Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-10-17 | typo fixes | Roman Masanin | 1 | -21/+19 | |
2020-10-15 | fix build | Roman Masanin | 1 | -2/+2 | |
2020-10-15 | SpecialFX fixes | Roman Masanin | 1 | -11/+24 | |
2020-10-15 | fix bullet traces rener and some renaming | Roman Masanin | 1 | -123/+144 | |
2020-10-12 | mark file and fix screen offset | Roman Masanin | 1 | -5/+5 | |
2020-10-12 | CBrightLight::render | Roman Masanin | 1 | -2/+28 | |
2020-10-11 | final step | Roman Masanin | 1 | -15/+5 | |
2020-10-11 | SpecialFX almost done | Roman Masanin | 1 | -52/+251 | |
2020-10-09 | CSpecialFX and some other classes | Roman Masanin | 1 | -109/+152 | |
2020-08-27 | weapons | Fire-Head | 1 | -0/+1 | |
2020-08-14 | Stats(except displaying), PlayerInfo, marker fix | eray orçunus | 1 | -6/+34 | |
2020-06-07 | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 1 | -1/+1 | |
This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e. | |||||
2020-06-07 | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 1 | -1/+1 | |
2020-05-25 | CVehicle | aap | 1 | -0/+1 | |
2020-04-27 | fix (temporary?) for black bullet traces | aap | 1 | -0/+6 | |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 1 | -2/+8 | |
2020-04-17 | Remove patches | Sergeanur | 1 | -30/+1 | |
2020-04-09 | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 1 | -233/+232 | |
2020-04-07 | finished CMotionBlurStreaks, CSpecialFX | aap | 1 | -14/+245 | |
2020-04-07 | implemented CRubbish | aap | 1 | -2/+233 | |
2020-04-07 | implemented CShinyTexts | aap | 1 | -3/+155 | |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 1 | -0/+1 | |
2020-03-22 | Fixes for Serge's review | Filip Gawin | 1 | -394/+394 | |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 1 | -0/+1 | |
2020-03-22 | bullet traces fixes | Nikolay Korolev | 1 | -23/+17 | |
2020-03-21 | bullet traces | Nikolay Korolev | 1 | -2/+101 | |
2020-02-22 | merge + bug fix | Nikolay Korolev | 1 | -5/+8 | |
2020-02-22 | fixes | Nikolay Korolev | 1 | -11/+10 | |
2020-02-16 | script 1000-1154 | Nikolay Korolev | 1 | -0/+74 | |
2019-10-19 | CGame::Process() && CGame::ReloadIPLs | nmzik | 1 | -0/+1 | |
2019-10-17 | Changed math functions | Sergeanur | 1 | -2/+2 | |
2019-10-17 | Full C3dMarkers | Sergeanur | 1 | -1/+297 | |
2019-10-10 | CMoneyMessages moved to SpecialFX.cpp | Sergeanur | 1 | -1/+86 | |
2019-07-28 | CAutomobile::PreRender; whole class finished | aap | 1 | -0/+1 | |
2019-07-24 | shadows done | Fire-Head | 1 | -0/+3 | |
2019-06-30 | little cleanup | aap | 1 | -0/+5 | |
2019-06-30 | finished CEntity | aap | 1 | -0/+2 | |
2019-05-30 | implemented some higher level functions; added lots of stubs; switched top and bottom in CRect | aap | 1 | -0/+5 | |