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fully reversed source code for gta III and gta VC
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Collision.h
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Files
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2020-08-20
rw stuff done & other small things
aap
1
-1
/
+2
2020-08-16
Island loading and PS2 alpha test added to options
Sergeanur
1
-0
/
+3
2020-08-03
VU0 collision
aap
1
-0
/
+79
2020-08-03
Squeeze performance option, minor fixes
eray orçunus
1
-1
/
+1
2020-07-29
miami shadows
Fire-Head
1
-0
/
+3
2020-07-27
CCollision done and fixes
aap
1
-8
/
+23
2020-07-27
collision fixes
aap
1
-9
/
+23
2020-06-20
Ducking, shooting vehicle occupants and weapon fixes
eray orçunus
1
-0
/
+2
2020-06-14
Peds, mission switcher & fixes
eray orçunus
1
-0
/
+1
2020-05-25
CVehicle
aap
1
-3
/
+3
2020-05-06
CSphere and CBox for CColModel
aap
1
-14
/
+25
2020-05-05
cleaned up MIAMI ifdefs
aap
1
-5
/
+2
2020-05-05
Revert "Remove Miami stuff"
Sergeanur
1
-0
/
+4
2020-05-05
Remove Miami stuff
Sergeanur
1
-4
/
+0
2020-05-05
implemented most of streamed collisions and big buildings
aap
1
-2
/
+0
2020-05-05
implemented most of streamed collisions and big buildings
aap
1
-5
/
+11
2020-04-15
Many fixes and cleanup
eray orçunus
1
-2
/
+9
2020-04-06
finished CCollision
aap
1
-1
/
+0
2020-03-28
remove include <new> from common.h
aap
1
-4
/
+0
2019-09-14
fix typo
Nikolay Korolev
1
-1
/
+1
2019-09-12
DragCarToPoint
Nikolay Korolev
1
-2
/
+1
2019-07-09
more CAutomobile
aap
1
-1
/
+1
2019-07-07
the great reorganization
aap
1
-0
/
+0
2019-06-28
misc stuff, mostly collision
aap
1
-0
/
+2
2019-06-25
More replay stuff
Nikolay Korolev
1
-0
/
+2
2019-05-28
implemented bits of CWorld
aap
1
-3
/
+3
2019-05-17
reversed CPhysical::ProcessShiftSectorList
aap
1
-0
/
+1