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* render -> renderer (original name)Sergeanur2021-07-171-113/+0
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* Sync aspect ratio setting with masterSergeanur2021-02-121-8/+28
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* make building with Codewarrior 7 possiblewithmorten2021-01-241-1/+1
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* sync with re3Fire-Head2021-01-081-8/+14
| | | | | | | | -radardisc shadow fix -fix for the dimension where moon is round -correct radar based on the early gta 3 screenshot -proper scaling based on ps2 gta 3 -ini and debugmenu options
* Cutscene aspect ratio fixeray orçunus2020-10-121-2/+7
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* Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2020-09-301-0/+11
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* Merge branch 'master' into miamiSergeanur2020-07-131-1/+5
|\ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/CarAI.cpp # src/control/Phones.cpp # src/control/Phones.h # src/control/Record.cpp # src/control/Restart.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.h # src/core/Streaming.cpp # src/core/TempColModels.cpp # src/core/Wanted.cpp # src/core/Zones.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/entities/Entity.cpp # src/entities/Physical.cpp # src/extras/frontendoption.cpp # src/modelinfo/ModelInfo.cpp # src/modelinfo/PedModelInfo.cpp # src/peds/CivilianPed.cpp # src/peds/CopPed.cpp # src/peds/EmergencyPed.cpp # src/peds/Ped.cpp # src/peds/Ped.h # src/peds/Population.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # src/skel/win/win.cpp # src/vehicles/Automobile.cpp # src/vehicles/Boat.cpp # src/vehicles/Boat.h # src/vehicles/Vehicle.cpp
| * Add cutscene borders switch to the menuSergeanur2020-07-111-1/+5
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| * FOV fixaap2020-06-211-3/+3
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* | FOV fixaap2020-06-211-3/+3
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* | Menu borders and weapon fixeseray orçunus2020-05-241-15/+14
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* Remove patchesSergeanur2020-04-171-8/+1
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* rem refsFire-Head2020-04-171-8/+8
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* AnimViewer!eray orçunus2019-08-151-0/+1
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* and of course the last commit didnt fix everythingaap2019-07-101-2/+2
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* cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-0/+1
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* Update Frontend._AG2019-07-031-0/+13
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* cleaned up to be closer to original gameaap2019-07-031-16/+18
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* Revert "Implemented frontend inputs."aap2019-07-021-46/+19
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* Implemented frontend inputs._AG2019-07-021-19/+46
| | | | Fixed #66 and few other stuff.
* CHud cleanup: fixes and cosmetic treatmentaap2019-06-281-2/+0
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* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-201-0/+3
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* some cleanupaap2019-06-161-9/+8
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* Updates Draw.cpp, MusicManager.cpp._AG2019-06-161-0/+16
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* New updates for Hud.cpp and more._AG2019-06-151-0/+3
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-0/+5
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* added CMBluraap2019-05-301-0/+28
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* first commitaap2019-05-151-0/+6