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fully reversed source code for gta III and gta VC
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Draw.cpp
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2021-01-08
sync with re3
Fire-Head
1
-8
/
+14
-radardisc shadow fix -fix for the dimension where moon is round -correct radar based on the early gta 3 screenshot -proper scaling based on ps2 gta 3 -ini and debugmenu options
2020-10-12
Cutscene aspect ratio fix
eray orçunus
1
-2
/
+7
2020-09-30
Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes
eray orçunus
1
-0
/
+11
2020-09-27
Fixes: PS2/PS2-like menu, Hud, new sliding text found
eray orçunus
1
-0
/
+11
2020-07-11
Add cutscene borders switch to the menu
Sergeanur
1
-1
/
+5
2020-06-21
FOV fix
aap
1
-3
/
+3
2020-06-21
FOV fix
aap
1
-3
/
+3
2020-05-24
Menu borders and weapon fixes
eray orçunus
1
-15
/
+14
2020-04-17
Remove patches
Sergeanur
1
-8
/
+1
2020-04-17
rem refs
Fire-Head
1
-8
/
+8
2019-08-15
AnimViewer!
eray orçunus
1
-0
/
+1
2019-07-10
and of course the last commit didnt fix everything
aap
1
-2
/
+2
2019-07-08
cleaned up patching of virtual functions; started CAutomobile
aap
1
-0
/
+1
2019-07-03
Update Frontend.
_AG
1
-0
/
+13
2019-07-03
cleaned up to be closer to original game
aap
1
-16
/
+18
2019-07-02
Revert "Implemented frontend inputs."
aap
1
-46
/
+19
2019-07-02
Implemented frontend inputs.
_AG
1
-19
/
+46
Fixed #66 and few other stuff.
2019-06-28
CHud cleanup: fixes and cosmetic treatment
aap
1
-2
/
+0
2019-06-20
Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h.
_AG
1
-0
/
+3
2019-06-16
some cleanup
aap
1
-9
/
+8
2019-06-16
Updates Draw.cpp, MusicManager.cpp.
_AG
1
-0
/
+16
2019-06-15
New updates for Hud.cpp and more.
_AG
1
-0
/
+3
2019-05-30
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
1
-0
/
+5
2019-05-30
added CMBlur
aap
1
-0
/
+28