Commit message (Collapse) | Author | Age | Files | Lines | |
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* | rename clamp macro to Clamp to fix compilation with g++11 (and clamp2 for consistency sake) | withmorten | 2021-06-28 | 1 | -3/+3 |
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* | Pool fixes + peds not forming circle fix | erorcun | 2021-06-24 | 1 | -4/+26 |
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* | Use some GetMatrix/SetMatrix logic based on SA | Sergeanur | 2021-05-10 | 1 | -6/+6 |
| | | | | | | | | | | # Conflicts: # src/control/Pickups.cpp # src/control/RoadBlocks.cpp # src/core/World.cpp # src/entities/Entity.cpp # src/objects/CutsceneHead.cpp # src/objects/Object.cpp | ||||
* | Merge pull request #869 from Nick007J/miami | aap | 2020-12-09 | 1 | -1/+1 |
|\ | | | | | garages revision + fixes | ||||
| * | sync with upstream | Nikolay Korolev | 2020-12-08 | 1 | -143/+442 |
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| * | | pool stuff fix | Nikolay Korolev | 2020-12-06 | 1 | -1/+1 |
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* | | | fix CObject::DeleteAllTempObjectsInArea | aap | 2020-12-08 | 1 | -2/+1 |
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* | | Implement DAMAGE_EFFECT_SMASH_VEGPALM and code style fixes | Walied K. Yassen | 2020-12-07 | 1 | -35/+83 |
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* | | Fix the code style issues | Walied K. Yassen | 2020-11-30 | 1 | -94/+109 |
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* | | Implement the missing damage effects and fix the existing ones | Walied K. Yassen | 2020-11-30 | 1 | -138/+320 |
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* | | Implement MI_BEACHBALL behaviours | Walied K. Yassen | 2020-11-29 | 1 | -4/+49 |
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* | | Fix MI_RCBOMB gravity force and treat MI_PETROLPUMP2 as explosive | Walied K. Yassen | 2020-11-29 | 1 | -1/+9 |
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* | | Fix CObject::DeleteAllTempObjectsInArea not considering the given point | Walied K. Yassen | 2020-11-29 | 1 | -1/+2 |
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* | Possibly fix pickup money text | Sergeanur | 2020-11-08 | 1 | -2/+2 |
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* | CObject::Render | majestic | 2020-11-01 | 1 | -2/+104 |
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* | Merge branch 'master' into miami | Sergeanur | 2020-10-18 | 1 | -8/+8 |
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/control/RoadBlocks.cpp # src/entities/Entity.h # src/entities/Physical.cpp # src/peds/Ped.cpp # src/render/Renderer.cpp # src/vehicles/Automobile.cpp # src/vehicles/CarGen.cpp # src/weapons/BulletInfo.cpp # src/weapons/Weapon.cpp | ||||
| * | Setter for bIsStatic (became virtual in SA) | Sergeanur | 2020-10-18 | 1 | -8/+8 |
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* | | Fix sniper and water creatures bug, mark some files | eray orçunus | 2020-10-09 | 1 | -5/+18 |
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* | | CPhysical | aap | 2020-05-22 | 1 | -1/+5 |
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* | | Fixes for melees and various things | eray orçunus | 2020-05-20 | 1 | -5/+5 |
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* | | CEntity and friends | aap | 2020-05-19 | 1 | -2/+8 |
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* | | script revision | Nikolay Korolev | 2020-05-19 | 1 | -0/+15 |
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* | | Merge branch 'master' into miami | Sergeanur | 2020-05-16 | 1 | -4/+5 |
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| * | Remove unused audio enum | Sergeanur | 2020-05-16 | 1 | -4/+5 |
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| * | sorted out object collision enums | aap | 2020-05-06 | 1 | -8/+8 |
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| * | got rid of superfluous enum | aap | 2020-05-06 | 1 | -8/+8 |
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* | | sorted out object collision enums | aap | 2020-05-06 | 1 | -8/+8 |
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* | | got rid of superfluous enum | aap | 2020-05-06 | 1 | -8/+8 |
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* | | setting some areas so objects dont disappear | aap | 2020-05-06 | 1 | -0/+1 |
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* | Make CBaseModelInfo fields protected | Sergeanur | 2020-05-05 | 1 | -1/+1 |
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* | More use of GetModelIndex | Sergeanur | 2020-05-05 | 1 | -6/+6 |
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* | Adding getters and setters for type and status | Sergeanur | 2020-04-30 | 1 | -1/+1 |
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* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -2/+2 |
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* | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 2020-04-19 | 1 | -2/+2 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -35/+1 |
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* | Merge remote-tracking branch 'Fire-Head/master' into Standalone | Sergeanur | 2020-04-17 | 1 | -2/+2 |
|\ | | | | | | | | | # Conflicts: # src/render/Coronas.cpp | ||||
| * | rem refs | Fire-Head | 2020-04-17 | 1 | -2/+2 |
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* | | Reverse CWorld | saml1er | 2020-04-16 | 1 | -2/+2 |
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* | CObject fixes | saml1er | 2020-04-11 | 1 | -13/+13 |
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* | Addendum to previous commit | saml1er | 2020-04-10 | 1 | -2/+1 |
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* | Refactor CObject::ObjectDamage switch statement | saml1er | 2020-04-10 | 1 | -105/+102 |
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* | Fix cast in CObject::ObjectDamage | saml1er | 2020-04-10 | 1 | -1/+1 |
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* | Refactor CObject::ObjectDamage | saml1er | 2020-04-10 | 1 | -142/+140 |
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* | Fix Object.h and Object.cpp indentation | saml1er | 2020-04-10 | 1 | -228/+228 |
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* | CObject complete | saml1er | 2020-04-10 | 1 | -9/+282 |
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* | Glass done | Fire-Head | 2020-04-01 | 1 | -2/+2 |
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* | CCopPed done and #include cleanup | eray orçunus | 2020-03-28 | 1 | -0/+1 |
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* | remove include <new> from common.h | aap | 2020-03-28 | 1 | -0/+2 |
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* | CPopulation 3 and fixes | eray orçunus | 2020-02-27 | 1 | -1/+39 |
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* | bug fixes | Nikolay Korolev | 2020-01-01 | 1 | -0/+2 |
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* | CPickups | Sergeanur | 2019-10-03 | 1 | -1/+3 |
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* | Running script part 3 | Nikolay Korolev | 2019-07-25 | 1 | -0/+10 |
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* | more CAutomobile | aap | 2019-07-09 | 1 | -0/+1 |
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* | more CAutomobile | aap | 2019-07-08 | 1 | -1/+8 |
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* | cleaned up patching of virtual functions; started CAutomobile | aap | 2019-07-08 | 1 | -2/+9 |
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* | the great reorganization | aap | 2019-07-07 | 1 | -0/+93 |