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* Fix waypoint disappearing after each saveSergeanur2021-08-021-0/+12
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* Properly fix blip rendering during scripted sequencesDavi2021-07-221-3/+15
| | | | Changes conditionals from "DrawBlips" and "ShowRadarTrace", "ShowRadarTraceWithHeight" to allow blips to be rendered during scripted sequences when "MENU_MAP" is enabled.
* Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-261-1/+2
| | | | This reverts commit af7573ddbe38e0aaa485877e7ccb2e704b0f5a7f.
* Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-251-2/+1
| | | | This reverts commit 2b67aba94cb6448fb24c869559465eddf2bad069.
* Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-251-1/+2
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* Fix C3dMarkers::PlaceMarker calls in RadarSergeanur2021-06-241-4/+4
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* proper radar clippingaap2021-02-281-73/+117
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* Revert "First batch of fixes (CallAndMessage)"Filip Gawin2021-01-311-3/+0
| | | | This reverts commit 7a3b80a9b7f414967fe59f89ab0fe5416735babe.
* First batch of fixes (CallAndMessage)Filip Gawin2021-01-311-0/+3
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* Some regular fixes and UB fixeserorcun2021-01-291-1/+1
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* codewarrior: finishing toucheswithmorten2021-01-211-1/+1
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* Merge remote-tracking branch 'upstream/master' into cwwithmorten2021-01-211-1/+1
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| * Merge branch 'master' of github.com:GTAmodding/re3aap2021-01-191-0/+3
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| * | pc radar fixaap2021-01-191-1/+1
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* | | make building with Codewarrior 7 possiblewithmorten2021-01-211-6/+6
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* | fix RWLIBS build without GTA_PS2_STUFFwithmorten2021-01-191-0/+3
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* Fixes and style changes from miamierorcun2020-10-181-70/+30
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* silentpatch fixesNikolay Korolev2020-09-261-0/+12
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* New math wrapperseray orçunus2020-07-221-3/+3
| | | | from miami
* Menu map fixes and resizable window on GLFWeray orçunus2020-05-091-2/+2
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* fix for radaraap2020-05-061-6/+14
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* SetPosition, final partSergeanur2020-05-051-6/+6
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* SetPosition, part 2Sergeanur2020-05-021-2/+2
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* Screen mode selector and persistent map target fixeray orçunus2020-05-011-0/+7
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* Remove patchesSergeanur2020-04-171-49/+1
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* rem refsFire-Head2020-04-171-22/+22
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* Some refs removed, little fixes and teleporteray orçunus2020-04-161-3/+5
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* CMenuManager done and CHud fixeseray orçunus2020-04-111-4/+4
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* Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-133/+138
|\ | | | | | | | | # Conflicts: # src/core/Radar.cpp
| * PS2 Cheats, restored R*namesFire-Head2020-04-091-133/+138
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* | fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-091-1502/+1499
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* Menu maperay orçunus2020-04-071-48/+135
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* Frontend (last-3)eray orçunus2020-04-041-4/+114
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* fixesSergeanur2020-04-021-1/+4
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* Wrappers cleanupSergeanur2020-03-291-174/+0
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* Merge branch 'master' into Radar2erorcun2020-03-171-1321/+1321
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| * Begin work on GenericSaveWes Hampson2020-03-051-2/+2
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* | Finished CRadar, a bit of CExplosionSergeanur2020-03-161-164/+238
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* some changesNikolay Korolev2020-02-231-4/+4
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* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-2/+2
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* CRadar::Initialise() + fixesSergeanur2019-10-301-13/+90
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* ControllerConfig doneFire-Head2019-10-271-5/+5
| | | | Fix Cam enum
* Fixed player blip heading when looking left/right/behindSergeanur2019-10-061-0/+4
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* Triangular radar blipsSergeanur2019-10-051-0/+72
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* Fix radareray orçunus2019-10-041-107/+241
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* RunningScript, part 4, plus some fixesNikolay Korolev2019-08-031-8/+8
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* and of course the last commit didnt fix everythingaap2019-07-101-2/+2
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* added wrappers around math functionsaap2019-07-101-10/+10
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* the great reorganizationaap2019-07-071-0/+1117