Commit message (Collapse) | Author | Files | Lines | ||
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2020-12-01 | TexturePools | Sergeanur | 4 | -9/+263 | |
# Conflicts: # src/core/Game.cpp # src/rw/RwHelper.cpp | |||||
2020-12-01 | Make texture conversion work a bit faster | Sergeanur | 1 | -0/+16 | |
# Conflicts: # src/core/config.h | |||||
2020-11-23 | two unused functions | aap | 2 | -0/+43 | |
2020-11-18 | more fixes to librw stuff | aap | 1 | -3/+3 | |
2020-11-18 | changes to librw layer, GLES now runtime choice | aap | 1 | -4/+89 | |
2020-11-03 | new LCS-style renderer | aap | 2 | -1/+23 | |
2020-10-31 | Merge pull request #792 from withmorten/master | aap | 1 | -2/+4 | |
fix FINAL build, add DEBUGMENU and other simple qol defines to FINAL ... # Conflicts: # src/core/Frontend.cpp | |||||
2020-10-25 | Messages fix and update librw | erorcun | 1 | -0/+2 | |
2020-10-17 | Radar, WaterCannon, win/glfw skels | eray orçunus | 1 | -2/+10 | |
2020-10-09 | Fix sniper and water creatures bug, mark some files | eray orçunus | 1 | -0/+1 | |
2020-08-30 | CGame done, Peds, fixes | eray orçunus | 1 | -2/+4 | |
2020-08-21 | ... | aap | 1 | -1/+1 | |
2020-08-20 | CStreaming done, hopefully | aap | 1 | -0/+6 | |
2020-08-20 | small fixes | aap | 3 | -14/+7 | |
2020-08-20 | rw stuff done & other small things | aap | 7 | -50/+52 | |
2020-08-19 | txd.img bug | aap | 1 | -0/+5 | |
2020-08-19 | update librw; fix txd.img bug | aap | 1 | -0/+5 | |
2020-08-19 | neo pipelines; postfx fix | aap | 2 | -0/+11 | |
2020-08-18 | neo pipelines | aap | 2 | -0/+11 | |
2020-08-11 | implemented extended postfx | aap | 1 | -2/+9 | |
2020-07-31 | NULL -> nil | Fire-Head | 1 | -3/+3 | |
2020-07-29 | rename shit | aap | 2 | -3/+3 | |
2020-07-29 | Add forgotten file | Sergeanur | 1 | -0/+247 | |
2020-07-29 | Dual pass rendering for RW 3.3 | Sergeanur | 2 | -4/+8 | |
2020-07-29 | The real pickup reflection fix | Sergeanur | 2 | -1/+43 | |
2020-07-29 | Update RwHelper.cpp | Fire-Head | 1 | -1/+1 | |
2020-07-29 | miami shadows | Fire-Head | 2 | -0/+122 | |
2020-07-24 | 64-bit on Windows | eray orçunus | 3 | -6/+6 | |
2020-07-23 | Add ps2 audio paths | Sergeanur | 1 | -3/+3 | |
2020-07-22 | 64-bit on Windows | eray orçunus | 3 | -6/+6 | |
2020-07-22 | Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcher | Sergeanur | 1 | -15/+98 | |
2020-07-18 | Add compatibility with RW 3.4 | Sergeanur | 1 | -4/+4 | |
2020-07-16 | make game load all platform dffs | aap | 2 | -2/+71 | |
2020-07-16 | tiny cleanup | aap | 1 | -1/+1 | |
2020-07-01 | CBoat and friends | aap | 2 | -0/+9 | |
2020-06-07 | Revert "FONT_BANK renamed to FONT_STANDARD" | Fire-Head | 1 | -1/+1 | |
This reverts commit 552205dfbaea70628df56a4966d269a81a97d28e. | |||||
2020-06-07 | FONT_BANK renamed to FONT_STANDARD | Sergeanur | 1 | -1/+1 | |
2020-06-01 | hanim fix | aap | 1 | -2/+8 | |
2020-06-01 | hanim fix | aap | 1 | -2/+8 | |
2020-05-22 | VC CMenuManager struct, ctor etc. | eray orçunus | 1 | -3/+3 | |
2020-05-16 | fixes for 64 bit build | aap | 1 | -0/+11 | |
2020-05-16 | bla | aap | 1 | -1/+1 | |
2020-05-16 | minimal weather stuff + multiple bugfixes | Nikolay Korolev | 1 | -0/+2 | |
2020-05-12 | Fix linux warnings | Filip Gawin | 1 | -6/+9 | |
2020-05-11 | RenderPedCB from VC | aap | 1 | -5/+9 | |
2020-05-11 | CVisibilityPlugins | aap | 2 | -134/+158 | |
2020-05-11 | Linux build support | eray orçunus | 3 | -24/+25 | |
2020-05-11 | CRenderer | aap | 4 | -22/+47 | |
2020-05-10 | some fixes and cosmetic changes | aap | 1 | -0/+8 | |
2020-05-10 | CVehicleModelInfo | aap | 2 | -2/+18 | |
2020-05-10 | CWeaponModelInfo | aap | 2 | -0/+20 | |
2020-05-09 | Place debug menu under ifdef | Sergeanur | 1 | -0/+2 | |
2020-05-06 | implemented most of timecycle and mblur | aap | 1 | -6/+26 | |
2020-05-05 | getting the vice city map to work | aap | 1 | -5/+0 | |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 1 | -10/+0 | |
2020-05-05 | Make CBaseModelInfo fields protected | Sergeanur | 1 | -2/+2 | |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -1/+1 | |
2020-04-26 | fixes for glfw | aap | 1 | -35/+0 | |
2020-04-26 | Initial GLFW support | eray orçunus | 3 | -1/+38 | |
2020-04-25 | using librw GS alpha test emulation | aap | 2 | -0/+6 | |
2020-04-25 | few fixes | aap | 3 | -4/+23 | |
2020-04-24 | implemented debugmenu | aap | 2 | -1/+11 | |
2020-04-24 | implemented skinned peds, no cutscene hands yet | aap | 4 | -8/+198 | |
2020-04-22 | Crossplatform work continues | eray orçunus | 1 | -3/+0 | |
2020-04-20 | Try to build with mingw | Filip Gawin | 1 | -17/+17 | |
2020-04-17 | implemented librw alphatest setting | aap | 1 | -1/+2 | |
2020-04-17 | We don't need rw.cpp anymore | Sergeanur | 1 | -40/+0 | |
2020-04-17 | Remove patches | Sergeanur | 9 | -945/+13 | |
2020-04-17 | rem refs | Fire-Head | 6 | -35/+37 | |
2020-04-16 | Some refs removed, little fixes and teleport | eray orçunus | 1 | -1/+1 | |
2020-04-16 | Increase alpha entity list capacity for wide screen | Sergeanur | 1 | -2/+7 | |
2020-04-16 | More refs removed | Sergeanur | 7 | -65/+69 | |
2020-04-16 | first fake RW implementation working | aap | 2 | -6/+10 | |
2020-04-15 | implemented most of librw wrapper | aap | 5 | -8/+33 | |
2020-04-14 | RwMatFX support with linked RW libs | Sergeanur | 1 | -0/+13 | |
2020-04-14 | Debug font and CProfiles | Sergeanur | 2 | -15/+39 | |
2020-04-11 | Link with RW libs | Sergeanur | 14 | -0/+3752 | |