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path: root/src/core/Collision.cpp (follow)
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* Merge branch 'master' into miamiSergeanur2020-07-131-8/+8
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| * Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-16/+16
| * Remove island loadingSergeanur2020-07-091-2/+27
| * eSurfaceTypeaap2020-05-261-14/+14
* | Ducking, shooting vehicle occupants and weapon fixeseray orçunus2020-06-201-0/+13
* | Peds, mission switcher & fixeseray orçunus2020-06-141-0/+15
* | eSurfaceTypeaap2020-05-261-14/+14
* | CVehicleaap2020-05-251-3/+6
* | Merge branch 'master' into miamiSergeanur2020-05-121-1/+1
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| * Fix linux warningsFilip Gawin2020-05-121-1/+1
* | CSphere and CBox for CColModelaap2020-05-061-4/+4
* | cleaned up MIAMI ifdefsaap2020-05-051-149/+0
* | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+30
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* Remove Miami stuffSergeanur2020-05-051-30/+0
* implemented most of streamed collisions and big buildingsaap2020-05-051-0/+32
* Try to build with mingwFilip Gawin2020-04-201-4/+4
* Remove patchesSergeanur2020-04-171-68/+1
* Many fixes and cleanuperay orçunus2020-04-151-2/+3
* finished CCollisionaap2020-04-061-2/+81
* remove include <new> from common.haap2020-03-281-3/+16
* fix typoNikolay Korolev2019-09-141-1/+1
* DragCarToPointNikolay Korolev2019-09-121-0/+2
* fixed collisionNikolay Korolev2019-08-031-1/+1
* implemented CTrainaap2019-07-311-2/+2
* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-261-3/+3
* couple of fixesaap2019-07-201-1/+1
* implemented col line renderingaap2019-07-191-7/+234
* and of course the last commit didnt fix everythingaap2019-07-101-1/+1
* added wrappers around math functionsaap2019-07-101-10/+10
* more CAutomobileaap2019-07-091-1/+1
* the great reorganizationaap2019-07-071-0/+1887