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path: root/src/renderer/Weather.cpp (unfollow)
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2021-07-17render -> renderer (original name)Sergeanur1-0/+0
2021-06-24Use bool8 in audio codeSergeanur1-1/+1
2021-01-04Port nerf of rain particles from miamiFilip Gawin1-0/+20
2020-12-25Small type use fixesSergeanur1-1/+1
2020-12-18PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixesSergeanur1-1/+1
2020-10-27fix rainraindropFire-Head1-1/+1
2020-08-23weather fixesaap1-6/+6
2020-04-20Try to build with mingwFilip Gawin1-3/+3
2020-04-17Remove patchesSergeanur1-1/+1
2020-04-17rem refsFire-Head1-24/+24
2020-04-15implemented most of librw wrapperaap1-1/+1
2020-04-10Fixing mixed IsCutsceneProcessing and IsRunningSergeanur1-1/+1
2020-04-10fix weather initNikolay Korolev1-3/+3
2020-04-08fixed random number retrievalNikolay Korolev1-4/+4
2020-04-08review fixNikolay Korolev1-1/+1
2020-04-08review fixesNikolay Korolev1-15/+15
2020-04-08final fixesNikolay Korolev1-10/+17
2020-04-08fixNikolay Korolev1-1/+1
2020-04-08rain fixNikolay Korolev1-8/+8
2020-04-08fixesNikolay Korolev1-25/+17
2020-04-07weather stuffNikolay Korolev1-6/+465
2020-03-22CGame::InitialiseNikolay Korolev1-0/+1
2019-10-21script 500-599 plus bugfixNikolay Korolev1-0/+25
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik1-0/+1
2019-10-12script 400-499 startNikolay Korolev1-0/+12
2019-07-07the great reorganizationaap1-0/+0
2019-06-13CPad doneFire-Head1-0/+5
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap1-0/+3