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fully reversed source code for gta III and gta VC
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Collision.h
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2020-11-15
Make collision code placement more like original (+ small fixes)
Sergeanur
1
-254
/
+0
2020-08-16
Island loading and PS2 alpha test added to options
Sergeanur
1
-0
/
+3
2020-08-03
VU0 collision
aap
1
-0
/
+79
2020-08-03
Squeeze performance option, minor fixes
eray orçunus
1
-1
/
+1
Fixes are already in miami
2020-07-27
collision fixes
aap
1
-9
/
+23
2020-05-05
Remove Miami stuff
Sergeanur
1
-4
/
+0
2020-05-05
implemented most of streamed collisions and big buildings
aap
1
-2
/
+0
2020-05-05
implemented most of streamed collisions and big buildings
aap
1
-5
/
+11
2020-04-15
Many fixes and cleanup
eray orçunus
1
-2
/
+9
2020-04-06
finished CCollision
aap
1
-1
/
+0
2020-03-28
remove include <new> from common.h
aap
1
-4
/
+0
2019-09-14
fix typo
Nikolay Korolev
1
-1
/
+1
2019-09-12
DragCarToPoint
Nikolay Korolev
1
-2
/
+1
2019-07-09
more CAutomobile
aap
1
-1
/
+1
2019-07-07
the great reorganization
aap
1
-0
/
+0
2019-06-28
misc stuff, mostly collision
aap
1
-0
/
+2
2019-06-25
More replay stuff
Nikolay Korolev
1
-0
/
+2
2019-05-28
implemented bits of CWorld
aap
1
-3
/
+3
2019-05-17
reversed CPhysical::ProcessShiftSectorList
aap
1
-0
/
+1