031-0/+1
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* implemented some unused PS2 camsaap2020-03-271-1/+1
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* Finished CCam; various smaller thingsaap2020-03-271-0/+5
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* CGame::InitialiseNikolay Korolev2020-03-221-0/+1
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* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+5