Commit message (Collapse) | Author | Age | Files | Lines | |
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* | rename clamp macro to Clamp to fix compilation with g++11 | withmorten | 2021-06-28 | 1 | -2/+2 |
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* | add debug render groups | aap | 2021-02-18 | 1 | -0/+4 |
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* | make building with Codewarrior 7 possible | withmorten | 2021-01-21 | 1 | -1/+1 |
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* | Tweak comparison in CFallingGlassPane::Render | Filip Gawin | 2020-10-18 | 1 | -2/+6 |
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* | fix AskForObjectToBeRenderedInGlass | Fire-Head | 2020-10-12 | 1 | -2/+2 |
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* | Move a bunch of math to cpp files + small fixes | Sergeanur | 2020-09-14 | 1 | -1/+1 |
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* | collision fixes | aap | 2020-07-27 | 1 | -8/+8 |
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* | Remove unused audio enum | Sergeanur | 2020-05-16 | 1 | -5/+6 |
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* | SetPosition, part 2 | Sergeanur | 2020-05-02 | 1 | -1/+1 |
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* | Try to build with mingw | Filip Gawin | 2020-04-20 | 1 | -7/+7 |
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* | Remove patches | Sergeanur | 2020-04-17 | 1 | -24/+1 |
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* | glass NULL->nil | Fire-Head | 2020-04-15 | 1 | -8/+8 |
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* | CWeapon done, ps2 cheats fix | Fire-Head | 2020-04-15 | 1 | -2/+14 |
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* | Glass cosmetic fixes | Fire_Head | 2020-04-02 | 1 | -7/+7 |
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* | Glass done | Fire-Head | 2020-04-01 | 1 | -10/+710 |
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* | CGame::Initialise | Nikolay Korolev | 2020-03-22 | 1 | -0/+1 |
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* | CGame::Process() && CGame::ReloadIPLs | nmzik | 2019-10-19 | 1 | -0/+1 |
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* | finished CEntity | aap | 2019-06-30 | 1 | -0/+2 |
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* | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 2019-05-30 | 1 | -0/+17 |