summaryrefslogtreecommitdiffstats
path: root/src/core/Camera.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* FixSergeanur2021-08-081-1/+1
|
* mergeNikolay Korolev2021-08-081-1/+1
|\
| * rename clamp macro to Clamp to fix compilation with g++11withmorten2021-06-281-4/+4
| |
| * Fix IsSphereVisible callsSergeanur2021-06-241-2/+2
| |
| * CEntity and C(Vu)Vector fixes and cleanupaap2021-06-241-6/+8
| |
| * Use some GetMatrix/SetMatrix logic based on SA + CutsceneHead fixSergeanur2021-06-241-2/+2
| |
| * Revert "First batch of fixes (CallAndMessage)"Filip Gawin2021-01-311-14/+11
| | | | | | | | This reverts commit 7a3b80a9b7f414967fe59f89ab0fe5416735babe.
| * First batch of fixes (CallAndMessage)Filip Gawin2021-01-311-11/+14
| |
| * m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-2/+2
| |
| * Get rid of RwMatrix in CMatrixSergeanur2021-01-181-8/+37
| |
| * rename m_vehEnterType -> m_vehDooraap2021-01-131-2/+2
| |
| * signed/unsigned fixes, and some other fixeserorcun2020-12-271-2/+2
| |
| * option for PC controlsaap2020-12-211-0/+4
| |
| * Merge branch 'master' of github.com:GTAmodding/re3aap2020-12-021-0/+2
| |\
| | * added GTA_SCENE_EDITNikolay Korolev2020-12-021-0/+2
| | |
| * | better cam lod dist fixaap2020-12-021-7/+7
| |/
| * fix cam-fixaap2020-12-011-4/+4
| |
| * cam stuffaap2020-12-011-7/+9
| |
| * Update Camera.cppZach Charo2020-12-011-1/+1
| | | | | | | | | | | | camdist multiplier is consitently between 1 and 1.4 on 16:9 aspect ratio On ultrawide, the cam dist multiplier jumps to anywhere between 2 and 3 The preferred distance generator for car objects is the cam dist multiplier * 120. Which puts cars that it's trying to generate outside of the allowed gen/draw distance for new car objects when on ultrawide. This means no new cars can spawn. This change caps the scaling for the generation distance a bit above what it would be for 16:9 and does not affect the LOD multiplier.
| * GTA_VERSION define and some config.h cleanupaap2020-11-291-4/+4
| |
| * rename badly named camera variableaap2020-11-241-3/+3
| |
| * fixed tabNikolay Korolev2020-09-261-1/+1
| |
| * silentpatch fixesNikolay Korolev2020-09-261-4/+4
| |
* | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake)withmorten2021-06-281-5/+5
| |
* | Fix IsSphereVisible callsSergeanur2021-06-241-1/+1
| |
* | CEntity and C(Vu)Vector fixes and cleanupaap2021-06-241-7/+2
| |
* | Use some GetMatrix/SetMatrix logic based on SASergeanur2021-05-101-2/+2
| | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Pickups.cpp # src/control/RoadBlocks.cpp # src/core/World.cpp # src/entities/Entity.cpp # src/objects/CutsceneHead.cpp # src/objects/Object.cpp
* | Overhaul MusicManager - fix radio bugs, scroll to prev station, radio off texterorcun2021-02-011-1/+1
| |
* | m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-2/+2
| |
* | Sync matrix with masterSergeanur2021-01-201-8/+37
| |
* | rename m_vehEnterType -> m_vehDooraap2021-01-131-1/+1
| |
* | garage cam fixaap2020-12-261-21/+25
| |
* | signed/unsigned fixes, and some other fixeserorcun2020-12-251-2/+2
| |
* | option for PC controlsaap2020-12-211-0/+4
| |
* | little cleanup and synch on templates and configaap2020-12-181-0/+2
| |
* | FixesSergeanur2020-12-081-0/+2
| |
* | Merge pull request #853 from erorcun/miamierorcun2020-12-021-3/+4
|\ \ | | | | | | PlayerPed and "Redefine controls" menu done, fixes
| * | PlayerPed and "Redefine controls" menu done, fixeserorcun2020-12-021-3/+4
| | |
* | | cam lod dist fixaap2020-12-021-1/+1
|/ /
* | cam fix; forgot some shadersaap2020-11-241-1/+4
| |
* | Pad, BulletInfo, ProjectileInfo, fixeseray orçunus2020-10-071-1/+1
| |
* | CGame done, Peds, fixeseray orçunus2020-08-301-1/+5
| |
* | implemented extended postfxaap2020-08-111-0/+5
| |
* | Merge branch 'master' into miamiSergeanur2020-07-291-2/+2
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/RpAnimBlend.cpp # src/audio/oal/stream.cpp # src/audio/sampman.h # src/control/Pickups.cpp # src/core/Collision.cpp # src/core/Collision.h # src/core/FileLoader.cpp # src/core/FileMgr.cpp # src/core/FileMgr.h # src/core/Streaming.cpp # src/core/Streaming.h # src/core/SurfaceTable.h # src/modelinfo/VehicleModelInfo.h # src/peds/Ped.cpp # src/rw/RwHelper.cpp # src/rw/RwHelper.h # src/skel/glfw/glfw.cpp # src/skel/platform.h # src/text/Text.cpp # src/text/Text.h # src/vehicles/CarGen.cpp # src/vehicles/Heli.cpp
| * The real pickup reflection fixSergeanur2020-07-291-2/+2
| |
| * 64-bit on Windowseray orçunus2020-07-221-3/+3
| |
| * avoid UBaap2020-07-201-2/+2
| |
* | 64-bit on Windowseray orçunus2020-07-241-3/+3
| |
* | CPlaneTrails and CPlaneBanners doneaap2020-07-201-2/+2
| |
* | Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixeseray orçunus2020-07-061-2/+2
| |
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-9/+9
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * Merge branch 'master' into ps2menuFire_Head2020-06-291-169/+409
| |\
| | * Merge pull request #637 from Nick007J/masterNikolay Korolev2020-06-221-2/+2
| | |\ | | | | | | | | script logging
| | | * updated player control namesNikolay Korolev2020-06-211-2/+2
| | | |
| | * | FOV fixaap2020-06-211-1/+1
| | |/
| | * ps2 cam transitions done (hopefully)aap2020-06-211-10/+77
| | |
| | * PS2 cam transition mostly workingaap2020-06-211-6/+87
| | |
| | * some PS2 cam code; fix for arrest camaap2020-06-201-13/+100
| | |
| | * ccamera cleanupaap2020-06-191-119/+118
| | |
| * | mips overdoseFire-Head2020-06-271-13/+38
| | |
* | | FOV fixaap2020-06-211-1/+1
| | |
* | | synch with re3aap2020-06-211-4/+4
| | |
* | | CCamera doneaap2020-06-201-394/+941
| | |
* | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-151-0/+7
|\ \ \ | | |/ | |/| | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Script.cpp # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/render/Fluff.cpp # src/render/Hud.cpp
| * | a few cam fixesaap2020-06-131-22/+21
| | |
| * | little CCam cleanup; fix in CWorld sphere testaap2020-06-121-1/+8
| | |
| * | fix UB shitaap2020-05-261-1/+1
| |/
* | Fix vehicle cam. zoom valueseray orçunus2020-06-151-21/+51
| |
* | some camera codeaap2020-06-141-111/+213
| |
* | Message box, letterbox and ped attachingeray orçunus2020-06-071-16/+14
| |
* | game logicNikolay Korolev2020-05-311-1/+1
| |
* | fix UB shitaap2020-05-261-1/+1
| |
* | CVehicleaap2020-05-251-0/+12
| |
* | Menu borders and weapon fixeseray orçunus2020-05-241-11/+3
| |
* | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-16/+8
| |
* | CEntity and friendsaap2020-05-191-10/+1
| |
* | full script basic supportNikolay Korolev2020-05-171-0/+2
| |
* | Merge branch 'master' into miamiSergeanur2020-05-121-3/+13
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-3/+13
| |
| * Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur2020-05-051-6/+0
| |
* | garages + scriptNikolay Korolev2020-05-111-6/+6
| |
* | most of animation system done; little stuff here and thereaap2020-05-081-9/+0
| |
* | implemented most of timecycle and mbluraap2020-05-061-3/+1
| |
* | getting the vice city map to workaap2020-05-051-0/+2
| |
* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+2
|/ | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* Remove Miami stuffSergeanur2020-05-051-2/+0
|
* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
|
* SetPosition, final partSergeanur2020-05-051-19/+19
|
* GTA_BRIDGE and GTA_TRAIN definesaap2020-05-031-2/+6
|
* Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-211-22/+22
|\
| * Try to build with mingwFilip Gawin2020-04-201-22/+22
| |
* | 1.1 patch stuffNikolay Korolev2020-04-191-1/+19
|/
* replays bug fixNikolay Korolev2020-04-181-0/+8
|
* Remove patchesSergeanur2020-04-171-56/+1
|
* rem refsFire-Head2020-04-171-3/+3
|
* More refs removedSergeanur2020-04-161-0/+1
|
* Default native resolution mode and small camera fixesSergeanur2020-04-151-0/+8
|
* Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-2/+2
|\ | | | | | | | | # Conflicts: # src/core/Radar.cpp
| * (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-2/+2
| |
* | fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-1/+1
|/
* Reverting tabs back to spaces for aapSergeanur2020-04-081-34/+34
|
* Small camera fixesSergeanur2020-04-081-43/+43
|
* Menu maperay orçunus2020-04-071-9/+33
|
* CCamera fixesaap2020-04-031-170/+3234
|
* Finished CCam; various smaller thingsaap2020-03-271-1162/+9
|
* Remove unneeded double to float castsFilip Gawin2020-03-221-1/+1
|
* Fixes for Serge's reviewFilip Gawin2020-03-221-66/+66
|
* script 1000-1154Nikolay Korolev2020-02-161-0/+8
|
* suggested fixesSergeanur2020-01-301-1/+2
|
* cameraSergeanur2020-01-291-6/+70
|
* CPlayerPed continues (#294)erorcun2020-01-231-0/+15
|
* script 800-899Nikolay Korolev2020-01-031-0/+10
|
* ControllerConfig doneFire-Head2019-10-271-5/+5
| | | | Fix Cam enum
* Fixed widescreen turning off during cutscenesSergeanur2019-10-131-0/+15
|
* Full CGameLogicSergeanur2019-10-081-0/+10
|
* Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFileSergeanur2019-10-061-3/+19
|
* Full CCutsceneMgrSergeanur2019-09-281-0/+6
|
* AnimViewer!eray orçunus2019-08-151-1/+3
|
* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-0/+10
|
* Ped & fixes, including peds dive into danger fixeray orçunus2019-07-251-0/+11
|
* CAutomobile::ProcessControl doneaap2019-07-181-0/+8
|
* script fix, bomb fix, flying components fixNikolay Korolev2019-07-171-1/+1
|
* RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2019-07-141-1/+8
|
* and of course the last commit didnt fix everythingaap2019-07-101-7/+7
|
* added wrappers around math functionsaap2019-07-101-28/+28
|
* sync with upstreamNikolay Korolev2019-07-091-3/+8
|\
| * yet more CAutomobileaap2019-07-091-0/+1
| |
| * more CAutomobileaap2019-07-091-3/+7
| |
* | RunningScript: 1/12Nikolay Korolev2019-07-091-0/+1
|/
* Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-071-0/+9
|
* the great reorganizationaap2019-07-071-0/+1301