| Commit message (Expand) | Author | Files | Lines |
2020-10-18 | Setter for bIsStatic (became virtual in SA) | Sergeanur | 2 | -14/+15 |
2020-10-09 | Fix sniper and water creatures bug, mark some files | eray orçunus | 1 | -0/+2 |
2020-10-08 | CWaterCreatures | majestic | 2 | -0/+34 |
2020-09-11 | wall climb cheat from LCS | Nikolay Korolev | 1 | -2/+28 |
2020-08-19 | small stuff | aap | 1 | -1/+1 |
2020-07-31 | NULL -> nil | Fire-Head | 1 | -2/+2 |
2020-07-29 | miami shadows | Fire-Head | 1 | -2/+2 |
2020-07-24 | fixed hanim for 64 bit | aap | 1 | -1/+1 |
2020-07-24 | fixed hanim for 64 bit | aap | 1 | -1/+1 |
2020-07-22 | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 2 | -0/+18 |
2020-07-20 | fixed COcclusion | aap | 1 | -2/+1 |
2020-07-20 | cosmetic fixes | majestic | 2 | -2/+36 |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 3 | -4/+4 |
2020-07-03 | miami pobj | Fire-Head | 1 | -3/+0 |
2020-06-28 | renamed 2dfx shadowRange to Size | aap | 1 | -5/+5 |
2020-06-28 | renamed 2dfx shadowRange to Size | aap | 1 | -5/+5 |
2020-06-07 | more script commands | Nikolay Korolev | 1 | -1/+1 |
2020-06-06 | minor fixes | Nikolay Korolev | 1 | -0/+4 |
2020-06-06 | fixing some uninitialized stuff | Nikolay Korolev | 1 | -0/+3 |
2020-06-04 | forgot to delete debug code | aap | 1 | -10/+0 |
2020-06-04 | more CBike and fixes | aap | 2 | -2/+12 |
2020-06-02 | few bike things | aap | 1 | -2/+7 |
2020-05-31 | CAutomobile done | aap | 1 | -1/+3 |
2020-05-31 | some CAutomobile | aap | 2 | -4/+4 |
2020-05-26 | eSurfaceType | aap | 1 | -1/+1 |
2020-05-26 | eSurfaceType | aap | 1 | -4/+4 |
2020-05-25 | CVehicle | aap | 1 | -1/+1 |
2020-05-22 | fixes for CPhysical and friends | aap | 2 | -50/+54 |
2020-05-22 | CPhysical | aap | 3 | -152/+432 |
2020-05-22 | new script commands - mostly stubs | Nikolay Korolev | 2 | -0/+6 |
2020-05-20 | Fixes for melees and various things | eray orçunus | 2 | -6/+6 |
2020-05-19 | bla | aap | 1 | -1/+1 |
2020-05-19 | small fixes | aap | 2 | -5/+5 |
2020-05-19 | CEntity and friends | aap | 3 | -212/+328 |
2020-05-19 | Melee weapons(half-working), Ped and Hud bits | eray orçunus | 1 | -1/+1 |
2020-05-19 | script revision | Nikolay Korolev | 6 | -0/+60 |
2020-05-17 | Weapon fixes and thingies | eray orçunus | 1 | -17/+16 |
2020-05-11 | CVisibilityPlugins | aap | 2 | -3/+3 |
2020-05-11 | garages + script | Nikolay Korolev | 1 | -0/+11 |
2020-05-11 | CRenderer | aap | 2 | -11/+23 |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 5 | -15/+8 |
2020-05-10 | defined out asserts. | bigbossbro08 | 5 | -0/+15 |
2020-05-07 | car control and friends | Nikolay Korolev | 4 | -4/+0 |
2020-05-07 | Fixed arguments for sound collisions | Sergeanur | 1 | -2/+2 |
2020-05-07 | VC vehicles just barely working now | aap | 1 | -1/+2 |
2020-05-06 | added flag | Nikolay Korolev | 1 | -1/+2 |
2020-05-06 | IsStatic | Nikolay Korolev | 2 | -7/+8 |
2020-05-06 | sorted out object collision enums | aap | 1 | -2/+2 |
2020-05-06 | sorted out object collision enums | aap | 1 | -2/+2 |
2020-05-06 | setting some areas so objects dont disappear | aap | 1 | -0/+1 |
2020-05-06 | new zone stuff | aap | 1 | -1/+1 |
2020-05-06 | some work on zones | aap | 1 | -1/+1 |
2020-05-05 | getting the vice city map to work | aap | 1 | -8/+4 |
2020-05-05 | colstore support in script | Nikolay Korolev | 3 | -10/+10 |
2020-05-05 | script stuff | Nikolay Korolev | 2 | -0/+4 |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 4 | -62/+6 |
2020-05-05 | Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL" | Sergeanur | 2 | -0/+20 |
2020-05-05 | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL | Sergeanur | 2 | -20/+0 |
2020-05-05 | Revert "Remove Miami stuff" | Sergeanur | 4 | -0/+22 |
2020-05-05 | Remove Miami stuff | Sergeanur | 4 | -22/+0 |
2020-05-05 | Make CBaseModelInfo fields protected | Sergeanur | 2 | -4/+4 |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -1/+1 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 2 | -1/+37 |
2020-05-05 | SetPosition, final part | Sergeanur | 1 | -4/+4 |
2020-05-03 | implemented most of vice city path system | aap | 2 | -0/+6 |
2020-05-02 | changed saving compatibility | Nikolay Korolev | 2 | -1/+109 |
2020-04-30 | Rename m_phy_flagA80 to bSkipLineCol | Sergeanur | 2 | -12/+12 |
2020-04-30 | Rename m_ped_flagA2 into bWasStanding | Sergeanur | 1 | -2/+2 |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 2 | -20/+27 |
2020-04-26 | pools compatibility | Nikolay Korolev | 1 | -0/+2 |
2020-04-25 | few fixes | aap | 1 | -22/+0 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 2 | -1/+73 |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -20/+20 |
2020-04-19 | 1.1 patch stuff | Nikolay Korolev | 1 | -0/+4 |
2020-04-19 | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 3 | -27/+27 |
2020-04-17 | Remove patches | Sergeanur | 5 | -152/+5 |
2020-04-17 | More CWorld fixes | saml1er | 2 | -3/+3 |
2020-04-16 | Reverse CWorld | saml1er | 2 | -0/+13 |
2020-04-15 | Many fixes and cleanup | eray orçunus | 1 | -3/+3 |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 1 | -1/+1 |
2020-04-13 | finished CBoat | aap | 2 | -2/+2 |
2020-04-11 | CPools | Nikolay Korolev | 1 | -0/+1 |
2020-04-10 | CObject complete | saml1er | 2 | -4/+4 |
2020-04-09 | normalized line endings to LF | aap | 1 | -11/+11 |
2020-04-09 | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 1 | -7/+7 |
2020-04-07 | finished CMotionBlurStreaks, CSpecialFX | aap | 1 | -4/+4 |
2020-03-28 | remove include <new> from common.h | aap | 2 | -0/+4 |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 1 | -1/+1 |
2020-03-02 | Fixes and cleanup | eray orçunus | 1 | -1/+1 |
2020-01-23 | Plane crashfix and more | Sergeanur | 1 | -4/+2 |
2020-01-20 | MLO, XtraCompsModelInfo, MovingThing, Solid | Sergeanur | 1 | -0/+14 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -1/+1 |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -1/+1 |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 1 | -1/+1 |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -1/+1 |
2019-10-05 | Fixes | eray orçunus | 1 | -1/+1 |
2019-10-03 | Fixes & peds | eray orçunus | 1 | -1/+1 |
2019-09-14 | P.e.d.s. | eray orçunus | 1 | -1/+1 |
2019-08-27 | Cleanup | Filip Gawin | 1 | -20/+20 |
2019-08-27 | More more more audio | Filip Gawin | 1 | -20/+20 |
2019-08-27 | Cleanup | Filip Gawin | 1 | -20/+20 |
2019-08-27 | More audio ped | Filip Gawin | 1 | -20/+20 |
2019-08-09 | finished CPathFind | aap | 3 | -16/+15 |
2019-08-06 | CCarCtrl::GenerateOneRandomVehicle! | Nikolay Korolev | 1 | -0/+3 |
2019-08-03 | RunningScript, part 4, plus some fixes | Nikolay Korolev | 1 | -1/+1 |
2019-07-28 | CAutomobile::PreRender; whole class finished | aap | 2 | -2/+2 |
2019-07-24 | update | Fire-Head | 1 | -3/+3 |
2019-07-23 | implemented cBuoyancy | aap | 1 | -1/+1 |
2019-07-23 | bit more CAutomobile | aap | 1 | -0/+9 |
2019-07-19 | fixed references leak | Nikolay Korolev | 1 | -1/+1 |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -2/+2 |
2019-07-19 | CAutomobile ctor, car spawner, fixes | aap | 2 | -2/+2 |
2019-07-16 | more fixes; started CAutomobile::ProcessControl | aap | 1 | -6/+1 |
2019-07-10 | added wrappers around math functions | aap | 2 | -19/+19 |
2019-07-10 | Phone start, ped spinning and cop car fix, and some love to CPed | eray orçunus | 1 | -1/+1 |
2019-07-09 | more CAutomobile | aap | 3 | -4/+6 |
2019-07-08 | more CAutomobile | aap | 2 | -4/+22 |
2019-07-08 | little changes; one more function of CAutomobile | aap | 2 | -9/+9 |
2019-07-08 | cleaned up patching of virtual functions; started CAutomobile | aap | 10 | -71/+90 |
2019-07-07 | the great reorganization | aap | 40 | -5428/+4 |
2019-07-07 | finished CPhysical | aap | 2 | -10/+54 |
2019-07-07 | made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines | aap | 4 | -8/+8 |
2019-07-07 | General fixes | eray orçunus | 2 | -25/+17 |
2019-07-06 | some work on vehicles | aap | 3 | -99/+99 |
2019-07-06 | Added CUpsideDownCarCheck and CStuckCarCheck | Nikolay Korolev | 1 | -0/+3 |
2019-07-06 | misc classes finished | aap | 2 | -0/+24 |
2019-07-06 | CPed... | eray orçunus | 3 | -63/+441 |
2019-07-05 | implemented some CVehicle functions | aap | 5 | -53/+494 |
2019-07-04 | Darkel/Wanted update. | _AG | 4 | -6/+23 |
2019-07-04 | More AudioManager | Filip Gawin | 1 | -0/+74 |
2019-07-04 | Little fixes | eray orçunus | 1 | -3/+3 |
2019-07-04 | Even more CPed | eray orçunus | 5 | -41/+676 |
2019-07-04 | Script stuff + bug fixes | Nikolay Korolev | 2 | -0/+4 |
2019-07-03 | Update Frontend. | _AG | 4 | -1/+15 |
2019-07-02 | Revert "Implemented frontend inputs." | aap | 2 | -3/+1 |
2019-07-02 | Fix address of IsPedHeadAbovePos | Filip Gawin | 1 | -1/+1 |
2019-07-02 | Implemented frontend inputs. | _AG | 2 | -1/+3 |
2019-07-02 | Kangaroo cheat and bug fixes | eray orçunus | 3 | -23/+30 |
2019-07-01 | CPed fixes | eray orçunus | 2 | -54/+38 |
2019-07-01 | More CPed | eray orçunus | 9 | -57/+561 |
2019-06-30 | Completed CReplay | Nikolay Korolev | 2 | -0/+4 |
2019-06-30 | little cleanup | aap | 1 | -0/+7 |
2019-06-30 | finished CEntity | aap | 4 | -20/+439 |
2019-06-30 | More replay functions, also removed pool iteration error | Nikolay Korolev | 1 | -1/+1 |
2019-06-30 | Reactivated Store(Restore)StuffIn(From)Mem, fixed bugs | Nikolay Korolev | 4 | -0/+6 |
2019-06-30 | PlayBackThisFrameInterpolation and all it required... | Nikolay Korolev | 39 | -6/+316 |
2019-06-30 | Cleanup project a bit | Filip Gawin | 2 | -10/+10 |
2019-06-29 | ProcessCarUpdate | Nikolay Korolev | 2 | -2/+6 |
2019-06-29 | CReplay::PlaybackThisFrame + fixes | Nikolay Korolev | 1 | -1/+1 |
2019-06-29 | fix | aap | 1 | -1/+1 |
2019-06-29 | fix | Nikolay Korolev | 1 | -1/+1 |
2019-06-29 | Implement some GetXTalkSfx methods | Filip Gawin | 1 | -3/+3 |
2019-06-29 | ProcessPedUpdate | Nikolay Korolev | 2 | -0/+7 |
2019-06-29 | fix | aap | 1 | -1/+1 |
2019-06-29 | miscellaneous, mostly world related | aap | 6 | -31/+81 |
2019-06-29 | Changed to actual crimes names | Nikolay Korolev | 1 | -12/+12 |
2019-06-28 | misc stuff, mostly collision | aap | 1 | -1/+10 |
2019-06-28 | Footsteps | eray orçunus | 3 | -17/+160 |
2019-06-27 | CStreaming almost done | aap | 3 | -18/+18 |
2019-06-27 | Several little mistakes in CPed | eray orçunus | 2 | -13/+11 |
2019-06-27 | Fix 3 bugs | eray orçunus | 1 | -1/+1 |
2019-06-26 | Update Wanted.cpp | _AG | 1 | -3/+60 |
2019-06-26 | some more CStreaming + fixes by erorcun | aap | 1 | -1/+1 |
2019-06-26 | fixed bug in CPed | aap | 1 | -3/+3 |
2019-06-26 | CPed cleanup | aap | 1 | -18/+14 |
2019-06-25 | Fix car animations & M16 bug | eray orçunus | 1 | -50/+50 |
2019-06-25 | More replay stuff | Nikolay Korolev | 7 | -7/+86 |
2019-06-24 | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 4 | -35/+677 |
2019-06-24 | replaced some ctors; made PreRender call game function | aap | 4 | -2/+7 |
2019-06-23 | some Radar and Hud cleanup; fix in Physical | aap | 1 | -1/+1 |
2019-06-23 | fixed key binding, head shots, freezes | aap | 2 | -20/+16 |
2019-06-22 | First commit of replay system | Nikolay Korolev | 1 | -1/+1 |
2019-06-22 | More CRadar stuff. | _AG | 3 | -3/+16 |
2019-06-22 | Shotgun fix, CPed, CWeaponInfo | eray orçunus | 2 | -24/+149 |
2019-06-20 | Fix throwable weapons | eray orçunus | 1 | -2/+3 |
2019-06-20 | Big CPed update | eray orçunus | 4 | -22/+503 |
2019-06-20 | started CStreaming | aap | 1 | -1/+1 |
2019-06-20 | implemented cHandlingDataMgr | aap | 2 | -2/+22 |
2019-06-19 | implemented cHandlingDataMgr | aap | 2 | -2/+22 |
2019-06-19 | implemented CObjectData | aap | 5 | -11/+26 |
2019-06-19 | implemented CPedStats | aap | 1 | -1/+1 |
2019-06-19 | some CPed flags named from SA | aap | 2 | -11/+11 |
2019-06-19 | cleanup on CPed and CPedType | aap | 2 | -65/+60 |
2019-06-18 | CPed merge fixes | eray orçunus | 2 | -12/+10 |
2019-06-18 | CPed fixes | eray orçunus | 4 | -33/+31 |
2019-06-18 | finished CFileLoader, except a crash! | aap | 6 | -4/+28 |
2019-06-17 | first part of CFileLoader | aap | 3 | -1/+2 |
2019-06-17 | CPed::Avoid and needed changes | eray orçunus | 2 | -6/+70 |
2019-06-17 | Update HUD stuff, bug and format fixes. | _AG | 2 | -8/+12 |
2019-06-17 | got rid of upper case types | aap | 6 | -40/+40 |
2019-06-16 | some more cleanup | aap | 3 | -46/+37 |
2019-06-16 | Delete duplicate enum | eray orçunus | 1 | -1/+1 |
2019-06-16 | CPed fixes and needed functions for further commits | eray orçunus | 4 | -69/+136 |
2019-06-15 | More CPed functions and minor fixes | eray orçunus | 2 | -10/+198 |
2019-06-15 | New updates for Hud.cpp and more. | _AG | 5 | -8/+131 |
2019-06-14 | Fix duplicate code for PedNode | eray orçunus | 1 | -17/+1 |
2019-06-14 | Some CPed functions | erorcun | 4 | -4/+131 |
2019-06-13 | CPad done | Fire-Head | 4 | -0/+20 |
2019-06-12 | implemented CutsceneObject; little fixes | aap | 2 | -0/+101 |
2019-06-12 | implemented CCutsceneHead and dependencies | aap | 9 | -4/+270 |
2019-06-02 | added CPhysical flags from Nick | aap | 2 | -8/+8 |
2019-06-02 | added some small bits and stubs | aap | 18 | -7/+221 |
2019-05-31 | more high level functions | aap | 2 | -0/+18 |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2 | -20/+20 |
2019-05-30 | fixed ped states | aap | 1 | -3/+6 |
2019-05-29 | implemented some of CCam and dependencies | aap | 1 | -2/+24 |
2019-05-28 | more CVehicleModelInfo | aap | 1 | -1/+5 |
2019-05-28 | implemented bits of CWorld | aap | 4 | -15/+226 |
2019-05-19 | CPhysical almost done | aap | 7 | -58/+782 |
2019-05-18 | more work on CPhysical | aap | 2 | -99/+310 |
2019-05-17 | reversed CPhysical::ProcessShiftSectorList | aap | 5 | -2/+193 |