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* VC WaterFire-Head2020-05-271-1/+8
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* Merge pull request #583 from erorcun/miamiaap2020-05-241-9/+10
|\ | | | | Menu borders and weapon fixes
| * Menu borders and weapon fixeseray orçunus2020-05-241-9/+10
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* | set piecesNikolay Korolev2020-05-231-0/+4
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* Merge pull request #579 from Xinerki/miamierorcun2020-05-221-1/+1
|\ | | | | InitAfterFocusLoss compile fix
| * InitAfterFocusLoss compile fixXin2020-05-221-1/+1
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* | Merge pull request #574 from Xinerki/miamierorcun2020-05-221-0/+16
|\| | | | | many additions
| * scuffed InitAfterFocusLoss implementationXinerki2020-05-211-0/+16
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* | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-6/+6
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* finished CFileLoader; some COcclusion stubsaap2020-05-191-0/+2
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* Weapon layer in Pedseray orçunus2020-05-151-0/+1
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* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-1/+1
|\ | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Linux build supporteray orçunus2020-05-111-1/+1
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* | CClouds; disabled object clipping for SA camaap2020-05-121-0/+7
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* | Merge branch 'master' into miamiSergeanur2020-05-111-16/+3
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h
| * Merge pull request #509 from Fire-Head/mastererorcun2020-05-111-16/+3
| |\ | | | | | | OpenAL update
| | * oal updFire-Head2020-05-041-16/+3
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* | | Merge branch 'master' into miamiSergeanur2020-05-101-1/+2
|\| | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimManager.cpp # src/control/CarCtrl.cpp # src/control/Curves.cpp # src/core/templates.h
| * | Place debug menu under ifdefSergeanur2020-05-091-1/+2
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| * | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur2020-05-051-6/+0
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* | | new zone stuffaap2020-05-061-3/+0
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* | | getting the vice city map to workaap2020-05-051-2/+2
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* | | cleaned up MIAMI ifdefsaap2020-05-051-21/+0
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* | | Revert "Remove Miami stuff"Sergeanur2020-05-051-0/+11
|/ / | | | | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
* | Remove Miami stuffSergeanur2020-05-051-11/+0
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* | implemented most of streamed collisions and big buildingsaap2020-05-051-16/+10
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* | GTA_ZONECULL defineaap2020-05-031-0/+6
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* | FixesSergeanur2020-04-271-1/+1
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* Initial GLFW supporteray orçunus2020-04-261-1/+1
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* implemented debugmenuaap2020-04-241-1/+1
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* Crossplatform work continueseray orçunus2020-04-221-2/+0
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* Merge pull request #477 from ShFil119/mingwshfil2020-04-201-1/+1
|\ | | | | Try to make code working on more platforms
| * Try to build with mingwFilip Gawin2020-04-201-1/+1
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* | update librw (matfx)aap2020-04-201-0/+8
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* | Add polish lang supportFire-Head2020-04-191-0/+1
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* Revert "Part one"Filip Gawin2020-04-181-1/+1
| | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e.
* Part oneFilip Gawin2020-04-171-1/+1
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* Remove patchesSergeanur2020-04-171-18/+1
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* rem refsFire-Head2020-04-171-9/+13
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* first fake RW implementation workingaap2020-04-161-0/+4
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* scene initNikolay Korolev2020-04-121-1/+1
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* PS2 Cheats, restored R*namesFire-Head2020-04-091-1/+1
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* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-6/+14
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* Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-03-301-49/+398
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| * fixed PS2 buildNikolay Korolev2020-03-291-0/+2
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| * style & cosmetic fixesFire-Head2020-03-291-8/+0
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| * style & cosmetic fixesFire-Head2020-03-291-14/+14
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| * CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-45/+400
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* | Add russian lang supportSergeanur2020-03-301-0/+3
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* CCopPed done and #include cleanuperay orçunus2020-03-281-0/+2
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* CGame::InitialiseNikolay Korolev2020-03-221-1/+156
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* AccidentManagerSergeanur2020-01-111-1/+1
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* Fixes&Pedseray orçunus2019-10-251-0/+3
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* CGame::FinalShutdownSergeanur2019-10-211-2/+15
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* typo fixnmzik2019-10-191-1/+1
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* getter and enum fixnmzik2019-10-191-2/+2
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* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-1/+151
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* More audio pedFilip Gawin2019-08-271-1/+1
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* shadows doneFire-Head2019-07-241-1/+16
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* the great reorganizationaap2019-07-071-0/+23