| Commit message (Expand) | Author | Files | Lines |
2020-07-31 | NULL -> nil | Fire-Head | 1 | -2/+2 |
2020-07-29 | miami shadows | Fire-Head | 1 | -2/+2 |
2020-07-24 | fixed hanim for 64 bit | aap | 1 | -1/+1 |
2020-07-24 | fixed hanim for 64 bit | aap | 1 | -1/+1 |
2020-07-22 | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 1 | -0/+17 |
2020-07-20 | fixed COcclusion | aap | 1 | -2/+1 |
2020-07-20 | cosmetic fixes | majestic | 1 | -0/+35 |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 1 | -2/+2 |
2020-07-03 | miami pobj | Fire-Head | 1 | -3/+0 |
2020-06-28 | renamed 2dfx shadowRange to Size | aap | 1 | -5/+5 |
2020-06-28 | renamed 2dfx shadowRange to Size | aap | 1 | -5/+5 |
2020-05-31 | some CAutomobile | aap | 1 | -3/+3 |
2020-05-25 | CVehicle | aap | 1 | -1/+1 |
2020-05-20 | Fixes for melees and various things | eray orçunus | 1 | -2/+2 |
2020-05-19 | bla | aap | 1 | -1/+1 |
2020-05-19 | small fixes | aap | 1 | -1/+1 |
2020-05-19 | CEntity and friends | aap | 1 | -201/+316 |
2020-05-19 | script revision | Nikolay Korolev | 1 | -0/+17 |
2020-05-17 | Weapon fixes and thingies | eray orçunus | 1 | -17/+16 |
2020-05-11 | CVisibilityPlugins | aap | 1 | -1/+1 |
2020-05-11 | CRenderer | aap | 1 | -10/+16 |
2020-05-06 | setting some areas so objects dont disappear | aap | 1 | -0/+1 |
2020-05-06 | new zone stuff | aap | 1 | -1/+1 |
2020-05-06 | some work on zones | aap | 1 | -1/+1 |
2020-05-05 | getting the vice city map to work | aap | 1 | -8/+4 |
2020-05-05 | colstore support in script | Nikolay Korolev | 1 | -1/+1 |
2020-05-05 | script stuff | Nikolay Korolev | 1 | -0/+2 |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 1 | -28/+1 |
2020-05-05 | Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL" | Sergeanur | 1 | -0/+17 |
2020-05-05 | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL | Sergeanur | 1 | -17/+0 |
2020-05-05 | Revert "Remove Miami stuff" | Sergeanur | 1 | -0/+8 |
2020-05-05 | Remove Miami stuff | Sergeanur | 1 | -8/+0 |
2020-05-05 | Make CBaseModelInfo fields protected | Sergeanur | 1 | -3/+3 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 1 | -0/+26 |
2020-05-02 | changed saving compatibility | Nikolay Korolev | 1 | -0/+105 |
2020-04-25 | few fixes | aap | 1 | -22/+0 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 1 | -1/+69 |
2020-04-17 | Remove patches | Sergeanur | 1 | -54/+1 |
2020-04-17 | More CWorld fixes | saml1er | 1 | -2/+2 |
2020-04-16 | Reverse CWorld | saml1er | 1 | -0/+10 |
2020-04-10 | CObject complete | saml1er | 1 | -2/+2 |
2020-04-09 | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 1 | -7/+7 |
2020-04-07 | finished CMotionBlurStreaks, CSpecialFX | aap | 1 | -4/+4 |
2020-03-28 | remove include <new> from common.h | aap | 1 | -0/+2 |
2019-07-28 | CAutomobile::PreRender; whole class finished | aap | 1 | -1/+1 |
2019-07-24 | update | Fire-Head | 1 | -3/+3 |
2019-07-19 | fixed references leak | Nikolay Korolev | 1 | -1/+1 |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -2/+2 |
2019-07-19 | CAutomobile ctor, car spawner, fixes | aap | 1 | -1/+1 |
2019-07-10 | added wrappers around math functions | aap | 1 | -3/+3 |
2019-07-08 | little changes; one more function of CAutomobile | aap | 1 | -7/+7 |
2019-07-08 | cleaned up patching of virtual functions; started CAutomobile | aap | 1 | -12/+28 |
2019-06-30 | finished CEntity | aap | 1 | -5/+430 |
2019-06-30 | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 1 | -0/+2 |
2019-06-27 | CStreaming almost done | aap | 1 | -9/+9 |
2019-06-24 | replaced some ctors; made PreRender call game function | aap | 1 | -2/+3 |
2019-06-22 | More CRadar stuff. | _AG | 1 | -1/+1 |
2019-06-18 | finished CFileLoader, except a crash! | aap | 1 | -1/+1 |
2019-06-02 | added some small bits and stubs | aap | 1 | -0/+82 |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -14/+14 |