Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Move a bunch of math to cpp files + small fixes | Sergeanur | 2020-09-14 | 1 | -220/+0 |
| | | | | | | | | | # Conflicts: # src/control/CarCtrl.cpp # src/math/Matrix.h # src/math/Vector2D.h # src/math/math.cpp # src/render/Skidmarks.cpp | ||||
* | Merge remote-tracking branch 'origin/master' into miami | Sergeanur | 2020-08-07 | 1 | -0/+128 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/RoadBlocks.cpp # src/core/Collision.h # src/core/Pad.cpp # src/core/SurfaceTable.h # src/core/main.cpp # src/core/re3.cpp # src/peds/Population.cpp # src/render/Fluff.cpp # src/render/Shadows.cpp # src/render/Shadows.h # src/render/Sprite2d.cpp # src/weapons/BulletInfo.cpp | ||||
| * | VU0 collision | aap | 2020-08-03 | 1 | -0/+128 |
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| * | minor stuff | aap | 2020-06-04 | 1 | -0/+11 |
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| * | fixed to CAutomobile and friends | aap | 2020-05-31 | 1 | -0/+6 |
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* | | more CBike and fixes | aap | 2020-06-04 | 1 | -0/+11 |
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* | | CAutomobile done | aap | 2020-05-31 | 1 | -0/+6 |
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* | | CVehicle | aap | 2020-05-25 | 1 | -13/+0 |
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* | Merge remote-tracking branch 'origin/master' into Standalone | Sergeanur | 2020-04-17 | 1 | -0/+13 |
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| * | implemented CVector2D::NormaliseSafe for SkidMarks | aap | 2020-04-17 | 1 | -0/+13 |
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* | | Remove patches | Sergeanur | 2020-04-17 | 1 | -6/+1 |
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* | cAudioManager::TranslateEntity cleanup | Sergeanur | 2019-10-27 | 1 | -10/+0 |
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* | Fixing ColPoints again | Sergeanur | 2019-10-06 | 1 | -2/+2 |
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* | Moar peds | eray orçunus | 2019-10-01 | 1 | -0/+6 |
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* | Peds | eray orçunus | 2019-08-23 | 1 | -0/+6 |
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* | CAutomobile::Render; moved some math code into .cpp | aap | 2019-07-27 | 1 | -0/+139 |
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* | and of course the last commit didnt fix everything | aap | 2019-07-10 | 1 | -1/+1 |
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* | added wrappers around math functions | aap | 2019-07-10 | 1 | -3/+3 |
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* | added animation system (with skin support for now) | aap | 2019-06-11 | 1 | -0/+57 |