Commit message (Expand) | Author | Files | Lines | |
---|---|---|---|---|
2020-07-16 | make game load all platform dffs | aap | 1 | -1/+3 |
2020-05-11 | CRenderer | aap | 1 | -0/+2 |
2020-04-25 | using librw GS alpha test emulation | aap | 1 | -0/+2 |
2020-04-25 | few fixes | aap | 1 | -0/+2 |
2020-04-24 | implemented debugmenu | aap | 1 | -0/+1 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 1 | -0/+9 |
2020-04-14 | Debug font and CProfiles | Sergeanur | 1 | -0/+1 |
2020-04-11 | Link with RW libs | Sergeanur | 1 | -0/+0 |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 1 | -1/+8 |
2020-03-22 | CGame::Initialise | Nikolay Korolev | 1 | -0/+6 |
2019-07-07 | the great reorganization | aap | 1 | -0/+0 |
2019-06-23 | more Radar code | aap | 1 | -0/+1 |
2019-06-17 | CdStream RwFreeAlign/RwMallocAlign | Fire-Head | 1 | -0/+3 |
2019-06-13 | finished some classes | aap | 1 | -0/+3 |
2019-06-13 | implemented GTA stream read functions | aap | 1 | -0/+5 |
2019-06-12 | implemented CCutsceneHead and dependencies | aap | 1 | -8/+10 |
2019-06-12 | CameraCreate/CameraDestroy/CameraSize done | Fire-Head | 1 | -0/+9 |
2019-05-30 | added CMBlur | aap | 1 | -0/+1 |