Commit message (Collapse) | Author | Age | Files | Lines | |
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* | CVarConsole | Sergeanur | 2021-01-02 | 1 | -0/+5 |
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* | Fluff done, FireInstantHit fix | majestic | 2020-10-23 | 1 | -1/+3 |
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* | Merge branch 'master' into miami | Sergeanur | 2020-07-13 | 1 | -1/+1 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp | ||||
| * | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 2020-07-13 | 1 | -1/+1 |
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* | | VC Water | Fire-Head | 2020-05-27 | 1 | -0/+1 |
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* | | scuffed InitAfterFocusLoss implementation | Xinerki | 2020-05-21 | 1 | -0/+2 |
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* | | CClouds; disabled object clipping for SA cam | aap | 2020-05-12 | 1 | -0/+1 |
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* | | car control and friends | Nikolay Korolev | 2020-05-07 | 1 | -0/+2 |
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* | | getting the vice city map to work | aap | 2020-05-05 | 1 | -3/+26 |
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* | | cleaned up MIAMI ifdefs | aap | 2020-05-05 | 1 | -2/+0 |
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* | | Revert "Remove Miami stuff" | Sergeanur | 2020-05-05 | 1 | -0/+3 |
|/ | | | | This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252. | ||||
* | Remove Miami stuff | Sergeanur | 2020-05-05 | 1 | -3/+0 |
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* | implemented most of streamed collisions and big buildings | aap | 2020-05-05 | 1 | -0/+3 |
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* | Fixes | Sergeanur | 2020-04-27 | 1 | -1/+1 |
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* | Merge pull request #477 from ShFil119/mingw | shfil | 2020-04-20 | 1 | -2/+1 |
|\ | | | | | Try to make code working on more platforms | ||||
| * | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -2/+1 |
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* | | Add polish lang support | Fire-Head | 2020-04-19 | 1 | -0/+1 |
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* | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 2020-04-19 | 1 | -0/+1 |
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* | rem refs | Fire-Head | 2020-04-17 | 1 | -8/+8 |
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* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -0/+1 |
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* | Merge remote-tracking branch 'origin/master' into MoreLanguages | Sergeanur | 2020-03-30 | 1 | -8/+9 |
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| * | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 2020-03-28 | 1 | -8/+9 |
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* | | Add russian lang support | Sergeanur | 2020-03-30 | 1 | -0/+3 |
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* | CGame::Initialise | Nikolay Korolev | 2020-03-22 | 1 | -1/+1 |
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* | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 1 | -0/+1 |
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* | the great reorganization | aap | 2019-07-07 | 1 | -0/+37 |