Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-08-04 | CEscalators done | majestic | 1 | -0/+1 | |
2020-07-31 | NULL -> nil | Fire-Head | 1 | -5/+5 | |
2020-07-29 | miami shadows | Fire-Head | 2 | -19/+100 | |
2020-07-04 | Peds & fixes | eray orçunus | 1 | -1/+1 | |
2020-07-03 | NULL->nil | Fire-Head | 2 | -91/+91 | |
2020-07-03 | miami pobj | Fire-Head | 2 | -380/+368 | |
2020-05-22 | fixes for CPhysical and friends | aap | 1 | -8/+1 | |
2020-05-22 | CPhysical | aap | 2 | -18/+17 | |
2020-05-20 | Fixes for melees and various things | eray orçunus | 1 | -5/+5 | |
2020-05-19 | CEntity and friends | aap | 2 | -3/+11 | |
2020-05-19 | script revision | Nikolay Korolev | 2 | -0/+17 | |
2020-05-16 | Remove unused audio enum | Sergeanur | 1 | -4/+5 | |
2020-05-13 | Revert to memcpy | Filip Gawin | 1 | -2/+2 | |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -1/+9 | |
2020-05-12 | fixed bug in cutscene head | aap | 1 | -1/+9 | |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 5 | -9/+5 | |
2020-05-10 | defined out asserts. | bigbossbro08 | 2 | -0/+6 | |
2020-05-09 | peds starting to work | aap | 2 | -61/+0 | |
2020-05-09 | removed cutscene heads | aap | 2 | -214/+0 | |
2020-05-07 | car control and friends | Nikolay Korolev | 2 | -2/+0 | |
2020-05-06 | fixed object collision stuff at least somewhat | aap | 1 | -2/+18 | |
2020-05-06 | sorted out object collision enums | aap | 2 | -18/+27 | |
2020-05-06 | sorted out object collision enums | aap | 2 | -18/+27 | |
2020-05-06 | got rid of superfluous enum | aap | 2 | -20/+8 | |
2020-05-06 | got rid of superfluous enum | aap | 2 | -20/+8 | |
2020-05-06 | setting some areas so objects dont disappear | aap | 2 | -0/+2 | |
2020-05-05 | Make CBaseModelInfo fields protected | Sergeanur | 1 | -1/+1 | |
2020-05-05 | More use of GetModelIndex | Sergeanur | 3 | -8/+8 | |
2020-05-02 | SetPosition, part 2 | Sergeanur | 1 | -2/+2 | |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 2 | -2/+2 | |
2020-04-28 | Changing prefixes for some audio fields | Sergeanur | 1 | -0/+1 | |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 4 | -11/+174 | |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 1 | -0/+148 | |
2020-04-20 | Try to build with mingw | Filip Gawin | 2 | -4/+5 | |
2020-04-19 | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 2 | -4/+3 | |
2020-04-18 | Revert "Part one" | Filip Gawin | 1 | -1/+1 | |
This reverts commit 63951d9b957b30a110f42a03edb4833cbbaf380e. | |||||
2020-04-18 | Remove padding fields | Sergeanur | 2 | -5/+3 | |
2020-04-17 | Part one | Filip Gawin | 1 | -1/+1 | |
2020-04-17 | Remove patches | Sergeanur | 7 | -151/+7 | |
2020-04-17 | rem refs | Fire-Head | 4 | -12/+12 | |
2020-04-16 | Reverse CWorld | saml1er | 2 | -3/+3 | |
2020-04-11 | CPools | Nikolay Korolev | 2 | -0/+2 | |
2020-04-11 | CObject fixes | saml1er | 1 | -13/+13 | |
2020-04-10 | fuck you git, i fixed this already | aap | 1 | -1/+1 | |
2020-04-10 | Addendum to previous commit | saml1er | 1 | -2/+1 | |
2020-04-10 | Refactor CObject::ObjectDamage switch statement | saml1er | 1 | -105/+102 | |
2020-04-10 | Fix cast in CObject::ObjectDamage | saml1er | 1 | -1/+1 | |
2020-04-10 | Refactor CObject::ObjectDamage | saml1er | 2 | -142/+141 | |
2020-04-10 | Fix Object.h and Object.cpp indentation | saml1er | 2 | -235/+235 | |
2020-04-10 | CObject complete | saml1er | 2 | -13/+300 | |
2020-04-09 | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2 | -2/+2 | |
2020-04-01 | Glass done | Fire-Head | 2 | -4/+4 | |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 2 | -1/+2 | |
2020-03-28 | remove include <new> from common.h | aap | 3 | -0/+6 | |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 1 | -1/+1 | |
2020-03-11 | CPopulation done, CCopPed and fixes | eray orçunus | 2 | -2/+6 | |
2020-02-27 | CPopulation 3 and fixes | eray orçunus | 2 | -1/+42 | |
2020-02-15 | script 900-999 | Nikolay Korolev | 1 | -1/+1 | |
2020-01-31 | Fix Projectile Air Resistance | Sergeanur | 1 | -1/+1 | |
2020-01-07 | Fixing Projectile code | Sergeanur | 3 | -1/+16 | |
2020-01-01 | bug fixes | Nikolay Korolev | 2 | -0/+4 | |
2019-12-28 | making particleobject compile on vs2015 | aap | 1 | -1/+1 | |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -1/+2 | |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -1/+2 | |
2019-10-12 | Logic fix in CParticleObject::UpdateAll | Sergeanur | 1 | -2/+2 | |
2019-10-03 | CPickups | Sergeanur | 2 | -3/+7 | |
2019-08-17 | AnimViewer messages, Particle fix, Peds | eray orçunus | 1 | -4/+4 | |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 2 | -17/+1193 | |
2019-07-25 | Running script part 3 | Nikolay Korolev | 2 | -0/+12 | |
2019-07-24 | fixed buoyancy; implemented CAutomobile::ProcessBuoyancy | aap | 2 | -6/+8 | |
2019-07-19 | CAutomobile ctor, car spawner, fixes | aap | 1 | -1/+1 | |
2019-07-09 | more CAutomobile | aap | 2 | -0/+2 | |
2019-07-08 | more CAutomobile | aap | 2 | -1/+9 | |
2019-07-08 | cleaned up patching of virtual functions; started CAutomobile | aap | 12 | -45/+71 | |
2019-07-07 | the great reorganization | aap | 14 | -0/+682 | |