| Commit message (Expand) | Author | Age | Files | Lines |
* | update librw; little fix | aap | 2021-02-28 | 1 | -2/+8 |
* | fix generic.txd crash | aap | 2021-02-05 | 1 | -4/+5 |
* | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-17 | 1 | -5/+0 |
* | fix custom pipes mem leak | aap | 2020-12-29 | 1 | -0/+14 |
* | move cfo populate func. | erorcun | 2020-12-27 | 1 | -0/+6 |
* | some more little ps2 fixes | aap | 2020-12-20 | 1 | -0/+4 |
* | little ps2 fixes | aap | 2020-12-20 | 1 | -13/+12 |
* | fixes to last HUD commits | erorcun | 2020-12-20 | 1 | -2/+6 |
* | restore original code, fixes, ps2 font | Fire-Head | 2020-12-19 | 1 | -15/+34 |
* | bit more GTA_VERSION and GTA_PS2 | aap | 2020-12-04 | 1 | -11/+36 |
* | forgot some junk | aap | 2020-12-03 | 1 | -52/+3 |
* | more PS2 stuff; memory movement done | aap | 2020-12-03 | 1 | -3/+247 |
* | added GTA_SCENE_EDIT | Nikolay Korolev | 2020-12-02 | 1 | -2/+2 |
* | Remove ifndef GTA_PS2 around replays | Sergeanur | 2020-12-01 | 1 | -12/+0 |
* | TexturePools | Sergeanur | 2020-12-01 | 1 | -0/+3 |
* | some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) | aap | 2020-12-01 | 1 | -11/+164 |
* | some more GTA_VERSION | aap | 2020-12-01 | 1 | -26/+75 |
* | start using CMemoryHeap | aap | 2020-11-26 | 1 | -10/+101 |
* | neo screen droplets | aap | 2020-11-19 | 1 | -0/+7 |
* | Font: Hud: Use orig. text dimensions, fix right-align calculations | erorcun | 2020-11-09 | 1 | -2/+2 |
* | Revert "Font: Fix text dimensions" | erorcun | 2020-11-08 | 1 | -4/+4 |
* | rewrite CFO + postfx/pipeline options | erorcun | 2020-10-28 | 1 | -11/+0 |
* | Font: Fix text dimensions | erorcun | 2020-10-25 | 1 | -4/+4 |
* | Possible fix of linux build | Sergeanur | 2020-10-25 | 1 | -0/+1 |
* | DMAudio fixes | Sergeanur | 2020-10-25 | 1 | -5/+24 |
* | Load and write our settings in re3.ini & fixes | eray orçunus | 2020-10-02 | 1 | -0/+5 |
* | Fixes, mouse AUX buttons, joystick detect menu | eray orçunus | 2020-09-30 | 1 | -1/+0 |
* | CFO fixes | eray orçunus | 2020-08-25 | 1 | -1/+4 |
* | Revert "remove CFO" | eray orçunus | 2020-08-19 | 1 | -0/+5 |
* | Merge branch 'master' of github.com:gtamodding/re3 | aap | 2020-08-18 | 1 | -5/+0 |
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| * | remove CFO | eray orçunus | 2020-08-16 | 1 | -5/+0 |
* | | neo pipelines | aap | 2020-08-18 | 1 | -0/+5 |
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* | extended postfx and sniper hud fix | aap | 2020-08-13 | 1 | -0/+4 |
* | Squeeze performance option, minor fixes | eray orçunus | 2020-08-03 | 1 | -0/+3 |
* | rename shit | aap | 2020-07-29 | 1 | -4/+4 |
* | Dual pass rendering for RW 3.3 | Sergeanur | 2020-07-29 | 1 | -4/+14 |
* | Fix/change some Windows define | eray orçunus | 2020-07-25 | 1 | -1/+1 |
* | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 2020-07-22 | 1 | -0/+6 |
* | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 2020-07-13 | 1 | -2/+2 |
* | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -2/+4 |
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| * | Frontend customization functions, freecam toggle, minor things | eray orçunus | 2020-05-28 | 1 | -2/+4 |
* | | mips overdose | Fire-Head | 2020-06-27 | 1 | -4/+169 |
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* | Linux build support | eray orçunus | 2020-05-11 | 1 | -1/+1 |
* | Merge pull request #509 from Fire-Head/master | erorcun | 2020-05-11 | 1 | -16/+3 |
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| * | oal upd | Fire-Head | 2020-05-04 | 1 | -16/+3 |
* | | Place debug menu under ifdef | Sergeanur | 2020-05-09 | 1 | -1/+2 |
* | | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL | Sergeanur | 2020-05-05 | 1 | -6/+0 |
* | | Remove Miami stuff | Sergeanur | 2020-05-05 | 1 | -11/+0 |
* | | implemented most of streamed collisions and big buildings | aap | 2020-05-05 | 1 | -16/+10 |
* | | GTA_ZONECULL define | aap | 2020-05-03 | 1 | -0/+6 |
* | | Fixes | Sergeanur | 2020-04-27 | 1 | -1/+1 |
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* | Initial GLFW support | eray orçunus | 2020-04-26 | 1 | -1/+1 |
* | implemented debugmenu | aap | 2020-04-24 | 1 | -1/+1 |
* | Crossplatform work continues | eray orçunus | 2020-04-22 | 1 | -2/+0 |
* | Merge pull request #477 from ShFil119/mingw | shfil | 2020-04-20 | 1 | -1/+1 |
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| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -1/+1 |
* | | update librw (matfx) | aap | 2020-04-20 | 1 | -0/+8 |
* | | Add polish lang support | Fire-Head | 2020-04-19 | 1 | -0/+1 |
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* | Revert "Part one" | Filip Gawin | 2020-04-18 | 1 | -1/+1 |
* | Part one | Filip Gawin | 2020-04-17 | 1 | -1/+1 |
* | Remove patches | Sergeanur | 2020-04-17 | 1 | -18/+1 |
* | rem refs | Fire-Head | 2020-04-17 | 1 | -9/+13 |
* | first fake RW implementation working | aap | 2020-04-16 | 1 | -0/+4 |
* | scene init | Nikolay Korolev | 2020-04-12 | 1 | -1/+1 |
* | PS2 Cheats, restored R*names | Fire-Head | 2020-04-09 | 1 | -1/+1 |
* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -6/+14 |
* | Merge remote-tracking branch 'origin/master' into MoreLanguages | Sergeanur | 2020-03-30 | 1 | -49/+398 |
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| * | fixed PS2 build | Nikolay Korolev | 2020-03-29 | 1 | -0/+2 |
| * | style & cosmetic fixes | Fire-Head | 2020-03-29 | 1 | -8/+0 |
| * | style & cosmetic fixes | Fire-Head | 2020-03-29 | 1 | -14/+14 |
| * | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 1 | -45/+400 |
* | | Add russian lang support | Sergeanur | 2020-03-30 | 1 | -0/+3 |
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* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 1 | -0/+2 |
* | CGame::Initialise | Nikolay Korolev | 2020-03-22 | 1 | -1/+156 |
* | AccidentManager | Sergeanur | 2020-01-11 | 1 | -1/+1 |
* | Fixes&Peds | eray orçunus | 2019-10-25 | 1 | -0/+3 |
* | CGame::FinalShutdown | Sergeanur | 2019-10-21 | 1 | -2/+15 |
* | typo fix | nmzik | 2019-10-19 | 1 | -1/+1 |
* | getter and enum fix | nmzik | 2019-10-19 | 1 | -2/+2 |
* | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 1 | -1/+151 |
* | More audio ped | Filip Gawin | 2019-08-27 | 1 | -1/+1 |
* | shadows done | Fire-Head | 2019-07-24 | 1 | -1/+16 |
* | the great reorganization | aap | 2019-07-07 | 1 | -0/+23 |