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path: root/src/core/Pad.cpp (unfollow)
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2020-10-03now BETTER_ALLCARSDODO_CHEAT tweak original cheat to be useful.Roman Masanin1-27/+4
2020-10-01better flying cars, some refractoring and fixesRoman Masanin1-6/+14
2020-09-29Restore All Cars are Heli cheateray orçunus1-2/+2
2020-09-27Credits & fixeseray orçunus1-6/+8
2020-09-11wall climb cheat from LCSNikolay Korolev1-0/+26
2020-09-01cheats, fixes, cosmetic changesmajestic1-35/+61
2020-08-19Island loading cleanup and fixSergeanur1-0/+4
2020-08-16CarCtrl finished, minor Script thingsNikolay Korolev1-1/+9
2020-08-162 new opcodeseray orçunus1-5/+22
2020-08-14Stats(except displaying), PlayerInfo, marker fixeray orçunus1-1/+21
2020-08-03Squeeze performance option, minor fixeseray orçunus1-0/+2
2020-07-30new opcodes, buyable properties, minor fixeseray orçunus1-0/+32
2020-07-2490% fixes, 10% skel refactoringeray orçunus1-2/+16
2020-07-2490% fixes, 10% skel refactoringeray orçunus1-3/+16
2020-07-2464-bit on Windowseray orçunus1-1/+1
2020-07-2264-bit on Windowseray orçunus1-1/+1
2020-07-22Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus1-2/+3
2020-06-30Restore original code of CControllerState::CheckForInputSergeanur1-3/+6
2020-06-30Rename IsAnyButtonPressed to CheckForInputSergeanur1-5/+4
2020-06-28fixesFire-Head1-2/+2
2020-06-27fixfixfixFire-Head1-399/+399
2020-06-27mips overdoseFire-Head1-9/+301
2020-06-24CPad fixaap1-1/+1
2020-06-22CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus1-2/+2
2020-06-20Ducking, shooting vehicle occupants and weapon fixeseray orçunus1-0/+8
2020-06-14fixed condition in CBoat::ProcessControl and changed enummajestic1-6/+44
2020-06-10SmokeTrail(s) moved to Fluff, variables' names fixed, floats roundedmajestic1-1/+1
2020-06-10more original cheatsmajestic1-54/+166
2020-06-08cleaned up and updated animviewer; fixed animation bugaap1-2/+2
2020-06-08cleaned up and fixed animvieweraap1-2/+2
2020-06-07Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head1-2/+2
2020-06-07FONT_BANK renamed to FONT_STANDARDSergeanur1-2/+2
2020-06-05Update Pad.cppmajestic1-1/+1
2020-06-05Update Pad.cppmajestic1-36/+53
2020-06-05some original VC's cheats and comparator for themmajestic1-90/+106
2020-06-03some orig cheartsmajestic1-27/+106
2020-05-31some more CAutomobileaap1-1/+11
2020-05-29R to freeroam, idle anims, weapon and cam enum fixeray orçunus1-8/+14
2020-05-27seagulls, shipsFire-Head1-0/+26
2020-05-23Compatibility with VC weapon.dat + new shotgunseray orçunus1-10/+10
2020-05-22VC CMenuManager struct, ctor etc.eray orçunus1-3/+3
2020-05-21sorry my badXinerki1-970/+969
2020-05-21vehicle cheats and debug cheat string displayXinerki1-978/+1015
2020-05-16more script stuffNikolay Korolev1-2/+2
2020-05-15Weapon layer in Pedseray orçunus1-5/+24
2020-05-12Fix linux warningsFilip Gawin1-2/+2
2020-05-10update file loader for new VC fieldsaap1-0/+2
2020-05-10CVehicleModelInfoaap1-0/+22
2020-05-09peds starting to workaap1-2/+2
2020-05-03implemented most of vice city path systemaap1-1/+1
2020-05-03Fix pad Y axisSergeanur1-2/+9
2020-05-02Add CURMODE macroSergeanur1-108/+58
2020-05-02Switching pad modes and cheats when player is switching between controller and kb&mSergeanur1-29/+112
2020-05-02SetPosition, part 2Sergeanur1-1/+1
2020-04-30Adding getters and setters for type and statusSergeanur1-1/+1
2020-04-29Mouse wheel fixeray orçunus1-3/+4
2020-04-26Initial GLFW supporteray orçunus1-2/+56
2020-04-25helis done + cheatsNikolay Korolev1-0/+44
2020-04-20Try to build with mingwFilip Gawin1-4/+4
2020-04-18Revert "Part one"Filip Gawin1-1/+1
2020-04-17Part oneFilip Gawin1-1/+1
2020-04-17Remove patchesSergeanur1-114/+6
2020-04-17rem refsFire-Head1-12/+12
2020-04-15CWeapon done, ps2 cheats fixFire-Head1-0/+2
2020-04-14fix debug stuffNikolay Korolev1-2/+2
2020-04-13scene editNikolay Korolev1-2/+2
2020-04-12obviously forgot about itNikolay Korolev1-1/+1
2020-04-11CPoolsNikolay Korolev1-1/+1
2020-04-11RecordNikolay Korolev1-1/+2
2020-04-10record initNikolay Korolev1-3/+9
2020-04-09PS2 Cheats, restored R*namesFire-Head1-5/+109
2020-04-09(PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head1-0/+14
2020-04-08CheatsSergeanur1-25/+241
2020-03-28CCopPed done and #include cleanuperay orçunus1-1/+2
2020-03-28Set Xinput version to 9.1.0 + vibration setSergeanur1-1/+20
2020-03-27XInputSergeanur1-1/+55
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-2/+2
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-2/+2
2019-10-29Small CPad fixesSergeanur1-2/+2
2019-08-27CleanupFilip Gawin1-2/+2
2019-08-27More more more audioFilip Gawin1-2/+2
2019-08-27CleanupFilip Gawin1-2/+2
2019-08-27More audio pedFilip Gawin1-2/+2
2019-08-16Little CPed fixes & Peddebugeray orçunus1-0/+6
2019-07-20couple of fixesaap1-1/+1
2019-07-15Phone, World, Pederay orçunus1-34/+34
2019-07-10added wrappers around math functionsaap1-11/+11
2019-07-07the great reorganizationaap1-0/+0
2019-07-02Revert "Implemented frontend inputs."aap1-2/+1
2019-07-02Implemented frontend inputs._AG1-1/+2
2019-07-02Kangaroo cheat and bug fixeseray orçunus1-1/+29
2019-06-30Cleanup project a bitFilip Gawin1-6/+6
2019-06-27Reverted Pad.cpp to previous state._AG1-10/+14
2019-06-27Fix 3 bugseray orçunus1-4/+4
2019-06-26Update Wanted.cpp_AG1-14/+10
2019-06-23fixed key binding, head shots, freezesaap1-0/+1
2019-06-22First commit of replay systemNikolay Korolev1-1/+1
2019-06-17CdStream RwFreeAlign/RwMallocAlignFire-Head1-0/+3
2019-06-17fixed rebind bugFire_Head1-1/+1
2019-06-17got rid of upper case typesaap1-116/+116
2019-06-13Update Pad.cppFire_Head1-4/+4
2019-06-13CPad doneFire-Head1-85/+1966
2019-06-02skeleton updated, windows specific stuff addedFire-Head1-0/+38
2019-05-31rw skeletonFire-Head1-3/+35
2019-05-31more high level functionsaap1-0/+1
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+3
2019-05-29implemented some of CCam and dependenciesaap1-20/+87