Commit message (Collapse) | Author | Age | Files | Lines | |
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* | make building with Codewarrior 7 possible | withmorten | 2021-01-24 | 1 | -2/+2 |
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* | get rid of most --MIAMI comments | withmorten | 2021-01-22 | 1 | -2/+0 |
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* | free cam inversion fix | withmorten | 2021-01-20 | 1 | -1/+1 |
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* | fix | withmorten | 2021-01-18 | 1 | -3/+0 |
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* | some free cam fixes for controller | withmorten | 2021-01-18 | 1 | -0/+7 |
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* | arrest cam fixes | aap | 2021-01-13 | 1 | -4/+6 |
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* | cam sector fix | aap | 2021-01-09 | 1 | -6/+6 |
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* | Fix unlimited rotation in Phnom Penh '86 | Sergeanur | 2021-01-04 | 1 | -4/+7 |
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* | option for PC controls | aap | 2020-12-21 | 1 | -0/+4 |
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* | fixes | Nikolay Korolev | 2020-12-19 | 1 | -3/+2 |
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* | merge attempt | Nikolay Korolev | 2020-12-19 | 1 | -4/+4 |
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| * | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -6/+6 |
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| * | Make free cam collision code readable by aap, fixes | erorcun | 2020-12-15 | 1 | -58/+54 |
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| * | Sync Stats page style with miami - and a little veh. cam. fix | erorcun | 2020-12-09 | 1 | -1/+1 |
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| * | Vehicle cam fixes | erorcun | 2020-12-09 | 1 | -6/+14 |
| | | | | | | | | | | | | | | | | | | - @ZLau92 's idea to remove 3rd person check on num 2/8. It was meaningless on III, probably not on VC tho. - @Nick007J pointed out that camera wasn't checking objects, which was something done by someone to prevent camera to collide with traffic lights. Instead I enabled object check again, and comparing the result if it's a traffic light after the test. | ||||
| * | little fixes for animviewer | aap | 2020-12-03 | 1 | -0/+6 |
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| * | fast fix | Nikolay Korolev | 2020-12-02 | 1 | -0/+1 |
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| * | added GTA_SCENE_EDIT | Nikolay Korolev | 2020-12-02 | 1 | -1/+4 |
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| * | GTA_VERSION define and some config.h cleanup | aap | 2020-11-29 | 1 | -2/+2 |
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* | | Merge branch 'miami' of github.com:GTAmodding/re3 into miami | aap | 2020-12-18 | 1 | -1/+1 |
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| * | | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2020-12-18 | 1 | -1/+1 |
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* | | | little cleanup and synch on templates and config | aap | 2020-12-18 | 1 | -0/+4 |
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* | | Make free cam collision code readable by aap, fixes | erorcun | 2020-12-15 | 1 | -58/+54 |
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* | | Vehicle cam object collision fix | erorcun | 2020-12-09 | 1 | -3/+11 |
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* | | animviewer fixes | aap | 2020-12-03 | 1 | -0/+6 |
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* | | Fix inverted vertical camera | Sergeanur | 2020-11-05 | 1 | -1/+1 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-10-18 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp | ||||
| * | new frontend customization | eray orçunus | 2020-08-24 | 1 | -1/+1 |
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| * | Bettah car enter canceling, fix CFO crash, ped objs. renaming | eray orçunus | 2020-07-03 | 1 | -1/+1 |
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| * | Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639) | erorcun | 2020-07-01 | 1 | -1/+1 |
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* | | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | 2020-08-14 | 1 | -16/+6 |
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* | | NULL -> nil | Fire-Head | 2020-07-31 | 1 | -2/+2 |
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* | | Merge pull request #1 from GTAmodding/miami | Fire_Head | 2020-07-29 | 1 | -1/+1 |
|\ \ | | | | | | | Miami | ||||
| * | | Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixes | eray orçunus | 2020-07-06 | 1 | -1/+1 |
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* | | | miami shadows | Fire-Head | 2020-07-29 | 1 | -2/+2 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-29 | 1 | -8/+23 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp | ||||
| * | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -185/+318 |
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| | * | updated player control names | Nikolay Korolev | 2020-06-21 | 1 | -1/+5 |
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| | * | ps2 cam transitions done (hopefully) | aap | 2020-06-21 | 1 | -1/+1 |
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| | * | tried to reconstruct bills cam | aap | 2020-06-21 | 1 | -3/+39 |
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| | * | PS2 cam transition mostly working | aap | 2020-06-21 | 1 | -1/+1 |
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| | * | CCam fixes yet again | aap | 2020-06-16 | 1 | -32/+34 |
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| * | | mips overdose | Fire-Head | 2020-06-27 | 1 | -3/+3 |
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* | | | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | 2020-06-22 | 1 | -1/+1 |
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* | | | CCamera done | aap | 2020-06-20 | 1 | -0/+5 |
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* | | | CCam done | aap | 2020-06-16 | 1 | -163/+236 |
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* | | | | more CCam | aap | 2020-06-15 | 1 | -325/+377 |
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* | | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-15 | 1 | -5/+95 |
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/render/Fluff.cpp # src/render/Hud.cpp | ||||
| * | | more cleanup | aap | 2020-06-14 | 1 | -22/+21 |
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| * | | a few cam fixes | aap | 2020-06-13 | 1 | -21/+26 |
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| * | | little CCam cleanup; fix in CWorld sphere test | aap | 2020-06-12 | 1 | -28/+25 |
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| * | | some cam cleanup; unused PS2 train cams | aap | 2020-06-10 | 1 | -62/+152 |
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| * | | some vehicle cleanup | aap | 2020-06-02 | 1 | -1/+2 |
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| * | | fixed to CAutomobile and friends | aap | 2020-05-31 | 1 | -3/+2 |
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| * | | Frontend customization functions, freecam toggle, minor things | eray orçunus | 2020-05-28 | 1 | -1/+1 |
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| * | | eSurfaceType | aap | 2020-05-26 | 1 | -14/+14 |
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* | | Fix vehicle cam. zoom values | eray orçunus | 2020-06-15 | 1 | -6/+6 |
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* | | some more camera stuff | aap | 2020-06-14 | 1 | -483/+413 |
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* | | some camera code | aap | 2020-06-14 | 1 | -756/+745 |
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* | | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miami | eray orçunus | 2020-06-05 | 1 | -1/+1 |
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* | | | Bike riding anims, SA bike/heli cam | eray orçunus | 2020-06-05 | 1 | -21/+32 |
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* | | some CBike code; vehicle cleanup | aap | 2020-06-02 | 1 | -1/+2 |
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* | | CAutomobile done | aap | 2020-05-31 | 1 | -3/+2 |
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* | | R to freeroam, idle anims, weapon and cam enum fix | eray orçunus | 2020-05-29 | 1 | -1/+1 |
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* | | eSurfaceType | aap | 2020-05-26 | 1 | -14/+14 |
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* | | Menu borders and weapon fixes | eray orçunus | 2020-05-24 | 1 | -2/+2 |
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* | | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 2020-05-23 | 1 | -4/+4 |
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* | | Merge pull request #574 from Xinerki/miami | erorcun | 2020-05-22 | 1 | -1/+1 |
|\ \ | | | | | | | many additions | ||||
| * | | add freecam toggle in control settings | Xinerki | 2020-05-21 | 1 | -1/+1 |
| | | | | | | | | | | | | comes with a free config save! | ||||
* | | | VC CMenuManager struct, ctor etc. | eray orçunus | 2020-05-22 | 1 | -1/+1 |
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* | | Weapon layer in Peds | eray orçunus | 2020-05-15 | 1 | -14/+0 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-12 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp | ||||
| * | Fix linux warnings | Filip Gawin | 2020-05-12 | 1 | -1/+1 |
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| * | little fixes to CClouds; disabled object clipping for SA cam | aap | 2020-05-12 | 1 | -2/+2 |
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* | | CClouds; disabled object clipping for SA cam | aap | 2020-05-12 | 1 | -2/+2 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-11 | 1 | -0/+3 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h | ||||
| * | few fixes | aap | 2020-05-11 | 1 | -0/+3 |
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* | | little fix for cam | aap | 2020-05-11 | 1 | -0/+2 |
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* | | RpAnimBlend and frame updates | aap | 2020-05-10 | 1 | -1/+1 |
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* | | vehicle model descriptions; a bit of heli code | aap | 2020-05-10 | 1 | -3/+3 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-10 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimManager.cpp # src/control/CarCtrl.cpp # src/control/Curves.cpp # src/core/templates.h | ||||
| * | Place debug menu under ifdef | Sergeanur | 2020-05-09 | 1 | -1/+1 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-09 | 1 | -2/+0 |
|\| | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssocGroup.cpp # src/animation/AnimBlendAssociation.cpp # src/animation/AnimManager.cpp # src/core/Streaming.cpp | ||||
| * | Fix corona scaling | Sergeanur | 2020-05-09 | 1 | -2/+0 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-08 | 1 | -1/+1 |
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| * | Fix water UV on high FPS and inverted free camera | Sergeanur | 2020-05-08 | 1 | -1/+1 |
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* | | VC vehicles just barely working now | aap | 2020-05-07 | 1 | -1/+1 |
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* | More use of GetModelIndex | Sergeanur | 2020-05-05 | 1 | -10/+10 |
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* | SetPosition, part 2 | Sergeanur | 2020-05-02 | 1 | -2/+2 |
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* | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 1 | -2/+2 |
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* | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-25 | 1 | -5/+8 |
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| * | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -5/+8 |
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* | | Merge remote-tracking branch 'upstream/master' | Nikolay Korolev | 2020-04-21 | 1 | -32/+32 |
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| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -32/+32 |
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* | | 1.1 patch stuff | Nikolay Korolev | 2020-04-19 | 1 | -0/+13 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -53/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -1/+1 |
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* | Fix cutscene camera latency | Sergeanur | 2020-04-11 | 1 | -1/+1 |
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* | Small camera fixes | Sergeanur | 2020-04-08 | 1 | -9/+7 |
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* | fixed look behind bug | aap | 2020-04-05 | 1 | -1/+1 |
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* | CCamera fixes | aap | 2020-04-03 | 1 | -63/+60 |
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* | Mouse free cam for peds&cars (under FREE_CAM) | eray orçunus | 2020-03-31 | 1 | -5/+668 |
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* | rotating FollowPed cam (disabled by default for now) | aap | 2020-03-29 | 1 | -0/+208 |
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* | CCam fix | aap | 2020-03-28 | 1 | -1/+1 |
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* | CCam fix | aap | 2020-03-28 | 1 | -1/+1 |
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* | implemented some unused PS2 cams | aap | 2020-03-27 | 1 | -4/+281 |
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* | Finished CCam; various smaller things | aap | 2020-03-27 | 1 | -0/+4147 |