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fully reversed source code for gta III and gta VC
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src
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render
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Fluff.h
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*
/c/Users/misha/Documents/GitHub/re3/src/render/Fluff.cpp /c/Users/misha/Documents/GitHub/re3/src/render/Fluff.h
majestic
2020-10-21
1
-46
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+4
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*
Control updates
Nikolay Korolev
2020-10-11
1
-0
/
+3
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*
another clamp
Roman Masanin
2020-09-27
1
-2
/
+2
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*
correction of defects and another two audio functions
Roman Masanin
2020-09-27
1
-2
/
+2
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*
return bridge, crane and fix structures in fluff.h
Roman Masanin
2020-09-26
1
-3
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+6
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*
ProcessEscalators + some fixes
Roman Masanin
2020-09-22
1
-3
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+3
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*
cheats, fixes, cosmetic changes
majestic
2020-09-01
1
-1
/
+1
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*
stable CScriptPaths
majestic
2020-08-20
1
-2
/
+30
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*
CEscalators done
majestic
2020-08-04
1
-4
/
+26
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*
CPlaneTrails and CPlaneBanners done
aap
2020-07-20
1
-4
/
+18
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*
CPlane done
aap
2020-07-19
1
-0
/
+50
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*
m_density renamed to m_opacity
majestic
2020-06-10
1
-1
/
+1
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*
SmokeTrail(s) moved to Fluff, variables' names fixed, floats rounded
majestic
2020-06-10
1
-0
/
+21
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*
Struct cleanup, various fixes, enable PS2 rand
eray orçunus
2020-04-19
1
-1
/
+1
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*
MLO, XtraCompsModelInfo, MovingThing, Solid
Sergeanur
2020-01-20
1
-8
/
+23
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*
More more more audio
Filip Gawin
2019-08-27
1
-1
/
+1
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*
Fluff
guard3
2019-07-17
1
-1
/
+85
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*
implemented some higher level functions; added lots of stubs; switched top and bottom in CRect
aap
2019-05-30
1
-0
/
+7