| Commit message (Expand) | Author | Age | Files | Lines |
* | fix | Filip Gawin | 2021-01-22 | 1 | -1/+1 |
* | Better output for validating size assert | Filip Gawin | 2021-01-22 | 1 | -2/+5 |
* | codewarrior: finishing touches | withmorten | 2021-01-21 | 1 | -6/+4 |
* | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 1 | -4/+57 |
* | fix common.h d3d includes | withmorten | 2021-01-17 | 1 | -2/+2 |
* | Includes overhaul, fix some compiler warnings | erorcun | 2021-01-17 | 1 | -15/+24 |
* | Use of sized bool types for CFont | Sergeanur | 2021-01-16 | 1 | -0/+4 |
* | .ini for scaling, radar, sprites | Fire-Head | 2021-01-08 | 1 | -0/+6 |
* | bb .ini hello defines | Fire-Head | 2021-01-08 | 1 | -5/+1 |
* | Merge pull request #1 from GTAmodding/master | Fire_Head | 2020-12-29 | 1 | -0/+5 |
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| * | signed/unsigned fixes, and some other fixes | erorcun | 2020-12-27 | 1 | -0/+5 |
* | | Sprite Scaling option | Fire-Head | 2020-12-29 | 1 | -5/+8 |
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* | Merge branch 'master' of https://github.com/GTAmodding/re3 | Fire-Head | 2020-12-19 | 1 | -1/+7 |
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| * | Use SDL gamepad mapping in environment by @ZLau92, implement @Sergeanur 's idea to use PPSSPP's DB if available, disable DEV() messages by default | erorcun | 2020-12-09 | 1 | -1/+7 |
* | | scaling | Fire-Head | 2020-12-19 | 1 | -7/+17 |
* | | ps2 hud, restore original code | Fire-Head | 2020-12-07 | 1 | -5/+21 |
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* | Fix some sanitizer errors, improve POSIX streamer | eray orçunus | 2020-10-04 | 1 | -1/+1 |
* | Load and write our settings in re3.ini & fixes | eray orçunus | 2020-10-02 | 1 | -1/+3 |
* | Fixes: PS2/PS2-like menu, Hud, new sliding text found | eray orçunus | 2020-09-27 | 1 | -0/+3 |
* | VU0 collision | aap | 2020-08-03 | 1 | -0/+10 |
* | fixed hanim for 64 bit | aap | 2020-07-24 | 1 | -0/+1 |
* | 64-bit on Windows | eray orçunus | 2020-07-22 | 1 | -0/+4 |
* | Merge branch 'master' into ps2menu | Fire_Head | 2020-06-29 | 1 | -4/+4 |
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| * | FOV fix | aap | 2020-06-21 | 1 | -1/+1 |
| * | fixed linux saving | Nikolay Korolev | 2020-06-06 | 1 | -1/+1 |
| * | hanim fix | aap | 2020-06-01 | 1 | -2/+2 |
* | | mips overdose | Fire-Head | 2020-06-27 | 1 | -0/+12 |
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* | Merge pull request #509 from Fire-Head/master | erorcun | 2020-05-11 | 1 | -0/+2 |
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| * | oal wav/mp3 stream update | Fire-Head | 2020-05-07 | 1 | -0/+2 |
* | | defined out asserts. | bigbossbro08 | 2020-05-10 | 1 | -0/+4 |
* | | SetPosition, part 1 | Sergeanur | 2020-05-02 | 1 | -0/+3 |
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* | Merge branch 'master' of github.com:gtamodding/re3 | aap | 2020-04-26 | 1 | -7/+0 |
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| * | Remove little hack | Sergeanur | 2020-04-26 | 1 | -7/+0 |
* | | tried to fix some half-pixel bugs | aap | 2020-04-26 | 1 | -0/+7 |
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* | Initial GLFW support | eray orçunus | 2020-04-26 | 1 | -2/+2 |
* | implemented skinned peds, no cutscene hands yet | aap | 2020-04-24 | 1 | -0/+11 |
* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -29/+28 |
* | Revert "Part one" | Filip Gawin | 2020-04-18 | 1 | -2/+2 |
* | Part one | Filip Gawin | 2020-04-17 | 1 | -2/+2 |
* | implemented most of librw wrapper | aap | 2020-04-15 | 1 | -3/+11 |
* | Link with RW libs | Sergeanur | 2020-04-11 | 1 | -0/+2 |
* | Fix sprite vertical scale | Sergeanur | 2020-04-10 | 1 | -2/+0 |
* | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 2020-04-09 | 1 | -0/+2 |
* | Glass done | Fire-Head | 2020-04-01 | 1 | -0/+1 |
* | remove include <new> from common.h | aap | 2020-03-28 | 1 | -2/+0 |
* | removed windows.h for most .cpps | aap | 2020-03-27 | 1 | -0/+15 |
* | Fixes for Serge's review | Filip Gawin | 2020-03-22 | 1 | -1/+0 |
* | Console | Sergeanur | 2020-03-22 | 1 | -0/+3 |
* | GenericSave complete, still needs some testing | Wes Hampson | 2020-03-11 | 1 | -4/+4 |
* | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 2019-10-30 | 1 | -0/+4 |
* | Implement PreloadMissionAudio + small fixes | Filip Gawin | 2019-10-27 | 1 | -1/+1 |
* | Fixes for nitpicks | Filip Gawin | 2019-10-26 | 1 | -10/+8 |
* | More work | Filip Gawin | 2019-10-26 | 1 | -2/+2 |
* | audio7 | Filip Gawin | 2019-10-26 | 1 | -4/+4 |
* | Fixed save game Load/Save failed assertion on Debug build | Sergeanur | 2019-10-11 | 1 | -1/+1 |
* | Added read/write template functions for save data, small Load/Save arguments unification | Sergeanur | 2019-10-08 | 1 | -0/+51 |
* | Corona widescreen fix | Sergeanur | 2019-10-05 | 1 | -1/+3 |
* | Cleanup | Filip Gawin | 2019-08-27 | 1 | -2/+2 |
* | More more more audio | Filip Gawin | 2019-08-27 | 1 | -5/+5 |
* | More audio ped | Filip Gawin | 2019-08-27 | 1 | -5/+4 |
* | Merge branch 'master' into master | Fire_Head | 2019-08-15 | 1 | -1/+1 |
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| * | CCarCtrl::GenerateOneRandomVehicle! | Nikolay Korolev | 2019-08-06 | 1 | -1/+1 |
* | | CParticleObject done, cDMAudio done | Fire-Head | 2019-08-15 | 1 | -0/+18 |
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* | sampman done | Fire-Head | 2019-08-02 | 1 | -0/+1 |
* | Merge branch 'master' into master | Fire_Head | 2019-07-24 | 1 | -0/+117 |
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| * | shadows done | Fire-Head | 2019-07-24 | 1 | -0/+117 |
* | | ComputeDopplerEffectedFrequency | Filip Gawin | 2019-07-19 | 1 | -5/+5 |
* | | CAutomobile::ProcessControl done | aap | 2019-07-18 | 1 | -1/+2 |
* | | test | Nikolay Korolev | 2019-07-15 | 1 | -1/+1 |
* | | Partial RunningScript part2 | Nikolay Korolev | 2019-07-14 | 1 | -0/+1 |
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* | Merge branch 'master' into master | Fire_Head | 2019-07-11 | 1 | -0/+1 |
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| * | added wrappers around math functions | aap | 2019-07-10 | 1 | -0/+1 |
* | | WaterLevel done | Fire-Head | 2019-07-11 | 1 | -0/+1 |
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* | the great reorganization | aap | 2019-07-07 | 1 | -0/+178 |