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* suggested fixesSergeanur2020-01-301-1/+2
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* cameraSergeanur2020-01-291-6/+70
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* CPlayerPed continues (#294)erorcun2020-01-231-0/+15
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* script 800-899Nikolay Korolev2020-01-031-0/+10
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* ControllerConfig doneFire-Head2019-10-271-5/+5
| | | | Fix Cam enum
* Fixed widescreen turning off during cutscenesSergeanur2019-10-131-0/+15
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* Full CGameLogicSergeanur2019-10-081-0/+10
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* Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFileSergeanur2019-10-061-3/+19
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* Full CCutsceneMgrSergeanur2019-09-281-0/+6
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* AnimViewer!eray orçunus2019-08-151-1/+3
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* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-0/+10
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* Ped & fixes, including peds dive into danger fixeray orçunus2019-07-251-0/+11
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* CAutomobile::ProcessControl doneaap2019-07-181-0/+8
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* script fix, bomb fix, flying components fixNikolay Korolev2019-07-171-1/+1
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* RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-1/+8
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* and of course the last commit didnt fix everythingaap2019-07-101-7/+7
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* added wrappers around math functionsaap2019-07-101-28/+28
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* sync with upstreamNikolay Korolev2019-07-091-3/+8
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| * yet more CAutomobileaap2019-07-091-0/+1
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| * more CAutomobileaap2019-07-091-3/+7
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* | RunningScript: 1/12Nikolay Korolev2019-07-091-0/+1
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* Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-071-0/+9
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* the great reorganizationaap2019-07-071-0/+1301