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path: root/src/rw/RwHelper.cpp (follow)
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* Radar, WaterCannon, win/glfw skelseray orçunus2020-10-171-2/+10
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* CGame done, Peds, fixeseray orçunus2020-08-301-2/+4
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* rw stuff done & other small thingsaap2020-08-201-31/+6
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* Merge pull request #670 from Fire-Head/miamiaap2020-08-071-0/+119
|\ | | | | Miami Shadows
| * NULL -> nilFire-Head2020-07-311-3/+3
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| * Update RwHelper.cppFire-Head2020-07-291-1/+1
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| * Merge pull request #1 from GTAmodding/miamiFire_Head2020-07-291-5/+72
| |\ | | | | | | Miami
| * | miami shadowsFire-Head2020-07-291-0/+119
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* | | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-07-291-1/+1
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| * | | rename shitaap2020-07-291-1/+1
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* | | | Merge branch 'master' into miamiSergeanur2020-07-291-1/+39
|\| | | | |_|/ |/| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/RpAnimBlend.cpp # src/audio/oal/stream.cpp # src/audio/sampman.h # src/control/Pickups.cpp # src/core/Collision.cpp # src/core/Collision.h # src/core/FileLoader.cpp # src/core/FileMgr.cpp # src/core/FileMgr.h # src/core/Streaming.cpp # src/core/Streaming.h # src/core/SurfaceTable.h # src/modelinfo/VehicleModelInfo.h # src/peds/Ped.cpp # src/rw/RwHelper.cpp # src/rw/RwHelper.h # src/skel/glfw/glfw.cpp # src/skel/platform.h # src/text/Text.cpp # src/text/Text.h # src/vehicles/CarGen.cpp # src/vehicles/Heli.cpp
| * | Dual pass rendering for RW 3.3Sergeanur2020-07-291-2/+6
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| * | The real pickup reflection fixSergeanur2020-07-291-0/+34
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| * | tiny cleanupaap2020-07-161-1/+1
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| * | hanim fixaap2020-06-011-2/+8
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* | | Add compatibility with RW 3.4Sergeanur2020-07-181-4/+4
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* | | make game load all platform dffsaap2020-07-161-1/+68
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* | hanim fixaap2020-06-011-2/+8
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* | Merge branch 'master' into miamiSergeanur2020-05-161-0/+11
|\| | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/peds/Ped.cpp # src/peds/PedIK.cpp # src/peds/PedIK.h
| * fixes for 64 bit buildaap2020-05-161-0/+11
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* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-20/+20
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Linux build supporteray orçunus2020-05-111-20/+20
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* | CRendereraap2020-05-111-0/+10
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* Place debug menu under ifdefSergeanur2020-05-091-0/+2
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* Initial GLFW supporteray orçunus2020-04-261-0/+2
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* using librw GS alpha test emulationaap2020-04-251-0/+4
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* few fixesaap2020-04-251-0/+20
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* implemented debugmenuaap2020-04-241-1/+10
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* implemented skinned peds, no cutscene hands yetaap2020-04-241-8/+171
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* implemented librw alphatest settingaap2020-04-171-1/+2
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* Remove patchesSergeanur2020-04-171-9/+1
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* rem refsFire-Head2020-04-171-0/+2
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* implemented most of librw wrapperaap2020-04-151-0/+4
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* Debug font and CProfilesSergeanur2020-04-141-15/+38
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* Link with RW libsSergeanur2020-04-111-0/+374