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* script revisionNikolay Korolev2020-05-191-110/+105
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* some debug changesNikolay Korolev2020-05-171-8/+45
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* a few more stubsNikolay Korolev2020-05-171-1/+17
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* some more script stubsNikolay Korolev2020-05-171-0/+6
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* sync with upstreamNikolay Korolev2020-05-171-24/+9
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| * Merge pull request #555 from erorcun/miamiaap2020-05-171-14/+17
| |\ | | | | | | Weapon fixes and thingies
| | * Weapon fixes and thingieseray orçunus2020-05-171-14/+17
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* | | full script basic supportNikolay Korolev2020-05-171-62/+564
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* | | more script stuffNikolay Korolev2020-05-161-2/+42
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* / gangs, script and replay fixesNikolay Korolev2020-05-161-4/+15
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* minimal weather stuff + multiple bugfixesNikolay Korolev2020-05-161-6/+2
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* Weapon layer in Pedseray orçunus2020-05-151-2/+2
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* Merge branch 'master' into miamiSergeanur2020-05-141-2/+1
|\ | | | | | | | | # Conflicts: # src/modelinfo/ClumpModelInfo.cpp
| * fixed script errorNikolay Korolev2020-05-141-2/+1
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* | Merge branch 'master' into miamiSergeanur2020-05-121-0/+2
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-0/+2
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-79/+124
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Linux build supporteray orçunus2020-05-111-79/+124
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* | more scriptNikolay Korolev2020-05-121-0/+36
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* | sync with upstreamNikolay Korolev2020-05-111-0/+10
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| * | Merge branch 'master' into miamiSergeanur2020-05-111-0/+10
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| | * Fixed typos and made all assert functions optionalbigbossbro082020-05-101-0/+10
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| | * some work on zonesaap2020-05-061-15/+15
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* | | garages + scriptNikolay Korolev2020-05-111-0/+30
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* | some updates for scriptNikolay Korolev2020-05-101-39/+23
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* | script changesNikolay Korolev2020-05-101-8/+17
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* | more car controlNikolay Korolev2020-05-101-0/+8
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* | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-091-19/+6
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| * | peds starting to workaap2020-05-091-4/+4
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| * | removed cutscene headsaap2020-05-091-15/+2
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* | | ccarctrl big fixNikolay Korolev2020-05-091-0/+8
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* | CCarCtrl::GenerateOneRandomCarNikolay Korolev2020-05-081-3/+3
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* | zone info commands + fixNikolay Korolev2020-05-081-5/+40
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* | little script changeaap2020-05-071-2/+2
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* | CZoneInfo mostly done; not its dependenciesaap2020-05-071-5/+7
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* | VC vehicles just barely working nowaap2020-05-071-20/+19
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* | changed default ID ranges. old default.ide incompatible nowaap2020-05-061-3/+3
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* | script stubs + REQUEST_COLLISIONNikolay Korolev2020-05-061-42/+345
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* | sync with masterNikolay Korolev2020-05-061-57/+36
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| * | new zone stuffaap2020-05-061-57/+36
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* | | Merge remote-tracking branch 'upstream/miami' into miamiNikolay Korolev2020-05-061-4/+4
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| * | getting the vice city map to workaap2020-05-051-4/+4
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* | script colstore stuffNikolay Korolev2020-05-061-0/+15
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* | colstore support in scriptNikolay Korolev2020-05-051-15/+15
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* | script stuffNikolay Korolev2020-05-051-0/+77
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* Make CBaseModelInfo fields protectedSergeanur2020-05-051-1/+1
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* SetPosition, final partSergeanur2020-05-051-9/+9
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* Merge pull request #508 from Nick007J/masterNikolay Korolev2020-05-041-3/+77
|\ | | | | Scripts compatible saving + CCarCtrl bug + crusher coach bug
| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-05-031-0/+4
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| * | script compatibilityNikolay Korolev2020-05-031-3/+77
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* | | implemented most of vice city path systemaap2020-05-031-5/+5
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* | Add CURMODE macroSergeanur2020-05-021-1/+1
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* | Fix COMMAND_GET_CONTROLLER_MODESergeanur2020-05-021-0/+4
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* SetPosition, part 1Sergeanur2020-05-021-2/+2
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* Adding getters and setters for type and statusSergeanur2020-04-301-20/+20
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-6/+2
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| * implemented skinned peds, no cutscene hands yetaap2020-04-241-6/+2
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* | removed redundant checksNikolay Korolev2020-04-241-32/+18
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* | more 1.1 patchNikolay Korolev2020-04-241-0/+10
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* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-231-1/+0
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| * Crossplatform work continueseray orçunus2020-04-221-1/+0
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* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-211-41/+41
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| * Try to build with mingwFilip Gawin2020-04-201-41/+41
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* | fixesNikolay Korolev2020-04-201-6/+0
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* Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-191-2/+2
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* Various fixeseray orçunus2020-04-181-1/+1
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* Remove patchesSergeanur2020-04-171-15/+1
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* rem refsFire-Head2020-04-171-41/+41
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* fix Bait crashNikolay Korolev2020-04-161-1/+1
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* fix script crashNikolay Korolev2020-04-151-2/+2
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* Merge pull request #446 from erorcun/erorcunerorcun2020-04-151-1/+1
|\ | | | | Many fixes and cleanup
| * Many fixes and cleanuperay orçunus2020-04-151-1/+1
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* | fixed crashNikolay Korolev2020-04-141-0/+1
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* fixed intro crashNikolay Korolev2020-04-101-6/+6
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* Fixing mixed IsCutsceneProcessing and IsRunningSergeanur2020-04-101-1/+1
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* Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-4/+4
|\ | | | | | | | | # Conflicts: # src/core/Radar.cpp
| * PS2 Cheats, restored R*namesFire-Head2020-04-091-4/+4
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* | fix bugNikolay Korolev2020-04-081-0/+1
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* fix bugNikolay Korolev2020-04-081-1/+1
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* fix bugNikolay Korolev2020-04-081-1/+1
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* Merge branch 'master' into garages_devNikolay Korolev2020-04-061-4/+4
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| * CCamera fixesaap2020-04-031-4/+4
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* | Cranes doneNikolay Korolev2020-04-061-2/+5
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* bug fixes, reorganisationNikolay Korolev2020-03-301-4/+4
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* merge with upstreamNikolay Korolev2020-03-291-31/+2
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| * Merge branch 'master' into masterFire_Head2020-03-291-29/+0
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| | * Wrappers cleanupSergeanur2020-03-291-29/+0
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| * | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-2/+2
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* | merge with masterNikolay Korolev2020-03-281-0/+3
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| * CCopPed done and #include cleanuperay orçunus2020-03-281-0/+3
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* | Merge branch 'master' into garages_devNikolay Korolev2020-03-281-0/+1
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| * removed windows.h for most .cppsaap2020-03-271-0/+1
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* | garages part 1Nikolay Korolev2020-03-281-4/+4
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* change default script to storyaap2020-03-241-1/+1
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* Fixes for Serge's reviewFilip Gawin2020-03-221-1/+1
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* replay bug fixes, script bug fixNikolay Korolev2020-03-151-0/+2
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* more utilsNikolay Korolev2020-03-041-23/+72
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* more utilsNikolay Korolev2020-03-041-20/+131
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* script utilsNikolay Korolev2020-03-021-28/+119
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* Merge branch 'master' into script_devNikolay Korolev2020-03-011-132/+145
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| * review fixesNikolay Korolev2020-03-011-131/+136
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| * merge with upstreamNikolay Korolev2020-03-011-1/+9
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| | * fixeseray orçunus2020-03-011-0/+8
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| | * CPopulation 3 and fixeseray orçunus2020-02-271-1/+1
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* | | save/loadNikolay Korolev2020-03-011-3/+165
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* | removed debug leftoversNikolay Korolev2020-02-241-3/+0
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* | more stuff + intro fixNikolay Korolev2020-02-241-20/+620
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* | Merge branch 'master' into script_devNikolay Korolev2020-02-241-3/+3
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| * script fixeseray orçunus2020-02-231-3/+3
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* | more stuffNikolay Korolev2020-02-241-12/+646
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* | more cosmetic stuffNikolay Korolev2020-02-231-0/+5
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* | stuffNikolay Korolev2020-02-231-0/+2
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* | some changesNikolay Korolev2020-02-231-154/+134
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* | some cosmetic stuffNikolay Korolev2020-02-231-117/+216
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* ARRAY_SIZENikolay Korolev2020-02-221-2/+2
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* mergeNikolay Korolev2020-02-221-4/+4
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| * Merge pull request #328 from erorcun/erorcunerorcun2020-02-171-4/+4
| |\ | | | | | | CPopulation 1
| | * CPopulation 1eray orçunus2020-02-171-4/+4
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| | * Some fixes and some cosmetic thingseray orçunus2020-02-021-1/+1
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* | | fixesNikolay Korolev2020-02-221-3/+3
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* | | script 1000-1154Nikolay Korolev2020-02-161-27/+976
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* | review fixesNikolay Korolev2020-02-161-62/+62
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* | bug fixesNikolay Korolev2020-02-151-11/+24
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* | script 900-999Nikolay Korolev2020-02-151-12/+547
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* | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-02-021-2/+2
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| * fixed SET_BOAT_CRUISE_SPEEDNikolay Korolev2020-02-021-1/+1
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| * fixed police ignore bugNikolay Korolev2020-02-021-1/+1
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* | script 900-999 initNikolay Korolev2020-02-021-2/+491
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* fixed ai bugNikolay Korolev2020-02-021-1/+1
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* fixed bullion runNikolay Korolev2020-02-021-2/+3
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* Fix HAS_OBJECT_BEEN_DAMAGEDSergeanur2020-02-011-1/+1
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* Fix CTheScripts::AddToInvisibilitySwapArraySergeanur2020-02-011-2/+2
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* Fix SET_BOAT_CRUISE_SPEEDSergeanur2020-01-311-4/+5
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* More fixesSergeanur2020-01-311-36/+36
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* Fixing IS_AREA_OCCUPIED commandSergeanur2020-01-311-1/+1
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* CRemoteSergeanur2020-01-311-4/+4
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* RC toyz crashfixSergeanur2020-01-311-1/+1
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* PowerPointsSergeanur2020-01-201-1/+36
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* fixesNikolay Korolev2020-01-031-3/+3
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* script 800-899Nikolay Korolev2020-01-031-125/+1121
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* bug fixesNikolay Korolev2020-01-011-4/+4
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* bug fixNikolay Korolev2020-01-011-1/+1
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* fix merge with upstreamNikolay Korolev2020-01-011-3/+3
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* merge with upstreamNikolay Korolev2020-01-011-24/+40
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| * CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-3/+3
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| * CPed completed!eray orçunus2019-11-201-18/+30
| | | | | | | | And a few fixes
| * Frontend, Peds & logic and overflow fixeseray orçunus2019-11-121-3/+7
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* | some not fully tested stuffNikolay Korolev2020-01-011-8/+780
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* | Merge remote-tracking branch 'upstream/master' into script_devNikolay Korolev2019-11-091-7/+6
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| * Script fixeray orçunus2019-11-011-7/+6
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* | script stubsNikolay Korolev2019-11-091-6/+519
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* | script 600-699Nikolay Korolev2019-10-271-1/+361
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* fix pager buildNikolay Korolev2019-10-261-1/+1
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* mergeNikolay Korolev2019-10-261-6/+6
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| * Full MessagesSergeanur2019-10-211-6/+6
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* | script 500-599Nikolay Korolev2019-10-261-0/+1
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* | script 500-599 plus bugfixNikolay Korolev2019-10-211-22/+830
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* 400-499Nikolay Korolev2019-10-131-11/+411
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* Merge branch 'master' into script_devNikolay Korolev2019-10-121-3/+3
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| * fixesNikolay Korolev2019-10-121-3/+3
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* | script 400-499 startNikolay Korolev2019-10-121-6/+398
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* Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFileSergeanur2019-10-061-1/+1
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* Fixes & pedseray orçunus2019-10-031-3/+3
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* CCarCtrl stuffNikolay Korolev2019-09-011-2/+5
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* fixFire-Head2019-08-151-7/+7
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* more CCarCtrlNikolay Korolev2019-08-111-3/+3
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* fixed COMMAND_ADD_BLIP_FOR_COORD_OLDNikolay Korolev2019-08-051-0/+1
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* fixed heading calculationNikolay Korolev2019-08-031-8/+4
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* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-9/+474
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* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-07-271-2/+2
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| * fixed intro skipNikolay Korolev2019-07-271-2/+2
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* | cargen + some scriptNikolay Korolev2019-07-271-1/+277
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* fixed remoteNikolay Korolev2019-07-261-1/+1
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* Running script part 3Nikolay Korolev2019-07-251-9/+658
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* fixed script issuesNikolay Korolev2019-07-201-8/+10
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* fixed car AI bugNikolay Korolev2019-07-181-0/+1
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* renamed some variables and added files; more CAutomobile::ProcessControlaap2019-07-171-1/+1
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* script fix, bomb fix, flying components fixNikolay Korolev2019-07-171-1/+1
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* more fixes; started CAutomobile::ProcessControlaap2019-07-161-24/+24
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* fixNikolay Korolev2019-07-151-1/+2
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* testNikolay Korolev2019-07-151-4/+4
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* fixed arithmeticsNikolay Korolev2019-07-141-16/+64
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* fixed copsNikolay Korolev2019-07-141-2/+2
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* RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-7/+306
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* Partial RunningScript part2Nikolay Korolev2019-07-141-1/+469
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* more CWanted; added CEventListaap2019-07-121-2/+2
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* fixed COMMAND_IS_PLAYER_IN_AREA_3Daap2019-07-101-2/+2
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* fixNikolay Korolev2019-07-091-0/+1
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* RunningScript: 1/12Nikolay Korolev2019-07-091-2/+697
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* Added script commandsNikolay Korolev2019-07-071-0/+1
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* More scriptNikolay Korolev2019-07-071-4/+76
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* More scriptsNikolay Korolev2019-07-071-22/+94
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* IntoTheScripts!Nikolay Korolev2019-07-071-10/+295
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* finished CPhysicalaap2019-07-071-1/+1
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* made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap2019-07-071-1/+1
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* Added CUpsideDownCarCheck and CStuckCarCheckNikolay Korolev2019-07-061-6/+145
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* Script stuff + bug fixesNikolay Korolev2019-07-041-6/+155
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* Update Radar.cpp_AG2019-06-201-0/+1
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* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-0/+4
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* New updates for Hud.cpp and more._AG2019-06-151-0/+3
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* little cleanupaap2019-06-121-0/+6