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fully reversed source code for gta III and gta VC
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Author
Files
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2019-07-28
CAutomobile::PreRender; whole class finished
aap
2
-2
/
+6
2019-07-27
CAutomobile::Render; moved some math code into .cpp
aap
2
-120
/
+167
2019-07-25
Ped & fixes, including peds dive into danger fix
eray orçunus
1
-0
/
+1
2019-07-24
shadows done
Fire-Head
1
-1
/
+2
2019-07-20
couple of fixes
aap
1
-1
/
+0
2019-07-18
CAutomobile::ProcessControl done
aap
1
-0
/
+1
2019-07-10
and of course the last commit didnt fix everything
aap
4
-5
/
+9
2019-07-10
added wrappers around math functions
aap
6
-20
/
+32
2019-07-08
more CAutomobile
aap
1
-0
/
+27
2019-07-08
little changes; one more function of CAutomobile
aap
1
-23
/
+23
2019-07-07
implemented CDoor
aap
1
-0
/
+9
2019-07-07
made code use TimeStepIn(Milli)Seconds; purged unnecessary inlines
aap
1
-5
/
+5
2019-06-30
PlayBackThisFrameInterpolation and all it required...
Nikolay Korolev
1
-0
/
+15
2019-06-29
more replay stuff, bug fix
Nikolay Korolev
1
-1
/
+1
2019-06-29
ProcessPedUpdate
Nikolay Korolev
1
-0
/
+20
2019-06-29
miscellaneous, mostly world related
aap
1
-0
/
+1
2019-06-24
CPed, CVehicle, mostly entering/exiting car
eray orçunus
1
-0
/
+24
2019-06-23
some Radar and Hud cleanup; fix in Physical
aap
1
-0
/
+16
2019-06-23
StorePedUpdate
Nikolay Korolev
1
-0
/
+34
2019-06-22
fixed tab
Nikolay Korolev
1
-3
/
+3
2019-06-22
First commit of replay system
Nikolay Korolev
1
-0
/
+3
2019-06-19
cleanup on CPed and CPedType
aap
1
-0
/
+6
2019-06-12
implemented CCutsceneHead and dependencies
aap
1
-6
/
+6
2019-06-11
added animation system (with skin support for now)
aap
2
-0
/
+140
2019-06-01
added CCoronas
aap
1
-0
/
+1
2019-05-30
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
2
-11
/
+14
2019-05-30
clean up
aap
2
-191
/
+56
2019-05-29
Particle, ParticleMgr done
Fire-Head
2
-42
/
+201
2019-05-19
CPhysical almost done
aap
1
-0
/
+1