Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-06-03 | 1 | -2/+3 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/GameLogic.cpp # src/control/PathFind.cpp # src/control/RoadBlocks.cpp # src/control/Script.cpp # src/control/Script.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/TempColModels.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/modelinfo/VehicleModelInfo.h # src/render/Skidmarks.h # src/render/WaterLevel.cpp # src/save/GenericGameStorage.h # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/DamageManager.cpp # src/vehicles/Vehicle.cpp # src/vehicles/Vehicle.h | ||||
| * | Frontend customization functions, freecam toggle, minor things | eray orçunus | 2020-05-28 | 1 | -2/+4 |
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* | | DrawStandardMenus, VC menu array and minor fixes | eray orçunus | 2020-06-01 | 1 | -17/+2 |
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* | | game logic | Nikolay Korolev | 2020-05-31 | 1 | -0/+1 |
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* | | VC Water | Fire-Head | 2020-05-27 | 1 | -1/+8 |
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* | | Merge pull request #583 from erorcun/miami | aap | 2020-05-24 | 1 | -9/+10 |
|\ \ | | | | | | | Menu borders and weapon fixes | ||||
| * | | Menu borders and weapon fixes | eray orçunus | 2020-05-24 | 1 | -9/+10 |
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* | | | set pieces | Nikolay Korolev | 2020-05-23 | 1 | -0/+4 |
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* | | Merge pull request #579 from Xinerki/miami | erorcun | 2020-05-22 | 1 | -1/+1 |
|\ \ | | | | | | | InitAfterFocusLoss compile fix | ||||
| * | | InitAfterFocusLoss compile fix | Xin | 2020-05-22 | 1 | -1/+1 |
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* | | | Merge pull request #574 from Xinerki/miami | erorcun | 2020-05-22 | 1 | -0/+16 |
|\| | | | | | | | | many additions | ||||
| * | | scuffed InitAfterFocusLoss implementation | Xinerki | 2020-05-21 | 1 | -0/+16 |
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* | | | VC CMenuManager struct, ctor etc. | eray orçunus | 2020-05-22 | 1 | -6/+6 |
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* | | finished CFileLoader; some COcclusion stubs | aap | 2020-05-19 | 1 | -0/+2 |
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* | | Weapon layer in Peds | eray orçunus | 2020-05-15 | 1 | -0/+1 |
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* | | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-05-12 | 1 | -1/+1 |
|\| | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp | ||||
| * | Linux build support | eray orçunus | 2020-05-11 | 1 | -1/+1 |
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* | | CClouds; disabled object clipping for SA cam | aap | 2020-05-12 | 1 | -0/+7 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-11 | 1 | -16/+3 |
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimBlendAssociation.h # src/animation/AnimBlendClumpData.h # src/animation/AnimManager.h # src/animation/FrameUpdate.cpp # src/control/AutoPilot.h # src/control/PathFind.h # src/core/PlayerInfo.h # src/entities/Building.h # src/entities/Dummy.h # src/entities/Entity.h # src/entities/Physical.h # src/entities/Treadable.h # src/modelinfo/BaseModelInfo.h # src/modelinfo/ClumpModelInfo.cpp # src/modelinfo/ClumpModelInfo.h # src/modelinfo/PedModelInfo.h # src/modelinfo/SimpleModelInfo.h # src/modelinfo/TimeModelInfo.h # src/modelinfo/VehicleModelInfo.h # src/objects/CutsceneHead.h # src/objects/CutsceneObject.h # src/objects/DummyObject.h # src/objects/Object.h # src/peds/DummyPed.h # src/peds/PedIK.cpp # src/rw/VisibilityPlugins.cpp # src/vehicles/Automobile.h # src/vehicles/Boat.h # src/vehicles/Heli.h # src/vehicles/Plane.h # src/vehicles/Train.h # src/vehicles/Vehicle.h | ||||
| * | Merge pull request #509 from Fire-Head/master | erorcun | 2020-05-11 | 1 | -16/+3 |
| |\ | | | | | | | OpenAL update | ||||
| | * | oal upd | Fire-Head | 2020-05-04 | 1 | -16/+3 |
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* | | | Merge branch 'master' into miami | Sergeanur | 2020-05-10 | 1 | -1/+2 |
|\| | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/AnimManager.cpp # src/control/CarCtrl.cpp # src/control/Curves.cpp # src/core/templates.h | ||||
| * | | Place debug menu under ifdef | Sergeanur | 2020-05-09 | 1 | -1/+2 |
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| * | | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL | Sergeanur | 2020-05-05 | 1 | -6/+0 |
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* | | | new zone stuff | aap | 2020-05-06 | 1 | -3/+0 |
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* | | | getting the vice city map to work | aap | 2020-05-05 | 1 | -2/+2 |
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* | | | cleaned up MIAMI ifdefs | aap | 2020-05-05 | 1 | -21/+0 |
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* | | | Revert "Remove Miami stuff" | Sergeanur | 2020-05-05 | 1 | -0/+11 |
|/ / | | | | | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252. | ||||
* | | Remove Miami stuff | Sergeanur | 2020-05-05 | 1 | -11/+0 |
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* | | implemented most of streamed collisions and big buildings | aap | 2020-05-05 | 1 | -16/+10 |
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* | | GTA_ZONECULL define | aap | 2020-05-03 | 1 | -0/+6 |
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* | | Fixes | Sergeanur | 2020-04-27 | 1 | -1/+1 |
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* | Initial GLFW support | eray orçunus | 2020-04-26 | 1 | -1/+1 |
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* | implemented debugmenu | aap | 2020-04-24 | 1 | -1/+1 |
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* | Crossplatform work continues | eray orçunus | 2020-04-22 | 1 | -2/+0 |
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* | Merge pull request #477 from ShFil119/mingw | shfil | 2020-04-20 | 1 | -1/+1 |
|\ | | | | | Try to make code working on more platforms | ||||
| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -1/+1 |
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* | | update librw (matfx) | aap | 2020-04-20 | 1 | -0/+8 |
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* | | Add polish lang support | Fire-Head | 2020-04-19 | 1 | -0/+1 |
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* | Revert "Part one" | Filip Gawin | 2020-04-18 | 1 | -1/+1 |
| | | | | This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e. | ||||
* | Part one | Filip Gawin | 2020-04-17 | 1 | -1/+1 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -18/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -9/+13 |
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* | first fake RW implementation working | aap | 2020-04-16 | 1 | -0/+4 |
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* | scene init | Nikolay Korolev | 2020-04-12 | 1 | -1/+1 |
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* | PS2 Cheats, restored R*names | Fire-Head | 2020-04-09 | 1 | -1/+1 |
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* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -6/+14 |
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* | Merge remote-tracking branch 'origin/master' into MoreLanguages | Sergeanur | 2020-03-30 | 1 | -49/+398 |
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| * | fixed PS2 build | Nikolay Korolev | 2020-03-29 | 1 | -0/+2 |
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| * | style & cosmetic fixes | Fire-Head | 2020-03-29 | 1 | -8/+0 |
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| * | style & cosmetic fixes | Fire-Head | 2020-03-29 | 1 | -14/+14 |
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| * | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 1 | -45/+400 |
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* | | Add russian lang support | Sergeanur | 2020-03-30 | 1 | -0/+3 |
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* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 1 | -0/+2 |
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* | CGame::Initialise | Nikolay Korolev | 2020-03-22 | 1 | -1/+156 |
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* | AccidentManager | Sergeanur | 2020-01-11 | 1 | -1/+1 |
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* | Fixes&Peds | eray orçunus | 2019-10-25 | 1 | -0/+3 |
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* | CGame::FinalShutdown | Sergeanur | 2019-10-21 | 1 | -2/+15 |
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* | typo fix | nmzik | 2019-10-19 | 1 | -1/+1 |
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* | getter and enum fix | nmzik | 2019-10-19 | 1 | -2/+2 |
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* | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 1 | -1/+151 |
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* | More audio ped | Filip Gawin | 2019-08-27 | 1 | -1/+1 |
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* | shadows done | Fire-Head | 2019-07-24 | 1 | -1/+16 |
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* | the great reorganization | aap | 2019-07-07 | 1 | -0/+23 |