| Commit message (Expand) | Author | Files | Lines |
2021-01-31 | renderer fix from miami | withmorten | 1 | -0/+4 |
2021-01-27 | Fix texture conversion box | GaryOderNichts | 1 | -0/+1 |
2021-01-21 | fixed anisotropic filtering; updated librw | aap | 1 | -0/+9 |
2021-01-21 | codewarrior: finishing touches | withmorten | 1 | -1/+1 |
2021-01-21 | make building with Codewarrior 7 possible | withmorten | 1 | -1/+1 |
2021-01-17 | Includes overhaul, fix some compiler warnings | erorcun | 1 | -2/+0 |
2021-01-13 | Fix build without FIX_BUGS, divide to 0 fixes | erorcun | 2 | -5/+6 |
2021-01-12 | fix building with PED_SKIN | aap | 1 | -0/+1 |
2021-01-05 | first version of new renderer | aap | 2 | -0/+23 |
2020-12-29 | Reorder CEntity functions into their original order | Sergeanur | 1 | -20/+0 |
2020-12-27 | signed/unsigned fixes, and some other fixes | erorcun | 2 | -6/+6 |
2020-12-21 | core/FileLoader.cpp | aap | 1 | -23/+0 |
2020-12-13 | sync vis-plugins with miami | aap | 1 | -5/+14 |
2020-12-07 | ps2 hud, restore original code | Fire-Head | 1 | -0/+1 |
2020-12-05 | fix pMemoryTop | aap | 1 | -7/+7 |
2020-12-04 | typo | aap | 1 | -1/+1 |
2020-12-04 | bit more GTA_VERSION and GTA_PS2 | aap | 1 | -0/+5 |
2020-12-02 | bla | aap | 1 | -2/+1 |
2020-12-02 | rpDefaultGeometryInstance | aap | 1 | -6/+85 |
2020-12-01 | TexturePools | Sergeanur | 4 | -7/+263 |
2020-12-01 | some more GTA_VERSIONs and CGame tidy-up (not much actual memory moving yet) | aap | 2 | -1/+2 |
2020-11-28 | moved some stuff to MemoryMgr | aap | 4 | -137/+142 |
2020-11-28 | Make texture conversion work a bit faster | Sergeanur | 1 | -0/+16 |
2020-11-26 | start using CMemoryHeap | aap | 5 | -108/+207 |
2020-11-25 | memory heap starting to work | aap | 2 | -6/+22 |
2020-11-25 | implemented CMemoryHeap, not used or tested yet | aap | 2 | -0/+736 |
2020-11-23 | two unused functions | aap | 2 | -0/+43 |
2020-11-22 | finished cullzones | aap | 1 | -2/+0 |
2020-11-18 | more fixes to librw stuff | aap | 1 | -3/+3 |
2020-11-18 | changes to librw layer, GLES now runtime choice | aap | 1 | -4/+88 |
2020-11-11 | changes to RW layer so loading foreign files works | aap | 2 | -0/+79 |
2020-10-29 | few more fixes to last commit | aap | 1 | -1/+1 |
2020-10-29 | fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL, add extra defines for menu and game version text | withmorten | 1 | -2/+4 |
2020-10-29 | implemented extra model flags for backface culling and alpha test from mobile | aap | 3 | -2/+33 |
2020-10-24 | librw update | erorcun | 1 | -1/+1 |
2020-10-24 | Messages and CameraSize fix | erorcun | 1 | -2/+4 |
2020-10-18 | Fixes and style changes from miami | erorcun | 1 | -1/+10 |
2020-08-20 | small fixes | aap | 3 | -14/+7 |
2020-08-19 | txd.img bug | aap | 1 | -0/+5 |
2020-08-18 | neo pipelines | aap | 2 | -0/+11 |
2020-07-29 | rename shit | aap | 2 | -3/+3 |
2020-07-29 | Add forgotten file | Sergeanur | 1 | -0/+247 |
2020-07-29 | Dual pass rendering for RW 3.3 | Sergeanur | 2 | -4/+8 |
2020-07-29 | The real pickup reflection fix | Sergeanur | 2 | -1/+43 |
2020-07-23 | Add ps2 audio paths | Sergeanur | 1 | -3/+3 |
2020-07-22 | 64-bit on Windows | eray orçunus | 3 | -6/+6 |
2020-07-22 | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 1 | -15/+98 |
2020-07-16 | tiny cleanup | aap | 1 | -1/+1 |
2020-06-07 | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 1 | -1/+1 |
2020-06-07 | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 1 | -1/+1 |
2020-06-01 | hanim fix | aap | 1 | -2/+8 |
2020-05-16 | fixes for 64 bit build | aap | 1 | -0/+11 |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -6/+9 |
2020-05-11 | RenderPedCB from VC | aap | 1 | -5/+9 |
2020-05-11 | Linux build support | eray orçunus | 3 | -24/+25 |
2020-05-10 | some fixes and cosmetic changes | aap | 1 | -0/+8 |
2020-05-09 | Place debug menu under ifdef | Sergeanur | 1 | -0/+2 |
2020-05-05 | Make CBaseModelInfo fields protected | Sergeanur | 1 | -2/+2 |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -1/+1 |
2020-04-26 | fixes for glfw | aap | 1 | -35/+0 |
2020-04-26 | Initial GLFW support | eray orçunus | 3 | -1/+38 |
2020-04-25 | using librw GS alpha test emulation | aap | 2 | -0/+6 |
2020-04-25 | few fixes | aap | 3 | -4/+23 |
2020-04-24 | implemented debugmenu | aap | 2 | -1/+11 |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 4 | -8/+198 |
2020-04-22 | Crossplatform work continues | eray orçunus | 1 | -3/+0 |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -17/+17 |
2020-04-17 | implemented librw alphatest setting | aap | 1 | -1/+2 |
2020-04-17 | We don't need rw.cpp anymore | Sergeanur | 1 | -40/+0 |
2020-04-17 | Remove patches | Sergeanur | 9 | -945/+13 |
2020-04-17 | rem refs | Fire-Head | 6 | -35/+37 |
2020-04-16 | Some refs removed, little fixes and teleport | eray orçunus | 1 | -1/+1 |
2020-04-16 | Increase alpha entity list capacity for wide screen | Sergeanur | 1 | -2/+7 |
2020-04-16 | More refs removed | Sergeanur | 7 | -65/+69 |
2020-04-16 | first fake RW implementation working | aap | 2 | -6/+10 |
2020-04-15 | implemented most of librw wrapper | aap | 5 | -8/+33 |
2020-04-14 | RwMatFX support with linked RW libs | Sergeanur | 1 | -0/+13 |
2020-04-14 | Debug font and CProfiles | Sergeanur | 2 | -15/+39 |
2020-04-11 | Link with RW libs | Sergeanur | 14 | -0/+3752 |