summaryrefslogtreecommitdiffstats
path: root/src/skel/win/win.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* merge attemptNikolay Korolev2020-12-191-0/+9
|\
| * AnimViewer fixes, commentary from miamierorcun2020-12-091-31/+22
| |
| * Merge pull request #846 from withmorten/inierorcun2020-12-011-8/+10
| |\ | | | | | | add -console cmdline arg instead of #if 0/1
| | * add -console cmdline arg instead of #if 0/1withmorten2020-11-281-8/+10
| | |
| * | GTA_VERSION define and some config.h cleanupaap2020-11-291-2/+2
| | |
| * | moved some stuff to MemoryMgraap2020-11-281-1/+1
| |/
| * memory heap starting to workaap2020-11-251-1/+10
| |
| * Fixes and style changes from miamierorcun2020-10-181-3/+15
| |
* | AnimViewer done, comment cleanuperorcun2020-12-031-30/+20
| |
* | add -console cmdline arg instead of #if 0/1withmorten2020-12-011-5/+9
| | | | | | | | | | | | # Conflicts: # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp
* | Minor thingseray orçunus2020-10-181-0/+1
| |
* | Radar, WaterCannon, win/glfw skelseray orçunus2020-10-171-16/+20
| |
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-10-111-1/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # gamefiles/TEXT/american.gxt # premake5.lua # src/audio/MusicManager.cpp # src/control/Darkel.cpp # src/control/Script.cpp # src/core/FileLoader.cpp # src/core/Frontend.cpp # src/core/Game.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/extras/frontendoption.cpp # src/extras/frontendoption.h # src/render/Hud.cpp # src/skel/glfw/glfw.cpp # src/vehicles/CarGen.cpp # src/vehicles/Vehicle.cpp # src/weapons/WeaponInfo.cpp # utils/gxt/american.txt
| * Load and write our settings in re3.ini & fixeseray orçunus2020-10-021-1/+1
| |
* | Merge branch 'miami' of https://github.com/GTAmodding/re3 into miamieray orçunus2020-09-301-1/+16
|\ \
| * | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-09-301-0/+4
| |\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/audio/AudioLogic.cpp # src/audio/AudioManager.h # src/audio/MusicManager.cpp # src/audio/sampman.h # src/audio/sampman_oal.cpp # src/control/CarCtrl.cpp # src/control/Replay.cpp # src/control/Script.cpp # src/core/Camera.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/config.h # src/core/main.cpp # src/core/re3.cpp # src/math/Matrix.cpp # src/math/Matrix.h # src/math/Vector2D.h # src/peds/Ped.cpp # src/render/Credits.cpp # src/render/Hud.cpp # src/render/Skidmarks.cpp # src/weapons/Weapon.cpp
| | * Fixes: PS2/PS2-like menu, Hud, new sliding text founderay orçunus2020-09-271-0/+4
| | |
| | * silentpatch fixesNikolay Korolev2020-09-261-1/+16
| | |
| * | some SilentPatch fixesshfil2020-09-301-1/+16
| | | | | | | | | | | | | | | | | | # Conflicts: # src/core/Camera.cpp # src/weapons/Weapon.cpp
* | | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixeseray orçunus2020-09-301-1/+5
|/ /
* | Merge branch 'master' into miamiSergeanur2020-08-191-1/+3
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # gamefiles/TEXT/american.gxt # src/control/Garages.cpp # src/control/Record.cpp # src/control/Script.cpp # src/core/Collision.cpp # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Streaming.cpp # src/core/config.h # src/core/re3.cpp # src/modelinfo/ModelInfo.cpp # src/render/Renderer.cpp # src/save/GenericGameStorage.cpp # utils/gxt/american.txt
| * Graphics menu + MSAASergeanur2020-08-161-1/+3
| |
* | Merge branch 'master' into miamiSergeanur2020-08-151-0/+17
|\| | | | | | | | | | | # Conflicts: # src/control/Darkel.cpp # src/core/main.cpp
| * Original screen grabberSergeanur2020-08-141-0/+17
| |
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-08-101-1/+8
|\| | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/render/Coronas.cpp # src/render/Timecycle.cpp # src/render/Timecycle.h
| * don't CoUninitialize for NO_MOVIESwithmorten2020-08-081-5/+4
| |
| * remove CoUninitialize calls for FIX_BUGS (fixes PIX crash) and don't check return value for CoInitializewithmorten2020-08-071-2/+10
| |
* | Fixes after mergeSergeanur2020-07-291-28/+0
| |
* | Merge branch 'master' into miamiSergeanur2020-07-291-0/+28
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/animation/RpAnimBlend.cpp # src/audio/oal/stream.cpp # src/audio/sampman.h # src/control/Pickups.cpp # src/core/Collision.cpp # src/core/Collision.h # src/core/FileLoader.cpp # src/core/FileMgr.cpp # src/core/FileMgr.h # src/core/Streaming.cpp # src/core/Streaming.h # src/core/SurfaceTable.h # src/modelinfo/VehicleModelInfo.h # src/peds/Ped.cpp # src/rw/RwHelper.cpp # src/rw/RwHelper.h # src/skel/glfw/glfw.cpp # src/skel/platform.h # src/text/Text.cpp # src/text/Text.h # src/vehicles/CarGen.cpp # src/vehicles/Heli.cpp
| * Fix/change some Windows defineeray orçunus2020-07-251-28/+28
| |
| * 64-bit on Windowseray orçunus2020-07-221-9/+38
| |
* | Fix/change some Windows defineeray orçunus2020-07-251-28/+27
| |
* | 90% fixes, 10% skel refactoringeray orçunus2020-07-241-1/+6
| |
* | 64-bit on Windowseray orçunus2020-07-241-9/+38
| |
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-07-221-2/+0
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # README.md # src/core/Frontend.cpp # src/core/Frontend.h # src/peds/Ped.cpp # src/peds/Ped.h # src/render/Renderer.cpp # src/vehicles/Plane.cpp
| * Remove hacky way of injecting PS2 matfx on RW 3.3, remove static patcherSergeanur2020-07-221-2/+0
| |
* | Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus2020-07-221-4/+20
| |
* | Merge branch 'master' into miamiSergeanur2020-07-171-0/+5
|\| | | | | | | | | # Conflicts: # src/render/Credits.cpp
| * Add fix/workaround for black screen at startupSergeanur2020-07-171-0/+5
| |
| * Remove console and fix stheray orçunus2020-07-041-1/+2
| |
| * Re-enable console for debugging frontenderay orçunus2020-07-031-2/+1
| |
* | Frontend: Stats, Briefs, gta_vc.set, slider ranges, fixeseray orçunus2020-07-061-2/+6
| |
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-06-291-17/+165
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/audio/AudioLogic.cpp # src/audio/soundlist.h # src/control/Script.cpp # src/control/ScriptCommands.h # src/core/Cam.cpp # src/core/Camera.cpp # src/core/Camera.h # src/core/Frontend.cpp # src/core/Frontend.h # src/core/Game.cpp # src/core/MenuScreens.cpp # src/core/Pad.cpp # src/core/Pad.h # src/core/config.h # src/entities/Entity.cpp # src/render/Credits.cpp # src/render/Fluff.cpp # src/render/Hud.cpp # src/render/MBlur.cpp # src/render/Timecycle.cpp # src/skel/glfw/glfw.cpp # src/skel/win/win.cpp # src/text/Text.cpp
| * update glfw.cppFire-Head2020-06-291-0/+2
| |
| * menu fixesFire-Head2020-06-291-1/+2
| |
| * Merge branch 'master' into ps2menuFire_Head2020-06-291-4/+4
| |\
| | * skeleton typosaap2020-05-231-4/+4
| | |
| * | mips overdoseFire-Head2020-06-271-20/+165
| |/
* | skeleton typosaap2020-05-231-4/+4
| |
* | Merge pull request #574 from Xinerki/miamierorcun2020-05-221-0/+10
|\ \ | | | | | | many additions
| * | focus loss improvementXinerki2020-05-211-2/+5
| | | | | | | | | | | | for u aap
| * | scuffed InitAfterFocusLoss implementationXinerki2020-05-211-0/+7
| | |
* | | VC CMenuManager struct, ctor etc.eray orçunus2020-05-221-14/+14
|/ /
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-8/+8
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * Fix Windows build and premakeeray orçunus2020-05-111-8/+8
| |
| * reverting fuckupaap2020-05-061-0/+2
| |
| * updated librwaap2020-05-061-2/+0
| |
* | most of animation system done; little stuff here and thereaap2020-05-081-0/+4
| |
* | VC vehicles just barely working nowaap2020-05-071-2/+0
|/
* Screen mode selector and persistent map target fixeray orçunus2020-05-011-29/+39
|
* implemented improved video modes for win.cppaap2020-04-291-5/+108
|
* Merge pull request #489 from Nick007J/masterNikolay Korolev2020-04-261-2/+7
|\ | | | | 1.1 patch stuff + flying controls
| * Merge remote-tracking branch 'upstream/master'Nikolay Korolev2020-04-251-0/+8
| |\
| * | more 1.1 patchNikolay Korolev2020-04-241-2/+7
| | |
* | | Initial GLFW supporteray orçunus2020-04-261-1/+4
| |/ |/|
* | implemented skinned peds, no cutscene hands yetaap2020-04-241-0/+8
|/
* Crossplatform work continueseray orçunus2020-04-221-2/+2
|
* Remove patchesSergeanur2020-04-171-60/+3
|
* rem refsFire-Head2020-04-171-16/+10
|
* Default native resolution mode and small camera fixesSergeanur2020-04-151-4/+25
|
* (PS2) TheGame/main/GameInit/SystemInit, ProcessSlowModeFire-Head2020-04-091-7/+7
|
* CShotInfo, CWanted done, Frontend fixeray orçunus2020-03-291-6/+0
|
* Limit frontend FPS to 100eray orçunus2020-03-281-1/+7
|
* Fixes for Serge's reviewFilip Gawin2020-03-221-2/+2
|
* cMusicManagerSergeanur2020-02-071-1/+1
|
* Implemented faststrcmp, faststricmp, strcasecmpSergeanur2019-10-301-0/+7
|
* Small CPad fixesSergeanur2019-10-291-6/+6
|
* Merge branch 'master' into masterFire_Head2019-10-271-34/+6
|\
| * ControllerConfig doneFire-Head2019-10-271-34/+6
| | | | | | | | Fix Cam enum
* | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur2019-10-261-2/+2
|/
* More more more audioFilip Gawin2019-08-271-1/+1
|
* AnimViewer!eray orçunus2019-08-151-11/+35
|
* fixed dinputaap2019-07-251-30/+41
|
* and of course the last commit didnt fix everythingaap2019-07-101-1/+1
|
* added wrappers around math functionsaap2019-07-101-5/+5
|
* cleaned up to be closer to original gameaap2019-07-031-27/+15
|
* Revert "Implemented frontend inputs."aap2019-07-021-8/+4
|
* Implemented frontend inputs._AG2019-07-021-4/+8
| | | | Fixed #66 and few other stuff.
* Cleanup project a bitFilip Gawin2019-06-301-94/+94
|
* misc stuff, mostly collisionaap2019-06-281-9/+2
|
* Initial commit for Frontend._AG2019-06-251-2/+4
| | | | | | Bug fixes: fix #40, fix #39, fix #38, fix #37, fix #21. Code organization and cleanup...
* first part of CFileLoaderaap2019-06-171-0/+1
|
* got rid of upper case typesaap2019-06-171-23/+23
|
* Merge branch 'master' into masterFire_Head2019-06-131-0/+7
|\
| * fixed CFileMgr somewhat; still issues when loading savesaap2019-06-131-0/+7
| |
* | CPad doneFire-Head2019-06-131-2/+2
|/
* tmpFire-Head2019-06-111-175/+133
|
* VK_LEFT fixFire-Head2019-06-051-0/+1
|
* win.cpp/skeleton.cpp doneFire-Head2019-06-051-34/+34
|
* input done, fixed cheats inputFire-Head2019-06-051-29/+864
|
* added NO_MOVIESFire-Head2019-06-031-0/+11
|
* gamestates fixed, mpeg now workingFire-Head2019-06-021-43/+147
|
* mouse fixedFire-Head2019-06-021-3/+5
|
* fixed mergeaap2019-06-021-2/+3
|
* skeleton updated, windows specific stuff addedFire-Head2019-06-021-0/+2152