Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-05-02 | changed saving compatibility | Nikolay Korolev | 1 | -534/+0 | |
2020-04-30 | updated get/set | Nikolay Korolev | 1 | -4/+4 | |
2020-04-26 | pools compatibility | Nikolay Korolev | 1 | -0/+534 | |
2020-04-17 | rem refs | Fire-Head | 1 | -9/+9 | |
2020-03-11 | Add Load/Save functions | Wes Hampson | 1 | -0/+6 | |
2020-01-25 | audio stuff | Sergeanur | 1 | -2/+2 | |
Collision audio and police radio stuff moved to a separate cpp's like in the original code cPoliceRadioQueue added, code refactored correspondingly cAudioManager::ServiceCollisions reversed PlayOneShotScriptObject reversed cAudioScriptObject moved to AudioScriptObject.cpp Fixed use of numbers on non-integer types (bools, pointers) enum is now used for ped audio calculation Added fixes for vehicle description in the police radio (missing vehicles and wrong colors) | |||||
2019-10-16 | Some CPool and CPools funcs, restoring original logic of pool lookup loops | Sergeanur | 1 | -1/+3 | |
2019-10-03 | CPickups | Sergeanur | 1 | -0/+1 | |
2019-07-20 | added CPool<cAudioScriptObject, cAudioScriptObject> | Nikolay Korolev | 1 | -1/+4 | |
2019-07-12 | more CWanted; added CEventList | aap | 1 | -0/+6 | |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 | |
2019-06-02 | added some small bits and stubs | aap | 1 | -3/+12 | |