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* Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-031-2/+2
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/GameLogic.cpp # src/control/PathFind.cpp # src/control/RoadBlocks.cpp # src/control/Script.cpp # src/control/Script.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/MenuScreens.cpp # src/core/TempColModels.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/SimpleModelInfo.cpp # src/modelinfo/VehicleModelInfo.cpp # src/modelinfo/VehicleModelInfo.h # src/render/Skidmarks.h # src/render/WaterLevel.cpp # src/save/GenericGameStorage.h # src/vehicles/Automobile.cpp # src/vehicles/Automobile.h # src/vehicles/DamageManager.cpp # src/vehicles/Vehicle.cpp # src/vehicles/Vehicle.h
| * fixNikolay Korolev2020-05-281-2/+2
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| * small fixesaap2020-05-251-14/+14
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| * small fixesaap2020-05-191-1/+1
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* | CVehicleaap2020-05-251-30/+32
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* | Fixes for melees and various thingseray orçunus2020-05-201-3/+2
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* | CEntity and friendsaap2020-05-191-10/+14
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* | Weapon fixes and thingieseray orçunus2020-05-171-15/+0
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* | sync with upstreamNikolay Korolev2020-05-161-1/+5
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| * | Weapon layer in Pedseray orçunus2020-05-151-1/+5
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* | | ped attractors doneNikolay Korolev2020-05-161-0/+55
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* | Merge branch 'master' into miamiSergeanur2020-05-121-0/+1
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-0/+1
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* | RpAnimBlend and frame updatesaap2020-05-101-0/+2
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* | CPedModelInfoaap2020-05-101-5/+4
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* | CClumpModelInfo; little fixesaap2020-05-101-1/+5
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-061-7/+7
|\| | | | | | | | | # Conflicts: # src/render/Renderer.cpp
| * IsStaticNikolay Korolev2020-05-061-7/+7
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| * little cworld bugfixaap2020-05-061-1/+1
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* | CSphere and CBox for CColModelaap2020-05-061-3/+5
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* | little cworld bugfixaap2020-05-061-1/+1
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* merged masteraap2020-05-051-10/+8
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| * More use of GetModelIndexSergeanur2020-05-051-10/+8
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* | implemented most of streamed collisions and big buildingsaap2020-05-051-2/+2
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* SetPosition, final partSergeanur2020-05-051-10/+5
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* implemented most of vice city path systemaap2020-05-031-2/+2
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* SetPosition, part 1Sergeanur2020-05-021-2/+2
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* Adding getters and setters for type and statusSergeanur2020-04-301-7/+7
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+5
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* Try to build with mingwFilip Gawin2020-04-201-38/+38
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* replays bug fixNikolay Korolev2020-04-181-0/+15
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* Remove patchesSergeanur2020-04-171-43/+14
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* Fix CWorld::FindObjectsOfTypeInRangeSectorList bugsaml1er2020-04-171-8/+10
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* Apply clang format to CWorldsaml1er2020-04-171-938/+1031
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* CWorld fixessaml1er2020-04-171-220/+151
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* More CWorld fixessaml1er2020-04-171-24/+24
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* Fix CWorld::RepositionOneObject bugssaml1er2020-04-171-16/+45
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* CWorld completesaml1er2020-04-171-22/+125
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* Merge branch 'master' into worldsaml1er2020-04-161-6/+7
|\ | | | | | | | | | | # Conflicts: # src/core/World.cpp # src/core/World.h
| * Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-0/+1
| |\ | | | | | | CWeapon done, fixes
| | * CWeapon done, ps2 cheats fixFire-Head2020-04-151-0/+1
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| * | Many fixes and cleanuperay orçunus2020-04-151-2/+2
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* / Reverse CWorldsaml1er2020-04-161-18/+828
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* Finished CExplosionSergeanur2020-04-091-0/+2
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* Merge pull request #366 from Nick007J/masteraap2020-03-291-0/+1
|\ | | | | Garage part 1
| * merge with upstreamNikolay Korolev2020-03-291-0/+1
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| * \ Merge branch 'master' into garages_devNikolay Korolev2020-03-281-35/+36
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| * | | garages part 1Nikolay Korolev2020-03-281-0/+1
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* | | | Merge pull request #369 from erorcun/erorcunerorcun2020-03-291-0/+14
|\ \ \ \ | |_|_|/ |/| | | CShotInfo, CWanted done, Frontend fix
| * | | CShotInfo, CWanted done, Frontend fixeray orçunus2020-03-291-0/+14
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* / | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-0/+1
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* / Finished CCam; various smaller thingsaap2020-03-271-35/+36
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* CGame::InitialiseNikolay Korolev2020-03-221-1/+2
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* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-22/+29
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* mergeNikolay Korolev2020-02-221-1/+1
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| * Merge pull request #328 from erorcun/erorcunerorcun2020-02-171-1/+1
| |\ | | | | | | CPopulation 1
| | * CPopulation 1eray orçunus2020-02-171-1/+1
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* | | script 1000-1154Nikolay Korolev2020-02-161-0/+1
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* | sync with upstreamNikolay Korolev2020-02-151-3/+2
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| * cMusicManagerSergeanur2020-02-071-3/+2
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* | script 900-999Nikolay Korolev2020-02-151-0/+1
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* | script 900-999 initNikolay Korolev2020-02-021-0/+1
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* script 800-899Nikolay Korolev2020-01-031-2/+6
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* CPhone, CPlayerInfo, CFire, CWorlderay orçunus2019-12-051-10/+38
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* mergeNikolay Korolev2019-10-261-0/+2
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| * Fixes for aap review (audio8)Filip Gawin2019-10-261-1/+1
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| * More audio (to hook and test)Filip Gawin2019-10-261-1/+1
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| * CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+2
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* | script 500-599 plus bugfixNikolay Korolev2019-10-211-0/+13
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* Full CGameLogicSergeanur2019-10-081-0/+1
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* fixed launch in space bugNikolay Korolev2019-09-121-1/+1
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* Little cleanuperay orçunus2019-09-121-15/+15
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* World and Pedseray orçunus2019-09-121-1/+247
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* AnimViewer messages, Particle fix, Pedseray orçunus2019-08-171-1/+5
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* AnimViewer!eray orçunus2019-08-151-0/+18
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* implemented CHeliaap2019-08-041-1/+1
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* cargen + some scriptNikolay Korolev2019-07-271-0/+1
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* more fixes; started CAutomobile::ProcessControlaap2019-07-161-8/+8
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* Merge branch 'master' into erorcunaap2019-07-161-0/+2
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| * Partial RunningScript part2Nikolay Korolev2019-07-141-0/+2
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* | Phone, World, Pederay orçunus2019-07-151-10/+143
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* Phone start, ped spinning and cop car fix, and some love to CPederay orçunus2019-07-101-0/+78
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* the great reorganizationaap2019-07-071-0/+718