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* Fix redone + add hud fixSergeanur2021-06-241-12/+18
* Fix IsSphereVisible callsSergeanur2021-06-241-10/+5
* Use bool8 in audio codeSergeanur2021-06-241-1/+1
* experiment: sorted building list for new rendereraap2021-06-241-5/+40
* fix new rendereraap2021-06-242-8/+22
* update librw; little fixaap2021-02-281-1/+1
* tiny sync with miamiwithmorten2021-02-191-2/+2
* nil -> falsewithmorten2021-02-191-2/+2
* add debug render groupsaap2021-02-1815-0/+94
* cannon fixFire-Head2021-02-141-1/+1
* debugmenu cleanupaap2021-02-131-2/+2
* fix cloudsaap2021-02-091-2/+2
* CHud::Draw fixwithmorten2021-02-041-4/+4
* Fix crash on changing anti aliasingSergeanur2021-02-041-0/+1
* Merge pull request #1019 from Sergeanur/ControllerMenu2Sergeanur2021-02-032-4/+28
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| * Controller menuSergeanur2021-02-032-4/+28
* | Merge pull request #1001 from Sergeanur/animNamesSergeanur2021-02-031-1/+1
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| * Use original animation names from VCSSergeanur2021-01-261-1/+1
* | Revert "First batch of fixes (CallAndMessage)"Filip Gawin2021-01-311-4/+1
* | First batch of fixes (CallAndMessage)Filip Gawin2021-01-311-1/+4
* | renderer fix from miamiwithmorten2021-01-311-0/+4
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* m_nWantedLevel -> GetWantedLevel()withmorten2021-01-221-1/+1
* Merge remote-tracking branch 'upstream/master' into cwwithmorten2021-01-212-2/+6
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| * Merge pull request #966 from Sergeanur/matrixSergeanur2021-01-201-1/+1
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| | * Get rid of RwMatrix in CMatrixSergeanur2021-01-181-1/+1
| * | pc radar fixaap2021-01-191-1/+5
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* / make building with Codewarrior 7 possiblewithmorten2021-01-215-7/+9
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* Includes overhaul, fix some compiler warningserorcun2021-01-172-2/+1
* Use of sized bool types for CFontSergeanur2021-01-162-65/+172
* hud ammo fixerorcun2021-01-131-12/+6
* move stuff back into class; securom commentswithmorten2021-01-131-1/+1
* fix explosion jetFire-Head2021-01-111-3/+3
* moved new renderer, fixed a bugaap2021-01-092-319/+14
* fix last commit, debugmenu optionsFire-Head2021-01-082-10/+10
* .ini for scaling, radar, spritesFire-Head2021-01-083-2/+33
* Merge pull request #909 from Fire-Head/masterFire_Head2021-01-084-415/+147
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| * bb .ini hello definesFire-Head2021-01-084-49/+7
| * updFire-Head2021-01-061-1/+1
| * remakeFire-Head2021-01-054-6/+19
| * fix compilingFire-Head2020-12-311-2/+2
| * hud cleanupFire-Head2020-12-311-401/+126
| * gxt key, default valueFire-Head2020-12-291-2/+1
| * Merge pull request #1 from GTAmodding/masterFire_Head2020-12-294-2/+244
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| * | Sprite Scaling optionFire-Head2020-12-294-7/+44
* | | first version of new rendereraap2021-01-053-8/+622
* | | Port nerf of rain particles from miamiFilip Gawin2021-01-041-0/+20
* | | Encode files to UTF-8Filip Gawin2021-01-011-2/+2
* | | CMoneyMessages::RegisterOne v2Filip Gawin2020-12-311-14/+18
* | | Fix CMoneyMessages::RegisterOneFilip Gawin2020-12-311-13/+13
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* | Reorder CEntity functions into their original orderSergeanur2020-12-293-0/+240
* | unfix particle bugaap2020-12-261-1/+3
* | Small type use fixesSergeanur2020-12-251-1/+1
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* fixes to last HUD commitserorcun2020-12-202-7/+12
* Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-199-97/+403
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| * PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur2020-12-187-16/+16
| * ;end of fucking waterlevelaap2020-12-161-0/+4
| * more tidy water syncaap2020-12-161-43/+43
| * tidy water syncaap2020-12-161-1/+5
| * fixed water.dat codeaap2020-12-152-65/+61
| * add dev build code for generating waterpro.datwithmorten2020-12-152-37/+339
* | restore original code, fixes, ps2 fontFire-Head2020-12-193-31/+109
* | Merge branch 'master' of https://github.com/GTAmodding/re3Fire-Head2020-12-0712-75/+557
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| * GTA_VERSION define and some config.h cleanupaap2020-11-295-40/+40
| * fix backface culling on vehiclesaap2020-11-291-0/+1
| * moved some stuff to MemoryMgraap2020-11-281-0/+1
| * start using CMemoryHeapaap2020-11-261-0/+5
| * Merge pull request #827 from aap/masteraap2020-11-222-22/+206
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| | * finished cullzonesaap2020-11-222-22/+206
| * | Renderer fixSergeanur2020-11-221-2/+2
| * | Reorganize CPed functions into their original cpp filesSergeanur2020-11-191-0/+31
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| * Infamous XBOX subtitle outlineerorcun2020-11-193-1/+49
| * Font: Hud: Use orig. text dimensions, fix right-align calculationserorcun2020-11-093-18/+32
| * Revert "Font: Fix text dimensions"erorcun2020-11-083-15/+15
| * Check if buttons txd exsistSergeanur2020-11-072-23/+33
| * Button iconsSergeanur2020-11-052-3/+202
| * only do backface culling on buildingsaap2020-11-031-2/+2
| * fix sniper crosshairaap2020-10-311-1/+1
* | ps2 hud, restore original codeFire-Head2020-12-075-332/+774
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* implemented extra model flags for backface culling and alpha test from mobileaap2020-10-291-0/+29
* fix rainraindropFire-Head2020-10-271-1/+1
* Font: Fix text dimensionserorcun2020-10-253-15/+15
* Tweak comparison in CFallingGlassPane::RenderFilip Gawin2020-10-181-2/+6
* Fixes and style changes from miamierorcun2020-10-184-28/+29
* Setter for bIsStatic (became virtual in SA)Sergeanur2020-10-181-1/+1
* SpecialFX fixesRoman Masanin2020-10-151-11/+24
* fix AskForObjectToBeRenderedInGlassFire-Head2020-10-121-2/+2
* Some unicode funcs belong to Font.cpp + small fixSergeanur2020-10-112-0/+31
* Fixes, mouse AUX buttons, joystick detect menueray orçunus2020-09-301-4/+4
* Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus2020-09-274-31/+44
* Fixeseray orçunus2020-09-271-5/+14
* Fix coronas reflectionsSergeanur2020-09-261-0/+4
* Move a bunch of math to cpp files + small fixesSergeanur2020-09-143-6/+6
* weather fixesaap2020-08-231-6/+6
* fixed CRenderer::ScanSectorPoly againaap2020-08-211-41/+42
* Merge branch 'master' of github.com:gtamodding/re3aap2020-08-181-6/+10
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| * Island loading and PS2 alpha test added to optionsSergeanur2020-08-161-6/+10
* | neo pipelinesaap2020-08-181-1/+11
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* fixed clouds renderaap2020-08-141-41/+43
* extended postfx and sniper hud fixaap2020-08-133-37/+59
* fix render poly bugaap2020-08-131-2/+7
* little timecycle cleanupaap2020-08-092-146/+146
* pointlight fixesaap2020-08-091-7/+6
* corona fixesaap2020-08-091-20/+21
* Merge pull request #675 from erorcun/masteraap2020-08-075-4/+22
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| * Squeeze performance option, minor fixeseray orçunus2020-08-035-4/+22
* | Merge pull request #676 from aap/masteraap2020-08-071-1/+3
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| * | VU0 collisionaap2020-08-031-1/+3
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* / shadow fixesFire-Head2020-08-032-39/+31
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* The real pickup reflection fixSergeanur2020-07-291-0/+3
* collision fixesaap2020-07-271-8/+8
* New math wrapperseray orçunus2020-07-221-4/+4
* 64-bit on Windowseray orçunus2020-07-221-1/+1
* fixed to rendereraap2020-07-211-9/+14
* Fix CalcScreenCoors... againSergeanur2020-07-171-4/+0
* Add missing f'sSergeanur2020-07-171-74/+74
* Rename LEVEL_NONE to LEVEL_GENERICSergeanur2020-07-131-2/+2
* Add cutscene borders switch to the menuSergeanur2020-07-111-1/+5
* Remove island loadingSergeanur2020-07-091-1/+9
* Fix glfw buildSergeanur2020-06-301-0/+2
* Fix MBlurSergeanur2020-06-301-4/+10
* cleanupaap2020-06-292-8/+8
* Update MBlur.cppFire-Head2020-06-291-3/+3
* Update MBlur.cppFire-Head2020-06-291-1/+1
* fix linux build?Fire-Head2020-06-291-1/+5
* Merge branch 'master' into ps2menuFire_Head2020-06-2917-74/+118
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| * renamed 2dfx shadowRange to Sizeaap2020-06-281-1/+1
| * rename attractor flag to typeaap2020-06-251-3/+3
| * FOV fixaap2020-06-212-6/+12
| * small fixesSergeanur2020-06-132-22/+23
| * font fixSergeanur2020-06-071-0/+2
| * Revert "FONT_BANK renamed to FONT_STANDARD"Fire-Head2020-06-075-17/+17
| * FONT_BANK renamed to FONT_STANDARDSergeanur2020-06-075-17/+17
| * fixes, mostly from miamieray orçunus2020-06-041-1/+1
| * fixed timebar toggleaap2020-06-011-1/+0
| * Merge pull request #607 from rollschuh2282/masteraap2020-06-012-0/+9
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| | * Add files via uploadrollschuh22822020-05-292-0/+9
| * | fixed to CAutomobile and friendsaap2020-05-311-1/+1
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| * fix UB shitaap2020-05-261-2/+2
| * small fixesaap2020-05-254-9/+9
| * fixes for CPhysical and friendsaap2020-05-221-1/+1
| * fixes for braking and cloud rotation at high fpsaap2020-05-181-0/+5
| * collect HUD colors at top of fileaap2020-05-171-21/+41
| * Remove unused audio enumSergeanur2020-05-162-7/+9
* | fixfixfixFire-Head2020-06-271-3/+3
* | mips overdoseFire-Head2020-06-276-62/+147
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* Fix linux warningsFilip Gawin2020-05-124-3/+9
* little fixes to CClouds; disabled object clipping for SA camaap2020-05-121-6/+5
* Merge pull request #533 from erorcun/mastererorcun2020-05-115-22/+12
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| * Linux build supporteray orçunus2020-05-115-22/+12
* | random fixesaap2020-05-111-15/+15
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* Fixed typos and made all assert functions optionalbigbossbro082020-05-107-14/+5
* defined out asserts.bigbossbro082020-05-106-2/+27
* Place debug menu under ifdefSergeanur2020-05-092-0/+4
* Fix corona scalingSergeanur2020-05-091-4/+8
* Fix water UV on high FPS and inverted free cameraSergeanur2020-05-081-0/+5
* small fixesaap2020-05-071-0/+2
* IsStaticNikolay Korolev2020-05-061-1/+1
* reverting fuckupaap2020-05-061-2/+0
* Merge branch 'master' of github.com:GTAmodding/re3aap2020-05-062-14/+0
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| * Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur2020-05-052-14/+0
* | updated librwaap2020-05-061-0/+2
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* Remove Miami stuffSergeanur2020-05-051-291/+0
* merged masteraap2020-05-051-18/+14
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| * Make CBaseModelInfo fields protectedSergeanur2020-05-051-5/+5
| * More use of GetModelIndexSergeanur2020-05-051-9/+5
* | implemented most of streamed collisions and big buildingsaap2020-05-052-14/+318
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* implemented most of vice city path systemaap2020-05-031-0/+2
* Ceil health and armor values in hud (fix 99 health)Sergeanur2020-05-021-0/+8
* SetPosition, part 2Sergeanur2020-05-021-1/+1
* SetPosition, part 1Sergeanur2020-05-024-4/+4
* Adding getters and setters for type and statusSergeanur2020-04-301-4/+4
* Merge pull request #495 from Sergeanur/MoreLanguagesaap2020-04-293-95/+592
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| * FixesSergeanur2020-04-273-1502/+1144
| * Merge branch 'master' into MoreLanguagesSergeanur2020-04-2654-1239/+785
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| * | More japaneseSergeanur2020-04-153-57/+424
| * | Merge branch 'master' into MoreLanguagesSergeanur2020-04-1427-1671/+2484
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| * | | CFontSergeanur2020-04-072-6/+6
| * | | Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-04-053-16/+756
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| * | | | JapaneseSergeanur2020-04-054-101/+598
* | | | | fix (temporary?) for black bullet tracesaap2020-04-271-0/+6
* | | | | Merge pull request #489 from Nick007J/masterNikolay Korolev2020-04-264-0/+42
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| * \ \ \ \ Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-2/+8
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| * | | | | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-234-28/+25
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| * \ \ \ \ \ Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-211-2/+2
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| * \ \ \ \ \ \ Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-2114-135/+138
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| * \ \ \ \ \ \ \ Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-201-0/+7
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| * \ \ \ \ \ \ \ \ Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-202-3/+61
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| * \ \ \ \ \ \ \ \ \ sync with masterNikolay Korolev2020-04-193-8/+8
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| * | | | | | | | | | | 1.1 patch stuffNikolay Korolev2020-04-194-0/+42
* | | | | | | | | | | | tried to fix some half-pixel bugsaap2020-04-261-6/+6
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* | | | | | | | | | | implemented skinned peds, no cutscene hands yetaap2020-04-241-2/+8
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* | | | | | | | | | ps2 particles, sampman oal startedFire-Head2020-04-234-28/+25
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* | | | | | | | | fix RenderExtraPlayerShadows 2Fire_Head2020-04-211-1/+1
* | | | | | | | | fix RenderExtraPlayerShadowsFire_Head2020-04-211-1/+1
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* | | | | | | | Merge pull request #477 from ShFil119/mingwshfil2020-04-2014-135/+138
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| * | | | | | | Try to build with mingwFilip Gawin2020-04-2014-135/+138
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* | | | | | | beta OddJob(unique jump etc) sliding textFire-Head2020-04-201-0/+7
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* | | | | | Add polish lang supportFire-Head2020-04-192-3/+61
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* | | | | Merge pull request #474 from Nick007J/mastererorcun2020-04-191-0/+7
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| * | | | Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-181-0/+9
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| * | | | | replays bug fixNikolay Korolev2020-04-181-0/+7
* | | | | | Struct cleanup, various fixes, enable PS2 randeray orçunus2020-04-193-8/+8
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* | | | | Hide Vehicle/Zone name during Wasted/Busted...gennariarmando2020-04-181-0/+9
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* | | | Revert "Part one"Filip Gawin2020-04-181-2/+76
* | | | Merge branch 'master' of https://github.com/GTAmodding/re3Filip Gawin2020-04-186-14/+0
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| * | | | Remove padding fieldsSergeanur2020-04-185-12/+0
| * | | | Various fixeseray orçunus2020-04-181-2/+0
* | | | | Part oneFilip Gawin2020-04-171-76/+2
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* | | | Merge remote-tracking branch 'origin/master' into StandaloneSergeanur2020-04-171-1/+2
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| * | | | implemented CVector2D::NormaliseSafe for SkidMarksaap2020-04-171-1/+2
* | | | | Remove patchesSergeanur2020-04-1729-445/+29
* | | | | Merge remote-tracking branch 'Fire-Head/master' into StandaloneSergeanur2020-04-1725-402/+381
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| * | | | rem refsFire-Head2020-04-1731-433/+412
* | | | | Ped fixes and ref removaleray orçunus2020-04-176-31/+31
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* | | | Some refs removed, little fixes and teleporteray orçunus2020-04-162-2/+2
* | | | More refs removedSergeanur2020-04-164-14/+48
* | | | Merge branch 'master' of github.com:gtamodding/re3aap2020-04-163-137/+2
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| * | | | Removed refs from weapons/, WeaponEffects movedSergeanur2020-04-162-133/+0
| * | | | Fix misplaced targetingSergeanur2020-04-161-4/+2
* | | | | Merge branch 'master' of github.com:gtamodding/re3aap2020-04-155-28/+41
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| * | | | Merge pull request #440 from Fire-Head/masterNikolay Korolev2020-04-151-2/+14
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| | * | | | glass NULL->nilFire-Head2020-04-151-8/+8
| | * | | | CWeapon done, ps2 cheats fixFire-Head2020-04-151-2/+14
| * | | | | Merge pull request #446 from erorcun/erorcunerorcun2020-04-152-16/+17
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| | * | | | | Many fixes and cleanuperay orçunus2020-04-152-16/+17
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| * / | | | fixed clouds and spritesaap2020-04-152-10/+10
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* / / / / implemented most of librw wrapperaap2020-04-153-2/+2
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* | | | CFileLoader last funcs and Frontend cleanuperay orçunus2020-04-131-1/+1
* | | | Merge pull request #400 from erorcun/erorcunerorcun2020-04-112-157/+195
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| * | | | CMenuManager done and CHud fixeseray orçunus2020-04-112-157/+195
* | | | | Link with RW libsSergeanur2020-04-114-1373/+0
* | | | | implemented CTrafficLightsaap2020-04-101-0/+2
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* | | | PlayerSkin small cleanupSergeanur2020-04-102-0/+189
* | | | Fixing mixed IsCutsceneProcessing and IsRunningSergeanur2020-04-101-1/+1
* | | | Fix sprite vertical scaleSergeanur2020-04-103-7/+9
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* | | fix weather initNikolay Korolev2020-04-101-3/+3
* | | normalized line endings to LFaap2020-04-094-724/+724
* | | Merge remote-tracking branch 'Fire-Head/master'Sergeanur2020-04-091-2/+2
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| * | | PS2 Cheats, restored R*namesFire-Head2020-04-091-2/+2
* | | | Merge pull request #393 from Sergeanur/txdimgaap2020-04-092-0/+55
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| * | | | txd.img creatorSergeanur2020-04-092-0/+55
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* | | | fixed questionable RW usage; changed radar mask to PS2 techinqueaap2020-04-097-257/+263
* | | | Merge pull request #389 from Nick007J/masteraap2020-04-093-6/+487
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| * | | | fixed random number retrievalNikolay Korolev2020-04-081-4/+4
| * | | | review fixNikolay Korolev2020-04-081-1/+1
| * | | | review fixesNikolay Korolev2020-04-081-15/+15
| * | | | final fixesNikolay Korolev2020-04-081-10/+17
| * | | | Merge branch 'master' into garages_devNikolay Korolev2020-04-081-1/+1
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| * | | | fixNikolay Korolev2020-04-081-1/+1
| * | | | Merge branch 'master' into garages_devNikolay Korolev2020-04-085-88/+1252
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| * | | | | rain fixNikolay Korolev2020-04-081-8/+8
| * | | | | fixesNikolay Korolev2020-04-081-25/+17
| * | | | | weather stuffNikolay Korolev2020-04-073-6/+488
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* | | | | Merge pull request #387 from aap/masteraap2020-04-092-9/+264
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| * | | | Merge branch 'master' of github.com:gtamodding/re3aap2020-04-082-7/+9
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| * / | | implemented CSkidmarksaap2020-04-082-9/+262
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* / / / Fix target sprite sizeSergeanur2020-04-081-1/+1
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* | | finished CMotionBlurStreaks, CSpecialFXaap2020-04-072-19/+269
* | | implemented CRubbishaap2020-04-072-8/+285
* | | implemented CShinyTextsaap2020-04-073-60/+250
* | | implemented CRubbishaap2020-04-072-7/+454
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* | Merge pull request #377 from Fire-Head/masteraap2020-04-033-16/+756
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| * Glass cosmetic fixesFire_Head2020-04-021-7/+7
| * Glass doneFire-Head2020-04-013-16/+756
* | Fix CFont type uint16 -> wcharSergeanur2020-04-022-31/+31
* | fixesSergeanur2020-04-021-2/+4
* | Merge remote-tracking branch 'origin/master' into MoreLanguagesSergeanur2020-03-3010-83/+111
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| * Merge branch 'master' into masterFire_Head2020-03-292-44/+1
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| | * Wrappers cleanupSergeanur2020-03-292-44/+1
| * | style & cosmetic fixesFire-Head2020-03-291-1/+1
| * | style & cosmetic fixesFire-Head2020-03-291-18/+18
| * | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-288-38/+109
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* / Add russian lang supportSergeanur2020-03-302-515/+652
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* Merge pull request #363 from erorcun/erorcunerorcun2020-03-281-0/+1
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| * CCopPed done and #include cleanuperay orçunus2020-03-281-0/+1
* | Merge pull request #362 from Fire-Head/masteraap2020-03-282-17/+340
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| * WaterCannon uv macrosFire-Head2020-03-281-13/+13
| * WaterCannon done, resource icoFire-Head2020-03-282-17/+340
* | Finished CCam; various smaller thingsaap2020-03-273-22/+25
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* merge with upstreamNikolay Korolev2020-03-228-760/+761
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| * Remove unneeded double to float castsFilip Gawin2020-03-222-332/+332
| * Fixes for Serge's reviewFilip Gawin2020-03-224-426/+426
| * Implement ProcessGarages + small cleanupFilip Gawin2020-03-222-2/+3
* | missing endlinesNikolay Korolev2020-03-222-2/+2
* | console initNikolay Korolev2020-03-221-0/+1
* | merge with masterNikolay Korolev2020-03-222-40/+92
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| * ConsoleSergeanur2020-03-222-0/+119
* | CGame::InitialiseNikolay Korolev2020-03-2216-0/+101
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* bullet traces fixesNikolay Korolev2020-03-222-27/+18
* bullet tracesNikolay Korolev2020-03-212-5/+112
* Merge branch 'master' into erorcunerorcun2020-03-112-0/+2
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| * Merge branch 'master' into script_devNikolay Korolev2020-03-021-1/+6
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| * | script utilsNikolay Korolev2020-03-022-0/+2
* | | CPopulation done, CCopPed and fixeseray orçunus2020-03-112-6/+6
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* | Fixes and cleanuperay orçunus2020-03-021-1/+6
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* removed extra includeNikolay Korolev2020-02-221-2/+0
* merge + bug fixNikolay Korolev2020-02-221-5/+8
* fixesNikolay Korolev2020-02-221-11/+10
* script 1000-1154Nikolay Korolev2020-02-162-1/+86
* sync with upstreamNikolay Korolev2020-02-152-6/+6
|\
| * CullZone fixSergeanur2020-02-041-1/+1
| * Some fixes and some cosmetic thingseray orçunus2020-02-022-5/+5
* | script 900-999Nikolay Korolev2020-02-152-0/+2
|/
* Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTargetSergeanur2020-02-011-8/+8
* Fix damage bar assert crashSergeanur2020-02-011-1/+5
* Partial CBoatSergeanur2020-01-241-0/+2
* CPlayerPed continues (#294)erorcun2020-01-232-7/+21
* MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur2020-01-202-18/+97
* Fixeseray orçunus2020-01-101-2/+0
* CPlayerPed & CMenuManager (#286)erorcun2020-01-073-29/+36
* Shadow/blood fade and scale fixeray orçunus2019-11-271-2/+2
* CCivilianPed done & restore peds running to phoneeray orçunus2019-11-261-3/+3
* Frontend, Peds & logic and overflow fixeseray orçunus2019-11-122-0/+4
* Renderer fixeseray orçunus2019-11-032-12/+16
* Merge pull request #255 from Nick007J/mastererorcun2019-10-302-0/+31
|\
| * mergeNikolay Korolev2019-10-2616-18/+409
| |\
| * | script 500-599 plus bugfixNikolay Korolev2019-10-212-0/+31
* | | Fixed credits not workingSergeanur2019-10-272-1/+6
* | | Merge branch 'master' into masterFire_Head2019-10-274-16/+16
|\ \ \
| * | | ControllerConfig doneFire-Head2019-10-274-16/+16
* | | | Revert m_alphaEntityList capacitySergeanur2019-10-261-1/+1
| |_|/ |/| |
* | | VisibilityPlugins callbacks and fixesSergeanur2019-10-261-12/+18
* | | Fixed markers rotation speedSergeanur2019-10-261-1/+1
* | | Fixes for nitpicksFilip Gawin2019-10-262-6/+10
* | | More audio windowsFilip Gawin2019-10-261-1/+1
* | | More audio (to hook and test)Filip Gawin2019-10-262-3/+17
* | | Fixes&Pedseray orçunus2019-10-253-4/+17
* | | Merge pull request #247 from Sergeanur/3dMarkerserorcun2019-10-232-2/+344
|\ \ \ | |/ / |/| |
| * | Changed math functionsSergeanur2019-10-171-2/+2
| * | Full C3dMarkersSergeanur2019-10-172-2/+344
* | | CGame::Process() && CGame::ReloadIPLsnmzik2019-10-1912-0/+12
| |/ |/|
* | Gangs save and missed sound enumsSergeanur2019-10-171-1/+1
|/
* script 400-499 startNikolay Korolev2019-10-122-0/+14
* CMoneyMessages moved to SpecialFX.cppSergeanur2019-10-104-113/+110
* CHud::Draw - removed render states, readded hud toogle with second controllerSergeanur2019-10-071-8/+3
* Corona streaks fixSergeanur2019-10-071-3/+5
* Radio shadow fix, RAMPAGE!! message fixSergeanur2019-10-061-3/+3
* CHud: timer and damage fixesSergeanur2019-10-061-46/+70
* Fixed a bunch of calculation mistakes in CHudSergeanur2019-10-053-132/+158
* Merge pull request #223 from Sergeanur/fix/WideCoronaaap2019-10-051-2/+2
|\
| * Corona widescreen fixSergeanur2019-10-051-2/+2
* | Triangular radar blipsSergeanur2019-10-052-0/+16
|/
* Fixed disappearing ammo countSergeanur2019-10-031-17/+13
* Fix formatting mistakesSergeanur2019-10-031-1/+1
* No dwSergeanur2019-10-031-3/+3
* CMoneyMessagesSergeanur2019-10-032-0/+110
* CleanupFilip Gawin2019-08-278-51/+51
* More more more audioFilip Gawin2019-08-2712-71/+71
* CleanupFilip Gawin2019-08-278-51/+51
* More audio pedFilip Gawin2019-08-278-53/+53
* Merge branch 'master' of git://github.com/GTAmodding/re3 into erorcuneray orçunus2019-08-153-10/+10
|\
| * Merge branch 'master' into masterFire_Head2019-08-151-2/+2
| |\
| * | CParticleObject done, cDMAudio doneFire-Head2019-08-153-10/+10
* | | AnimViewer!eray orçunus2019-08-152-2/+3
| |/ |/|
* | finished CPathFindaap2019-08-091-2/+2
|/
* restore original shadows fadingFire-Head2019-07-291-17/+3
* CAutomobile::PreRender; whole class finishedaap2019-07-288-5/+16
* CAutomobile::FireTruckControl and HydraulicControlaap2019-07-262-0/+2
* Running script part 3Nikolay Korolev2019-07-251-1/+1
* Merge branch 'master' into masterFire_Head2019-07-2410-53/+2020
|\
| * updateFire-Head2019-07-242-14/+9
| * shadows doneFire-Head2019-07-2410-45/+2017
* | implemented cBuoyancyaap2019-07-232-1/+2
* | couple of fixesaap2019-07-201-3/+2
* | implemented col line renderingaap2019-07-196-2/+108
* | more CAutomobile::ProcessControlaap2019-07-172-0/+4
* | Fluffguard32019-07-172-2/+912
* | started making frontend accurate to gameaap2019-07-141-0/+2
* | Merge pull request #131 from gennariarmando/masteraap2019-07-141-1/+1
|\ \
| * | Frontend fixes._AG2019-07-111-1/+1
| |/
* / little change to aspect ratio definesaap2019-07-121-1/+4
|/
* Merge branch 'master' into masterFire_Head2019-07-1111-44/+66
|\
| * and of course the last commit didnt fix everythingaap2019-07-103-4/+4
| * added wrappers around math functionsaap2019-07-107-33/+33
| * more CAutomobileaap2019-07-091-1/+1
| * Merge pull request #122 from Nick007J/masteraap2019-07-081-1/+1
| |\
| | * More scriptNikolay Korolev2019-07-071-1/+1
| | * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2019-07-072-0/+21
| | |\
| | * | More scriptsNikolay Korolev2019-07-071-1/+1
| * | | cleaned up patching of virtual functions; started CAutomobileaap2019-07-081-0/+1
| | |/ | |/|
| * | Merge pull request #111 from gennariarmando/masteraap2019-07-072-0/+21
| |\ \ | | |/ | |/|
| | * Merge branch 'master' of https://github.com/gtamodding/re3_AG2019-07-077-24/+561
| | |\
| | * \ Merge branch 'master' into master_AG2019-07-074-1/+20
| | |\ \
| | * | | Darkel/Wanted update._AG2019-07-042-0/+21
| * | | | IntoTheScripts!Nikolay Korolev2019-07-071-5/+5
| | |_|/ | |/| |
* | | | fixfixfixFire-Head2019-07-112-68/+0
* | | | Merge branch 'master' of github.com:Fire-Head/re3Fire-Head2019-07-112-0/+67
|\ \ \ \
| * | | | WaterLevel doneFire-Head2019-07-115-10/+1353
| |/ / /
* | | | waterupdFire-Head2019-07-112-1/+1
* | | | water fixFire-Head2019-07-111-28/+28
* | | | WaterLevel doneFire-Head2019-07-115-10/+1358
|/ / /
* | | the great reorganizationaap2019-07-075-1/+538
* | | made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap2019-07-072-23/+23
| |/ |/|
* | misc classes finishedaap2019-07-064-1/+20
|/
* Fixed type of m_ItemToFlashNikolay Korolev2019-07-042-2/+2
* Script stuff + bug fixesNikolay Korolev2019-07-042-2/+2
* Update Frontend._AG2019-07-037-44/+71
* fixed boat renderingaap2019-07-031-9/+12
* cleaned up to be closer to original gameaap2019-07-034-58/+66
* Revert "Implemented frontend inputs."aap2019-07-023-74/+21
* Implemented frontend inputs._AG2019-07-023-21/+74
* Kangaroo cheat and bug fixeseray orçunus2019-07-021-6/+6
* little cleanupaap2019-06-302-0/+22
* finished CEntityaap2019-06-309-12/+69
* Cleanup project a bitFilip Gawin2019-06-306-102/+102
* fix hud render states; bug in coronasaap2019-06-292-715/+707
* Merge pull request #67 from gennariarmando/masteraap2019-06-281-38/+23
|\
| * Little ops._AG2019-06-281-2/+2
| * Some Hud.cpp fixes._AG2019-06-281-38/+23
* | Merge pull request #68 from erorcun/erorcunaap2019-06-283-5/+5
|\ \ | |/ |/|
| * Footstepseray orçunus2019-06-283-5/+5
* | CHud cleanup: fixes and cosmetic treatmentaap2019-06-283-215/+232
|/
* CStreaming almost doneaap2019-06-271-5/+5
* Merge pull request #61 from gennariarmando/masteraap2019-06-272-72/+164
|\
| * Finished Hud.cpp_AG2019-06-272-72/+164
* | yet more CStreamingaap2019-06-271-1/+2
* | Merge with upstreamNikolay Korolev2019-06-263-22/+57
|\|
| * Initial commit for Frontend._AG2019-06-253-21/+52
| * some Radar and Hud cleanup; fix in Physicalaap2019-06-231-1/+5
* | More replay stuffNikolay Korolev2019-06-252-0/+3
|/
* Merge pull request #32 from Nick007J/masteraap2019-06-221-2/+2
|\
| * First commit of replay systemNikolay Korolev2019-06-221-2/+2
* | Update Radar.cpp_AG2019-06-202-11/+13
|/
* Code clean up._AG2019-06-201-27/+44
* started CStreamingaap2019-06-201-1/+1
* Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG2019-06-204-137/+199
* typo in visibility pluginsaap2019-06-201-1/+1
* Merge pull request #24 from gennariarmando/masteraap2019-06-171-1/+1
|\
| * Fixed health icon._AG2019-06-171-1/+1
* | first part of CFileLoaderaap2019-06-177-7/+27
|/
* Update HUD stuff, bug and format fixes._AG2019-06-172-134/+129
* got rid of upper case typesaap2019-06-176-207/+207
* fix the cleanup...aap2019-06-161-39/+39
* some cleanupaap2019-06-162-156/+156
* Changes for the pull request._AG2019-06-161-3/+3
* Updates Draw.cpp, MusicManager.cpp._AG2019-06-164-2/+23
* New updates for Hud.cpp and more._AG2019-06-153-9/+1379
* finished some classesaap2019-06-132-0/+9
* implemented CutsceneObject; little fixesaap2019-06-125-2/+20
* implemented CTimeCycleaap2019-06-123-3/+2
* RE more stuff from COnscreenTimerFilip Gawin2019-06-122-0/+4
* added NO_MOVIESFire-Head2019-06-031-26/+26
* added some small bits and stubsaap2019-06-021-0/+1
* implemented splashes; fixed zonesaap2019-06-014-8/+8
* added CPointLightsaap2019-06-012-1/+316
* more RW lightsaap2019-06-012-2/+173
* added CCoronasaap2019-06-014-2/+721
* more high level functionsaap2019-05-3110-14/+80
* CCredits name cleanupaap2019-05-312-391/+391
* Merge branch 'master' of github.com:GTAmodding/re3aap2019-05-312-7/+2
|\
| * fixed CParticle crash && RandTableFire-Head2019-05-302-7/+2
* | added CCreditsaap2019-05-313-0/+525
|/
* implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap2019-05-3032-35/+196
* added CMBluraap2019-05-304-1/+265
* added CAntennasaap2019-05-302-0/+164
* clean upaap2019-05-305-14/+461
* Updates, CTimer startedFire-Head2019-05-292-27/+21
* Particle, ParticleMgr doneFire-Head2019-05-294-75/+1973
* implemented bits of CWorldaap2019-05-281-3/+3
* added CFontaap2019-05-223-4/+626
* finished CSprite(2d)aap2019-05-215-192/+730
* reversed CPhysical::ProcessShiftSectorListaap2019-05-171-5/+3
* first commitaap2019-05-1519-0/+3667