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path: root/src/peds/Population.cpp (follow)
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* Use SetPedStateSergeanur2020-12-151-3/+3
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* Setter for bIsStatic (became virtual in SA)Sergeanur2020-10-181-1/+1
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* Call CWorld::Remove before the delete, the original game does this and its safer.Jack Powell2020-08-181-2/+1
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* Squeeze performance option, minor fixeseray orçunus2020-08-031-0/+11
| | | | Fixes are already in miami
* Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-5/+5
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* small fixesaap2020-05-191-18/+2
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* some work on zonesaap2020-05-061-1/+1
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* Remove Miami stuffSergeanur2020-05-051-2/+0
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* merged masteraap2020-05-051-8/+7
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| * More use of GetModelIndexSergeanur2020-05-051-8/+7
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* | implemented most of streamed collisions and big buildingsaap2020-05-051-0/+2
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* SetPosition, final partSergeanur2020-05-051-14/+14
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* Adding getters and setters for type and statusSergeanur2020-04-301-2/+2
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* Try to build with mingwFilip Gawin2020-04-201-2/+2
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* Various fixeseray orçunus2020-04-181-3/+3
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* Remove patchesSergeanur2020-04-171-14/+1
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* Fixed bridge despawnsNikolay Korolev2020-04-161-6/+6
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* Many fixes and cleanuperay orçunus2020-04-151-30/+30
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* Some cleanup erorcun2020-04-141-33/+48
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* Merge pull request #399 from saml1er/masterNikolay Korolev2020-04-121-1/+1
|\ | | | | CObject complete
| * CObject completesaml1er2020-04-101-1/+1
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* | disabling the code that freezes gang membersSergeanur2020-04-101-0/+3
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* CCopPed done and #include cleanuperay orçunus2020-03-281-3/+7
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* CCopPed 2 and fixeseray orçunus2020-03-261-1/+1
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* fix and cleanup in AddToPopulationaap2020-03-241-11/+11
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* Fixes for Serge's reviewFilip Gawin2020-03-221-1/+1
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* ProcessButtonPresses and fixeseray orçunus2020-03-211-5/+6
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* CPopulation done, CCopPed and fixeseray orçunus2020-03-111-21/+174
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* fixed dummyobject bugNikolay Korolev2020-03-041-2/+2
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* fixeseray orçunus2020-03-011-6/+5
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* CPopulation 3 and fixeseray orçunus2020-02-271-8/+297
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* merge + bug fixNikolay Korolev2020-02-221-0/+2
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* CPopulation 2eray orçunus2020-02-191-6/+342
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* CPopulation 1eray orçunus2020-02-171-0/+393