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path: root/src/rw/VisibilityPlugins.cpp (unfollow)
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2020-05-16blaaap1-1/+1
2020-05-16minimal weather stuff + multiple bugfixesNikolay Korolev1-0/+2
2020-05-12Fix linux warningsFilip Gawin1-6/+9
2020-05-11RenderPedCB from VCaap1-5/+9
2020-05-11CVisibilityPluginsaap1-131/+151
2020-05-11Linux build supporteray orçunus1-4/+4
2020-05-11CRendereraap1-21/+33
2020-05-10some fixes and cosmetic changesaap1-0/+8
2020-05-10CVehicleModelInfoaap1-2/+16
2020-05-10CWeaponModelInfoaap1-0/+19
2020-05-05getting the vice city map to workaap1-5/+0
2020-05-05cleaned up MIAMI ifdefsaap1-10/+0
2020-05-05Make CBaseModelInfo fields protectedSergeanur1-2/+2
2020-05-05More use of GetModelIndexSergeanur1-1/+1
2020-04-24implemented skinned peds, no cutscene hands yetaap1-0/+15
2020-04-17Remove patchesSergeanur1-57/+1
2020-04-17rem refsFire-Head1-18/+18
2020-04-16Increase alpha entity list capacity for wide screenSergeanur1-2/+7
2020-04-16More refs removedSergeanur1-26/+28
2020-04-11Link with RW libsSergeanur1-0/+0
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap1-1/+1
2020-02-04CullZone fixSergeanur1-1/+1
2020-02-02Some fixes and some cosmetic thingseray orçunus1-1/+1
2019-10-27ControllerConfig doneFire-Head1-2/+2
2019-10-26Revert m_alphaEntityList capacitySergeanur1-1/+1
2019-10-26VisibilityPlugins callbacks and fixesSergeanur1-12/+18
2019-08-27More more more audioFilip Gawin1-8/+8
2019-06-20typo in visibility pluginsaap1-1/+1
2019-06-13finished some classesaap1-0/+8
2019-05-31more high level functionsaap1-0/+26