| Commit message (Expand) | Author | Files | Lines |
2021-06-24 | CEntity and C(Vu)Vector fixes and cleanup | aap | 1 | -0/+3 |
2021-06-24 | Fix FPE | erorcun | 1 | -0/+5 |
2021-01-24 | modelinfo fixes | aap | 3 | -6/+5 |
2021-01-17 | Includes overhaul, fix some compiler warnings | erorcun | 4 | -2/+4 |
2021-01-12 | fix CreateInstance virtual overload order | withmorten | 1 | -1/+1 |
2021-01-12 | fix building with PED_SKIN | aap | 1 | -1/+1 |
2021-01-08 | Use original names | Sergeanur | 6 | -11/+11 |
2020-12-25 | Fix use of strncmp | Sergeanur | 4 | -12/+13 |
2020-12-18 | little cleanup of templates | aap | 1 | -25/+25 |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 1 | -1/+1 |
2020-12-07 | uint8 enums fixed | withmorten | 1 | -4/+3 |
2020-12-04 | bit more GTA_VERSION and GTA_PS2 | aap | 1 | -1/+8 |
2020-12-03 | more PS2 stuff; memory movement done | aap | 2 | -2/+14 |
2020-11-29 | GTA_VERSION define and some config.h cleanup | aap | 1 | -1/+1 |
2020-11-26 | start using CMemoryHeap | aap | 1 | -1/+1 |
2020-11-23 | Add some TODO stubs for unused code to be reversed | Sergeanur | 1 | -1/+1 |
2020-11-19 | Reorganize CPed functions into their original cpp files | Sergeanur | 1 | -1/+0 |
2020-10-29 | implemented extra model flags for backface culling and alpha test from mobile | aap | 1 | -0/+8 |
2020-10-28 | fixed skin on player head | aap | 1 | -5/+12 |
2020-10-23 | Small CPedModelInfo fixes | Sergeanur | 1 | -32/+14 |
2020-08-19 | Island loading cleanup and fix | Sergeanur | 1 | -3/+1 |
2020-08-18 | neo pipelines | aap | 3 | -1/+14 |
2020-08-16 | Island loading and PS2 alpha test added to options | Sergeanur | 1 | -12/+16 |
2020-07-25 | Small fixes for linux build | Filip Gawin | 1 | -1/+1 |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 2 | -3/+3 |
2020-07-09 | Remove island loading | Sergeanur | 1 | -0/+2 |
2020-06-02 | some vehicle cleanup | aap | 2 | -10/+49 |
2020-05-31 | getting rid of strnicmp | aap | 1 | -1/+1 |
2020-05-31 | fixed to CAutomobile and friends | aap | 1 | -0/+7 |
2020-05-26 | eSurfaceType | aap | 1 | -2/+2 |
2020-05-19 | small fixes | aap | 2 | -163/+165 |
2020-05-17 | fix head/hand atomics | aap | 2 | -1/+11 |
2020-05-14 | fixed skinned cutscene head | aap | 1 | -5/+5 |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -1/+1 |
2020-05-11 | Linux build support | eray orçunus | 1 | -3/+3 |
2020-05-11 | few fixes | aap | 1 | -2/+2 |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 6 | -17/+7 |
2020-05-10 | some fixes and cosmetic changes | aap | 3 | -17/+15 |
2020-05-10 | defined out asserts. | bigbossbro08 | 5 | -0/+14 |
2020-05-07 | small fixes | aap | 1 | -1/+1 |
2020-05-07 | got rid of superfluous enum; update librw | aap | 1 | -11/+0 |
2020-05-07 | dont hardcode first vehicle ID; little fix for roadblocks | aap | 1 | -1/+2 |
2020-05-05 | Remove Miami stuff | Sergeanur | 4 | -32/+0 |
2020-05-05 | ModeInfoType -> ModelInfoType | Sergeanur | 4 | -8/+8 |
2020-05-05 | Make CBaseModelInfo fields protected | Sergeanur | 3 | -5/+8 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 1 | -0/+2 |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 7 | -14/+50 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 3 | -10/+243 |
2020-04-19 | 1.1 patch stuff | Nikolay Korolev | 1 | -0/+2 |
2020-04-17 | Remove patches | Sergeanur | 10 | -182/+11 |
2020-04-17 | rem refs | Fire-Head | 4 | -18/+15 |
2020-04-17 | CWorld complete | saml1er | 1 | -0/+7 |
2020-04-15 | CWeapon done, ps2 cheats fix | Fire-Head | 1 | -0/+7 |
2020-04-13 | CFileLoader last funcs and Frontend cleanup | eray orçunus | 2 | -7/+13 |
2020-04-13 | finished CBoat | aap | 1 | -3/+4 |
2020-04-11 | CPools | Nikolay Korolev | 1 | -1/+3 |
2020-04-09 | normalized line endings to LF | aap | 2 | -24/+24 |
2020-04-09 | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2 | -8/+8 |
2020-03-28 | garage update part 2 | Nikolay Korolev | 2 | -0/+3 |
2020-03-21 | ProcessButtonPresses and fixes | eray orçunus | 1 | -1/+2 |
2020-02-17 | CPopulation 1 | eray orçunus | 1 | -1/+2 |
2020-01-23 | Fixing possible leaks in CModelInfo::ShutDown | Sergeanur | 1 | -2/+18 |
2020-01-23 | Plane crashfix and more | Sergeanur | 3 | -5/+5 |
2020-01-21 | ConstructMloClumps | Sergeanur | 2 | -2/+9 |
2020-01-20 | MLO, XtraCompsModelInfo, MovingThing, Solid | Sergeanur | 5 | -0/+98 |
2019-10-30 | Implemented faststrcmp, faststricmp, strcasecmp | Sergeanur | 5 | -6/+11 |
2019-10-26 | Removed redundant check in IsPickupModel, TestModelIndices added | Sergeanur | 2 | -1/+7 |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 1 | -1/+1 |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 1 | -1/+1 |
2019-10-06 | Peds | eray orçunus | 1 | -0/+4 |
2019-10-05 | CDarkel, walkaround fix | eray orçunus | 1 | -2/+0 |
2019-08-27 | More more more audio | Filip Gawin | 2 | -3/+3 |
2019-08-17 | AnimViewer messages, Particle fix, Peds | eray orçunus | 2 | -0/+40 |
2019-08-04 | implemented CHeli | aap | 1 | -7/+8 |
2019-07-31 | implemented CPlane | aap | 2 | -4/+8 |
2019-07-26 | CAutomobile effect stuff | aap | 2 | -4/+1 |
2019-07-18 | Wanted changes in PlayerPed/PedModelInfo | eray orçunus | 1 | -8/+8 |
2019-07-18 | The Peds, mainly dying/injuring | eray orçunus | 2 | -12/+12 |
2019-07-17 | more CAutomobile::ProcessControl | aap | 1 | -0/+5 |
2019-07-14 | Partial RunningScript part2 | Nikolay Korolev | 2 | -0/+8 |
2019-07-12 | more CWanted; added CEventList | aap | 1 | -0/+18 |
2019-07-09 | RunningScript: 1/12 | Nikolay Korolev | 1 | -1/+2 |
2019-07-08 | more CAutomobile | aap | 2 | -4/+6 |
2019-07-08 | cleaned up patching of virtual functions; started CAutomobile | aap | 12 | -53/+56 |
2019-07-07 | the great reorganization | aap | 2 | -0/+16 |
2019-07-06 | some work on vehicles | aap | 1 | -28/+0 |
2019-07-05 | implemented some CVehicle functions | aap | 1 | -4/+3 |
2019-07-04 | Even more CPed | eray orçunus | 1 | -3/+3 |
2019-07-04 | Script stuff + bug fixes | Nikolay Korolev | 1 | -0/+11 |
2019-07-03 | fixed car colour texture bug | aap | 1 | -0/+1 |
2019-06-30 | finished CEntity | aap | 1 | -0/+77 |
2019-06-30 | Cleanup project a bit | Filip Gawin | 4 | -13/+13 |
2019-06-28 | PS2-like MatFX from skygfx | aap | 1 | -0/+2 |
2019-06-28 | misc stuff, mostly collision | aap | 2 | -0/+19 |
2019-06-27 | started filling debug menu | aap | 2 | -0/+9 |
2019-06-24 | CPed, CVehicle, mostly entering/exiting car | eray orçunus | 1 | -2/+8 |
2019-06-24 | more CStreaming | aap | 1 | -0/+2 |
2019-06-23 | fixed key binding, head shots, freezes | aap | 1 | -0/+1 |
2019-06-19 | implemented CObjectData | aap | 1 | -1/+1 |
2019-06-17 | first part of CFileLoader | aap | 9 | -19/+94 |
2019-06-16 | Updates Draw.cpp, MusicManager.cpp. | _AG | 1 | -10/+112 |
2019-06-14 | Fix duplicate code for PedNode | eray orçunus | 1 | -2/+1 |
2019-06-12 | implemented CutsceneObject; little fixes | aap | 1 | -0/+6 |
2019-05-28 | more CVehicleModelInfo | aap | 3 | -1/+232 |
2019-05-19 | CPhysical almost done | aap | 1 | -0/+15 |
2019-05-17 | reversed CPhysical::ProcessShiftSectorList | aap | 1 | -0/+26 |