| Commit message (Expand) | Author | Files | Lines |
2021-06-26 | fix screenshot name space | withmorten | 1 | -1/+1 |
2021-06-24 | High FPS Fixes | Sergeanur | 1 | -2/+5 |
2021-06-24 | Fix some timer calls | Sergeanur | 1 | -1/+1 |
2021-02-28 | fix new renderer | aap | 1 | -0/+9 |
2021-02-18 | add NoMovies ini option, rename gDrawVersionText, always save ini after loading | withmorten | 1 | -2/+5 |
2021-02-18 | add debug render groups | aap | 1 | -0/+16 |
2021-02-13 | clean up debug menu | aap | 1 | -1/+1 |
2021-02-12 | fix | erorcun | 1 | -1/+0 |
2021-02-12 | Cmake version for hash | Filip Gawin | 1 | -5/+3 |
2021-02-12 | Remove version text, add toggleable debug info(with commit hash!) | erorcun | 1 | -2/+55 |
2021-02-12 | Fix RW34 | Sergeanur | 1 | -1/+1 |
2021-02-12 | enable screenshots with F12 | aap | 1 | -0/+13 |
2021-01-28 | Fix some UBs | erorcun | 1 | -0/+5 |
2021-01-24 | make building with Codewarrior 7 possible | withmorten | 1 | -2/+19 |
2021-01-22 | get rid of most --MIAMI comments | withmorten | 1 | -4/+0 |
2021-01-21 | fixed anisotropic filtering; updated librw | aap | 1 | -2/+2 |
2021-01-13 | some loose ends | aap | 1 | -0/+4 |
2021-01-10 | update librw | aap | 1 | -1/+1 |
2021-01-02 | Pad2 fix | Sergeanur | 1 | -2/+2 |
2021-01-02 | CVarConsole | Sergeanur | 1 | -1/+13 |
2020-12-29 | fix custom pipes mem leak | aap | 1 | -15/+1 |
2020-12-29 | fix custom pipes mem leak | aap | 1 | -14/+1 |
2020-12-27 | Dynamically add pipelines options, only if neo.txd exists | erorcun | 1 | -8/+0 |
2020-12-27 | Dynamically add pipelines options, only if neo.txd exists | erorcun | 1 | -8/+0 |
2020-12-27 | fix backface culling | aap | 1 | -0/+2 |
2020-12-26 | fix mblur stencil | aap | 1 | -0/+4 |
2020-12-21 | push/pop memids | aap | 1 | -6/+21 |
2020-12-20 | some more little ps2 fixes | aap | 1 | -4/+11 |
2020-12-20 | main.cpp mostly checked against ps2 now | aap | 1 | -22/+25 |
2020-12-20 | ps2 fixes | aap | 1 | -155/+212 |
2020-12-20 | ps2 fixes | aap | 1 | -34/+56 |
2020-12-20 | some PS2 things | aap | 1 | -0/+5 |
2020-12-20 | fixes to last HUD commits | erorcun | 1 | -2/+1 |
2020-12-19 | restore original code, fixes, ps2 font | Fire-Head | 1 | -6/+42 |
2020-12-18 | little cleanup and synch on templates and config | aap | 1 | -0/+2 |
2020-12-17 | PreAllocateRwObjects | aap | 1 | -0/+57 |
2020-12-13 | another fix for new renderer | aap | 1 | -4/+4 |
2020-12-13 | some rendering things | aap | 1 | -9/+11 |
2020-12-09 | Frontend cleanup, .INI, CFO, scrollable pages | erorcun | 1 | -0/+8 |
2020-12-09 | AnimViewer fixes, commentary from miami | erorcun | 1 | -15/+11 |
2020-12-07 | ps2 hud, restore original code | Fire-Head | 1 | -6/+42 |
2020-12-04 | bit more GTA_VERSION and GTA_PS2 | aap | 1 | -6/+12 |
2020-12-03 | AnimViewer done, comment cleanup | erorcun | 1 | -16/+14 |
2020-12-02 | added GTA_SCENE_EDIT | Nikolay Korolev | 1 | -0/+2 |
2020-12-01 | some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) | aap | 1 | -0/+1 |
2020-11-30 | added a few registered pointers and memory debug | aap | 1 | -2/+6 |
2020-11-26 | start using CMemoryHeap | aap | 1 | -102/+227 |
2020-11-25 | memory heap starting to work | aap | 1 | -1/+1 |
2020-11-23 | Xbox message screen, disabled by default | erorcun | 1 | -1/+6 |
2020-11-19 | neo screen droplets | aap | 1 | -1/+16 |
2020-11-19 | neo screen droplets | aap | 1 | -1/+16 |
2020-11-18 | Fix mouse lock/high-dpi | erorcun | 1 | -6/+6 |
2020-11-16 | Fix mouse lock/high-dpi | erorcun | 1 | -2/+2 |
2020-11-11 | ped fix for new renderer | aap | 1 | -2/+2 |
2020-11-11 | changes to RW layer so loading foreign files works | aap | 1 | -0/+4 |
2020-11-09 | Font: Hud: Use orig. text dimensions, fix right-align calculations | erorcun | 1 | -6/+6 |
2020-11-08 | Revert "Font: Fix text dimensions" | erorcun | 1 | -1/+1 |
2020-11-07 | move stuff into define | aap | 1 | -1/+1 |
2020-11-04 | more fixes to new renderer | aap | 1 | -4/+5 |
2020-11-04 | fixed boats for new renderer | aap | 1 | -9/+13 |
2020-11-03 | new LCS-style renderer | aap | 1 | -0/+134 |
2020-10-31 | Merge pull request #792 from withmorten/master | aap | 1 | -0/+3 |
2020-10-29 | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text | withmorten | 1 | -0/+3 |
2020-10-28 | rewrite CFO + postfx/pipeline options | erorcun | 1 | -0/+8 |
2020-10-25 | Font: Fix text dimensions | erorcun | 1 | -1/+1 |
2020-10-25 | clean up timebar ifdefs | aap | 1 | -37/+7 |
2020-10-25 | clean up timebar ifdefs | aap | 1 | -43/+8 |
2020-10-23 | Timer, main | erorcun | 1 | -57/+47 |
2020-10-09 | CSpecialFX and some other classes | Roman Masanin | 1 | -1/+1 |
2020-09-25 | Fix OpenGL Z-write | Sergeanur | 1 | -0/+3 |
2020-09-25 | Fix OpenGL Z-write | Sergeanur | 1 | -1/+3 |
2020-08-30 | CGame done, Peds, fixes | eray orçunus | 1 | -19/+9 |
2020-08-20 | CStreaming done, hopefully | aap | 1 | -24/+4 |
2020-08-20 | rw stuff done & other small things | aap | 1 | -0/+6 |
2020-08-19 | neo pipelines; postfx fix | aap | 1 | -2/+25 |
2020-08-18 | neo pipelines | aap | 1 | -2/+25 |
2020-08-14 | Original screen grabber | Sergeanur | 1 | -0/+38 |
2020-08-09 | coronas done | aap | 1 | -1/+1 |
2020-08-03 | Squeeze performance option, minor fixes | eray orçunus | 1 | -0/+2 |
2020-07-28 | CCopPed, except spike traps | eray orçunus | 1 | -0/+2 |
2020-07-20 | cosmetic fixes | majestic | 1 | -0/+2 |
2020-07-18 | Add compatibility with RW 3.4 | Sergeanur | 1 | -1/+6 |
2020-07-11 | Add cutscene borders switch to the menu | Sergeanur | 1 | -2/+10 |
2020-07-09 | keep loading screen, but for a second | eray orçunus | 1 | -3/+5 |
2020-07-09 | Disable loading screen | Sergeanur | 1 | -0/+2 |
2020-06-27 | mips overdose | Fire-Head | 1 | -18/+47 |
2020-06-08 | cleaned up and updated animviewer; fixed animation bug | aap | 1 | -1/+1 |
2020-06-07 | Message box, letterbox and ped attaching | eray orçunus | 1 | -8/+3 |
2020-06-07 | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 1 | -2/+2 |
2020-06-07 | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 1 | -2/+2 |
2020-06-01 | fixed timebar toggle | aap | 1 | -4/+1 |
2020-05-29 | Add files via upload | rollschuh2282 | 1 | -0/+8 |
2020-05-28 | Frontend customization functions, freecam toggle, minor things | eray orçunus | 1 | -1/+0 |
2020-05-27 | VC Water | Fire-Head | 1 | -1/+4 |
2020-05-24 | all my fixes live in exes | eray orçunus | 1 | -1/+9 |
2020-05-24 | Menu borders and weapon fixes | eray orçunus | 1 | -18/+10 |
2020-05-23 | skeleton typos | aap | 1 | -4/+4 |
2020-05-23 | skeleton typos | aap | 1 | -4/+4 |
2020-05-22 | VC CMenuManager struct, ctor etc. | eray orçunus | 1 | -54/+16 |
2020-05-21 | vehicle cheats and debug cheat string display | Xinerki | 1 | -0/+22 |
2020-05-17 | radar sprites | aap | 1 | -1/+0 |
2020-05-17 | loading screens | aap | 1 | -22/+36 |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -5/+5 |
2020-05-12 | remove debug shit | aap | 1 | -3/+0 |
2020-05-12 | little fixes to CClouds; disabled object clipping for SA cam | aap | 1 | -0/+3 |
2020-05-11 | Linux build support | eray orçunus | 1 | -0/+3 |
2020-05-11 | CRenderer | aap | 1 | -4/+7 |
2020-05-09 | Place debug menu under ifdef | Sergeanur | 1 | -4/+8 |
2020-05-05 | getting the vice city map to work | aap | 1 | -1/+1 |
2020-04-25 | few fixes | aap | 1 | -1/+3 |
2020-04-24 | implemented debugmenu | aap | 1 | -3/+2 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 1 | -0/+1 |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -1/+1 |
2020-04-17 | Remove patches | Sergeanur | 1 | -26/+1 |
2020-04-17 | rem refs | Fire-Head | 1 | -11/+6 |
2020-04-15 | Default native resolution mode and small camera fixes | Sergeanur | 1 | -0/+5 |
2020-04-15 | Many fixes and cleanup | eray orçunus | 1 | -2/+3 |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 1 | -1/+2 |
2020-04-13 | scene edit | Nikolay Korolev | 1 | -2/+1 |
2020-04-10 | implemented CTrafficLights | aap | 1 | -2/+5 |
2020-04-09 | PS2 Cheats, restored R*names | Fire-Head | 1 | -27/+26 |
2020-04-09 | cleanup | Fire-Head | 1 | -21/+45 |
2020-04-09 | (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowMode | Fire-Head | 1 | -639/+1264 |
2020-04-07 | finished CMotionBlurStreaks, CSpecialFX | aap | 1 | -19/+19 |
2020-03-31 | timebars | Sergeanur | 1 | -1/+74 |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 1 | -2/+1 |
2020-03-27 | Finished CCam; various smaller things | aap | 1 | -0/+1 |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 1 | -1/+1 |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 1 | -8/+10 |
2020-03-22 | Console | Sergeanur | 1 | -1/+2 |
2020-02-24 | more stuff + intro fix | Nikolay Korolev | 1 | -1/+2 |
2020-01-07 | CPlayerPed & CMenuManager (#286) | erorcun | 1 | -13/+43 |
2019-10-27 | ControllerConfig done | Fire-Head | 1 | -3/+3 |
2019-10-26 | Fixes for nitpicks | Filip Gawin | 1 | -1/+1 |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -1/+1 |
2019-10-07 | Aspect ratio fix for player skin menu | Sergeanur | 1 | -0/+8 |
2019-08-27 | Cleanup | Filip Gawin | 1 | -1/+1 |
2019-08-27 | More more more audio | Filip Gawin | 1 | -1/+1 |
2019-08-27 | Cleanup | Filip Gawin | 1 | -1/+1 |
2019-08-27 | More audio ped | Filip Gawin | 1 | -1/+1 |
2019-08-17 | AnimViewer messages, Particle fix, Peds | eray orçunus | 1 | -0/+3 |
2019-08-15 | AnimViewer fixes | eray orçunus | 1 | -0/+3 |
2019-08-15 | AnimViewer! | eray orçunus | 1 | -1/+31 |
2019-07-24 | update | Fire-Head | 1 | -1/+1 |
2019-07-24 | shadows done | Fire-Head | 1 | -6/+169 |
2019-07-19 | implemented col line rendering | aap | 1 | -0/+2 |
2019-07-10 | and of course the last commit didnt fix everything | aap | 1 | -1/+1 |
2019-07-10 | fixed some stuff in frontend, badly broke others; disabled reversed frontend for the moment | aap | 1 | -1/+7 |
2019-07-07 | the great reorganization | aap | 1 | -1/+1 |
2019-07-03 | Update Frontend. | _AG | 1 | -21/+21 |
2019-07-03 | cleaned up to be closer to original game | aap | 1 | -20/+20 |
2019-07-02 | Revert "Implemented frontend inputs." | aap | 1 | -6/+1 |
2019-07-02 | Implemented frontend inputs. | _AG | 1 | -1/+6 |
2019-06-30 | Cleanup project a bit | Filip Gawin | 1 | -1/+1 |
2019-06-28 | island load screen, some more CText | aap | 1 | -2/+38 |
2019-06-28 | fixed CFileMgr, the craziest bug i ever had | aap | 1 | -5/+0 |
2019-06-28 | misc stuff, mostly collision | aap | 1 | -0/+31 |
2019-06-27 | started filling debug menu | aap | 1 | -0/+9 |
2019-06-25 | Initial commit for Frontend. | _AG | 1 | -0/+22 |
2019-06-20 | Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h. | _AG | 1 | -12/+12 |
2019-06-18 | finished CFileLoader, except a crash! | aap | 1 | -0/+24 |
2019-06-17 | first part of CFileLoader | aap | 1 | -0/+3 |
2019-06-17 | Update HUD stuff, bug and format fixes. | _AG | 1 | -8/+10 |
2019-06-16 | some cleanup | aap | 1 | -8/+4 |
2019-06-16 | Updates Draw.cpp, MusicManager.cpp. | _AG | 1 | -6/+8 |
2019-06-12 | implemented CCutsceneHead and dependencies | aap | 1 | -0/+1 |
2019-06-12 | CameraCreate/CameraDestroy/CameraSize done | Fire-Head | 1 | -3/+2 |
2019-06-12 | implemented CTimeCycle | aap | 1 | -0/+1 |
2019-06-12 | added NodeName plugin | aap | 1 | -3/+1 |
2019-06-12 | fixed debugmenu | aap | 1 | -2/+5 |
2019-06-11 | added animation system (with skin support for now) | aap | 1 | -1/+2 |
2019-06-02 | fixed merge | aap | 1 | -1/+1 |
2019-06-02 | skeleton updated, windows specific stuff added | Fire-Head | 1 | -102/+101 |
2019-06-01 | implemented splashes; fixed zones | aap | 1 | -2/+163 |
2019-05-31 | rw skeleton | Fire-Head | 1 | -3/+180 |
2019-05-31 | more high level functions | aap | 1 | -4/+177 |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -79/+223 |
2019-05-30 | added CMBlur | aap | 1 | -6/+1 |
2019-05-30 | clean up | aap | 1 | -15/+0 |
2019-05-29 | Updates, CTimer started | Fire-Head | 1 | -1/+21 |
2019-05-28 | implemented bits of CWorld | aap | 1 | -0/+3 |
2019-05-24 | implemented CFileMgr (barf) | aap | 1 | -1/+12 |