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path: root/src/render/Shadows.h (follow)
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* implemented CutsceneObject; little fixesaap2019-06-121-0/+2
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* implemented CTimeCycleaap2019-06-121-0/+1
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* more high level functionsaap2019-05-311-1/+2
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* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-301-1/+3
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* Particle, ParticleMgr doneFire-Head2019-05-291-0/+9