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* Revert "Revert "Redo ReadSaveBuf + common.h cleanup""withmorten2021-06-261-0/+1
* Revert "Redo ReadSaveBuf + common.h cleanup"erorcun2021-06-251-1/+0
* Redo ReadSaveBuf + common.h cleanupSergeanur2021-06-251-0/+1
* add debug render groupsaap2021-02-181-0/+5
* fix explosion jetFire-Head2021-01-111-3/+3
* Reorder CEntity functions into their original orderSergeanur2020-12-291-0/+35
* unfix particle bugaap2020-12-261-1/+3
* PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-181-2/+2
* GTA_VERSION define and some config.h cleanupaap2020-11-291-26/+26
* Fixes and style changes from miamierorcun2020-10-181-2/+2
* Remove unused audio enumSergeanur2020-05-161-2/+3
* Fix linux warningsFilip Gawin2020-05-121-0/+3
* Place debug menu under ifdefSergeanur2020-05-091-0/+2
* ps2 particles, sampman oal startedFire-Head2020-04-231-20/+22
* Remove patchesSergeanur2020-04-171-17/+1
* rem refsFire-Head2020-04-171-10/+5
* CCivilianPed done & restore peds running to phoneeray orçunus2019-11-261-3/+3
* Fixes&Pedseray orçunus2019-10-251-3/+12
* CParticleObject done, cDMAudio doneFire-Head2019-08-151-7/+5
* shadows doneFire-Head2019-07-241-9/+9
* added wrappers around math functionsaap2019-07-101-4/+4
* Cleanup project a bitFilip Gawin2019-06-301-80/+80
* Footstepseray orçunus2019-06-281-4/+0
* got rid of upper case typesaap2019-06-171-103/+103
* added NO_MOVIESFire-Head2019-06-031-26/+26
* fixed CParticle crash && RandTableFire-Head2019-05-301-2/+1
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-3/+3
* clean upaap2019-05-301-1/+3
* Updates, CTimer startedFire-Head2019-05-291-19/+19
* Particle, ParticleMgr doneFire-Head2019-05-291-4/+1862
* first commitaap2019-05-151-0/+10