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* Update RwHelper.cppFire-Head2020-07-291-1/+1
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* Merge pull request #1 from GTAmodding/miamiFire_Head2020-07-291-5/+72
|\ | | | | Miami
| * Add compatibility with RW 3.4Sergeanur2020-07-181-4/+4
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| * make game load all platform dffsaap2020-07-161-1/+68
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* | miami shadowsFire-Head2020-07-291-0/+119
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* hanim fixaap2020-06-011-2/+8
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* Merge branch 'master' into miamiSergeanur2020-05-161-0/+11
|\ | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/peds/Ped.cpp # src/peds/PedIK.cpp # src/peds/PedIK.h
| * fixes for 64 bit buildaap2020-05-161-0/+11
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-20/+20
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Linux build supporteray orçunus2020-05-111-20/+20
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* | CRendereraap2020-05-111-0/+10
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* Place debug menu under ifdefSergeanur2020-05-091-0/+2
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* Initial GLFW supporteray orçunus2020-04-261-0/+2
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* using librw GS alpha test emulationaap2020-04-251-0/+4
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* few fixesaap2020-04-251-0/+20
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* implemented debugmenuaap2020-04-241-1/+10
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-8/+171
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* implemented librw alphatest settingaap2020-04-171-1/+2
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* Remove patchesSergeanur2020-04-171-9/+1
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* rem refsFire-Head2020-04-171-0/+2
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* implemented most of librw wrapperaap2020-04-151-0/+4
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* Debug font and CProfilesSergeanur2020-04-141-15/+38
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* Link with RW libsSergeanur2020-04-111-0/+374