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2020-05-02changed saving compatibilityNikolay Korolev1-534/+0
2020-04-30updated get/setNikolay Korolev1-4/+4
2020-04-26pools compatibilityNikolay Korolev1-0/+534
2020-04-17rem refsFire-Head1-9/+9
2020-03-11Add Load/Save functionsWes Hampson1-0/+6
2020-01-25audio stuffSergeanur1-2/+2
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors)
2019-10-16Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur1-1/+3
2019-10-03CPickupsSergeanur1-0/+1
2019-07-20added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev1-1/+4
2019-07-12more CWanted; added CEventListaap1-0/+6
2019-07-07the great reorganizationaap1-0/+0
2019-06-02added some small bits and stubsaap1-3/+12