| Commit message (Expand) | Author | Files | Lines |
2021-01-03 | fixed array size | Nikolay Korolev | 1 | -1/+1 |
2021-01-01 | actual struct name | Nikolay Korolev | 1 | -3/+3 |
2020-12-20 | fix | Nikolay Korolev | 1 | -1/+1 |
2020-12-20 | implemented collectives in script | Nikolay Korolev | 1 | -3/+35 |
2020-12-08 | Fix wrong define | Sergeanur | 1 | -1/+1 |
2020-12-05 | script from other platforms and unused commands | Nikolay Korolev | 1 | -0/+13 |
2020-11-24 | Script commands split to original files | Sergeanur | 1 | -23/+20 |
2020-11-24 | Script commands split to original files | Sergeanur | 1 | -0/+23 |
2020-11-16 | add mission switcher from miami | withmorten | 1 | -0/+7 |
2020-11-08 | pointers into referencies! | Roman Masanin | 1 | -1/+1 |
2020-10-18 | peds | Roman Masanin | 1 | -0/+1 |
2020-10-17 | Radar, WaterCannon, win/glfw skels | eray orçunus | 1 | -2/+2 |
2020-09-09 | cMusicManager, cDMAudio, radio position save/load, a few commands implemented | Sergeanur | 1 | -2/+2 |
2020-09-02 | fixes | Nikolay Korolev | 1 | -1/+5 |
2020-08-31 | more fix | Nikolay Korolev | 1 | -1/+1 |
2020-08-30 | CGame done, Peds, fixes | eray orçunus | 1 | -1/+1 |
2020-08-20 | CStreaming done, hopefully | aap | 1 | -1/+1 |
2020-06-27 | mips overdose | Fire-Head | 1 | -1/+1 |
2020-06-21 | script logging | Nikolay Korolev | 1 | -0/+6 |
2020-06-14 | much better mission switcher | eray orçunus | 1 | -4/+7 |
2020-06-14 | Peds, mission switcher & fixes | eray orçunus | 1 | -0/+4 |
2020-05-29 | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 1 | -0/+4 |
2020-05-28 | Detect R and start game on menu | eray orçunus | 1 | -0/+4 |
2020-05-26 | mission replay | Nikolay Korolev | 1 | -0/+19 |
2020-05-23 | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 1 | -1/+1 |
2020-05-22 | new script commands - mostly stubs | Nikolay Korolev | 1 | -0/+2 |
2020-05-21 | script revision | Nikolay Korolev | 1 | -0/+6 |
2020-05-20 | script revision | Nikolay Korolev | 1 | -2/+6 |
2020-05-20 | Fixes for melees and various things | eray orçunus | 1 | -1/+1 |
2020-05-19 | script revision | Nikolay Korolev | 1 | -0/+1 |
2020-05-19 | script revision | Nikolay Korolev | 1 | -10/+7 |
2020-05-17 | full script basic support | Nikolay Korolev | 1 | -2/+4 |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 1 | -2/+2 |
2020-05-06 | script stubs + REQUEST_COLLISION | Nikolay Korolev | 1 | -2/+4 |
2020-05-06 | script colstore stuff | Nikolay Korolev | 1 | -0/+2 |
2020-05-05 | script stuff | Nikolay Korolev | 1 | -0/+1 |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 1 | -2/+0 |
2020-05-05 | Revert "Remove Miami stuff" | Sergeanur | 1 | -0/+3 |
2020-05-05 | Remove Miami stuff | Sergeanur | 1 | -3/+0 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 1 | -0/+3 |
2020-05-03 | script compatibility | Nikolay Korolev | 1 | -8/+6 |
2020-04-17 | rem refs | Fire-Head | 1 | -40/+40 |
2020-04-09 | PS2 Cheats, restored R*names | Fire-Head | 1 | -10/+19 |
2020-04-06 | Cranes done | Nikolay Korolev | 1 | -1/+1 |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 1 | -1/+1 |
2020-03-01 | review fixes | Nikolay Korolev | 1 | -34/+33 |
2020-03-01 | save/load | Nikolay Korolev | 1 | -0/+8 |
2020-02-24 | more stuff + intro fix | Nikolay Korolev | 1 | -3/+13 |
2020-02-23 | stuff | Nikolay Korolev | 1 | -4/+8 |
2020-02-23 | some changes | Nikolay Korolev | 1 | -139/+165 |
2020-02-23 | some cosmetic stuff | Nikolay Korolev | 1 | -1/+28 |
2020-02-16 | script 1000-1154 | Nikolay Korolev | 1 | -0/+2 |
2020-02-16 | review fixes | Nikolay Korolev | 1 | -2/+4 |
2020-02-15 | script 900-999 | Nikolay Korolev | 1 | -0/+6 |
2020-01-31 | More fixes | Sergeanur | 1 | -12/+12 |
2020-01-03 | script 800-899 | Nikolay Korolev | 1 | -0/+3 |
2020-01-01 | some not fully tested stuff | Nikolay Korolev | 1 | -0/+22 |
2019-10-27 | script 600-699 | Nikolay Korolev | 1 | -1/+4 |
2019-10-12 | script 400-499 start | Nikolay Korolev | 1 | -4/+5 |
2019-07-27 | cargen + some script | Nikolay Korolev | 1 | -1/+7 |
2019-07-25 | Running script part 3 | Nikolay Korolev | 1 | -2/+39 |
2019-07-20 | fixed script issues | Nikolay Korolev | 1 | -1/+1 |
2019-07-09 | RunningScript: 1/12 | Nikolay Korolev | 1 | -1/+7 |
2019-07-08 | cleaned up patching of virtual functions; started CAutomobile | aap | 1 | -4/+6 |
2019-07-07 | More script | Nikolay Korolev | 1 | -2/+16 |
2019-07-07 | More scripts | Nikolay Korolev | 1 | -3/+19 |
2019-07-07 | IntoTheScripts! | Nikolay Korolev | 1 | -18/+164 |
2019-07-06 | Added CUpsideDownCarCheck and CStuckCarCheck | Nikolay Korolev | 1 | -2/+14 |
2019-07-04 | Script stuff + bug fixes | Nikolay Korolev | 1 | -6/+103 |
2019-06-20 | Update Radar.cpp | _AG | 1 | -0/+1 |
2019-06-20 | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 1 | -0/+5 |
2019-06-17 | got rid of upper case types | aap | 1 | -14/+14 |
2019-06-15 | New updates for Hud.cpp and more. | _AG | 1 | -0/+35 |
2019-06-12 | little cleanup | aap | 1 | -0/+7 |