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2020-08-20changed a sound enumaap2-4/+4
2020-08-20fixed sound enumaap3-12/+10
2020-08-20transmission doneaap1-42/+36
2020-08-19small stuffaap1-7/+4
2020-08-16CarCtrl finished, minor Script thingsNikolay Korolev2-2/+2
2020-07-31NULL -> nilFire-Head1-1/+1
2020-07-30new opcodes, buyable properties, minor fixeseray orçunus1-1/+1
2020-07-29miami shadowsFire-Head3-4/+9
2020-07-28CCopPed, except spike trapseray orçunus1-2/+2
2020-07-27CCollision done and fixesaap1-5/+5
2020-07-27CHeli and CRopes doneaap2-48/+109
2020-07-26heli fixesaap1-8/+11
2020-07-2490% fixes, 10% skel refactoringeray orçunus1-2/+7
2020-07-2490% fixes, 10% skel refactoringeray orçunus1-2/+8
2020-07-22Peds, Hud, CFO 1/2, fixes - including zone nameseray orçunus1-1/+1
2020-07-21made NPC heli rotors rotateaap2-0/+51
2020-07-20CPlaneTrails and CPlaneBanners doneaap1-3/+5
2020-07-20cosmetic fixesmajestic2-4/+5
2020-07-19CPlane doneaap3-91/+145
2020-07-19figured out magicaap1-2/+2
2020-07-19CPlane fixesaap1-13/+14
2020-07-17Fix wheel water splash with PC_PARTICLESergeanur1-1/+1
2020-07-13Rename LEVEL_NONE to LEVEL_GENERICSergeanur3-3/+3
2020-07-09VC fighting, Peds, many fixes including ghost bikeseray orçunus4-9/+9
2020-07-04Peds & fixeseray orçunus1-1/+1
2020-07-03Bettah car enter canceling, fix CFO crash, ped objs. renamingeray orçunus2-4/+4
2020-07-01CBoat and friendsaap6-311/+859
2020-07-01fixes to CBoataap3-39/+40
2020-06-22CWanted, anim fix, ped objs renaming, remove III beta featureseray orçunus2-9/+9
2020-06-17Ped, Weapon and fixeseray orçunus1-0/+3
2020-06-16some cutscene opcodes and heli gunseray orçunus1-1/+3
2020-06-15Peds & fixes continueseray orçunus1-3/+3
2020-06-14fixed condition in CBoat::ProcessControl and changed enummajestic3-9/+51
2020-06-14fixed boat wakeaap1-0/+2
2020-06-14some camera codeaap3-10/+10
2020-06-13ProcessTrainAnnouncements fixeray orçunus1-2/+2
2020-06-12heli AI fixNikolay Korolev1-1/+1
2020-06-09Peds, bike center of mass and reversing fixeseray orçunus4-48/+88
2020-06-08miamification of some audio structsSergeanur1-5/+2
2020-06-08cleaned up and updated animviewer; fixed animation bugaap1-1/+0
2020-06-07more accurate codeNikolay Korolev1-1/+1
2020-06-07nother bike bugaap1-1/+1
2020-06-07accidental shadowing in CBike::ProcessControlaap1-1/+1
2020-06-07more script commandsNikolay Korolev1-3/+3
2020-06-07New ped objectiveseray orçunus1-1/+1
2020-06-07making it close to originalNikolay Korolev1-2/+9
2020-06-07removed a "fix"aap1-6/+1
2020-06-07disable skidding bugfixaap1-1/+1
2020-06-07CBike doneaap5-67/+645
2020-06-06minor fixesNikolay Korolev1-1/+1
2020-06-06blaaap1-1/+1
2020-06-06more CBike functionsaap1-6/+159
2020-06-06CBike::KnockOffRideraap2-0/+206
2020-06-06fixing some uninitialized stuffNikolay Korolev3-0/+11
2020-06-06fixed linux savingNikolay Korolev1-1/+1
2020-06-05Bike riding anims, SA bike/heli cameray orçunus3-11/+11
2020-06-05a bit more CBikeaap5-24/+69
2020-06-05ProcessTrainAnnouncementsSergeanur1-1/+42
2020-06-05basic bike support in traffic, script and car gen; some heli AINikolay Korolev1-11/+19
2020-06-05more CBikeaap3-63/+157
2020-06-04minor stuffaap1-4/+3
2020-06-04more CBike and fixesaap5-48/+1129
2020-06-04fixes, mostly from miamieray orçunus2-3/+6
2020-06-04Revert "fix accident~"Sergeanur1-2/+0
This reverts commit 04de93796bf6b19e10d46cbca3db3d296dd1612f.
2020-06-03Peds, eSound and PedState enum, fixeseray orçunus3-14/+9
2020-06-03get rid of III codeaap1-14/+1
2020-06-03fix accident~aap1-0/+2
2020-06-03forgot the fucking fileaap1-0/+782
2020-06-02some CBike code; vehicle cleanupaap6-54/+65
2020-06-02some vehicle cleanupaap5-46/+20
2020-06-02few bike thingsaap1-1/+10
2020-06-02renamed a vehicle thingaap3-11/+11
2020-06-02initial CBike structaap4-11/+66
2020-06-01CTimer fixaap1-1/+1
2020-06-01gravityaap1-1/+1
2020-05-31fixed to CAutomobile and friendsaap3-59/+48
2020-05-31CAutomobile doneaap4-396/+1251
2020-05-31some more CAutomobileaap3-99/+127
2020-05-31some CAutomobileaap6-186/+431
2020-05-27blaaap1-1/+1
2020-05-27automobile fixesaap4-24/+28
2020-05-27VC WaterFire-Head2-9/+9
2020-05-27CVehicle loose endsaap2-12/+31
2020-05-27VC CParticle doneFire-Head1-2/+3
2020-05-26added some unused enumsaap1-1/+8
2020-05-26fixed crashNikolay Korolev1-2/+2
2020-05-26fix2aap1-1/+1
2020-05-26eSurfaceTypeaap2-18/+18
2020-05-26eSurfaceTypeaap2-22/+22
2020-05-25cranes fixNikolay Korolev1-3/+6
2020-05-25small fixesaap3-5/+10
2020-05-25CVehicleaap5-349/+1336
2020-05-24CVehicle fixesaap4-53/+55
2020-05-24Menu borders and weapon fixeseray orçunus2-2/+2
2020-05-23set piecesNikolay Korolev2-0/+2
2020-05-23Compatibility with VC weapon.dat + new shotgunseray orçunus1-2/+4
2020-05-23cranes fixNikolay Korolev1-1/+1
2020-05-23skeleton typosaap1-4/+0
2020-05-23skeleton typosaap1-3/+0
2020-05-22fixes for CPhysical and friendsaap1-1/+1
2020-05-22CPhysicalaap3-2/+5
2020-05-22new script commands - mostly stubsNikolay Korolev3-3/+8
2020-05-20Fixes for melees and various thingseray orçunus1-3/+3
2020-05-19CEntity and friendsaap3-0/+6
2020-05-19script revisionNikolay Korolev4-2/+23
2020-05-19Melee weapons(half-working), Ped and Hud bitseray orçunus1-0/+1
2020-05-19little cleanup of handlingmgraap3-5/+7
2020-05-19HandlingMgraap3-62/+264
2020-05-19script revisionNikolay Korolev2-0/+16
2020-05-18some less certainly fps fixesaap2-0/+16
2020-05-18some less certainly fps fixesaap2-0/+16
2020-05-18fixes for braking and cloud rotation at high fpsaap1-0/+3
2020-05-18fixes for braking and cloud rotation at high fpsaap1-0/+3
2020-05-17some debug changesNikolay Korolev1-1/+1
2020-05-17full script basic supportNikolay Korolev4-14/+32
2020-05-17Weapon fixes and thingieseray orçunus5-19/+96
2020-05-16more script stuffNikolay Korolev1-2/+2
2020-05-16new hornNikolay Korolev3-2/+16
2020-05-16minimal weather stuff + multiple bugfixesNikolay Korolev1-1/+1
2020-05-16remove some unneeded plane paths for the moment; also different exe iconaap1-0/+2
2020-05-15Weapon layer in Pedseray orçunus2-4/+9
2020-05-14fixed hanging bootaap1-1/+1
2020-05-14fixed hanging bootaap1-1/+1
2020-05-14some fixesNikolay Korolev1-0/+4
2020-05-13car control and cranes fixesNikolay Korolev1-1/+1
2020-05-12Fix linux warningsFilip Gawin6-5/+14
2020-05-12more scriptNikolay Korolev2-53/+79
2020-05-11garages + scriptNikolay Korolev2-2/+3
2020-05-11Linux build supporteray orçunus1-4/+4
2020-05-11CRendereraap1-0/+1
2020-05-11few fixesaap1-0/+7
2020-05-10vehicle model descriptions; a bit of heli codeaap7-20/+37
2020-05-10fixed few more typosbigbossbro081-5/+0
2020-05-10Fixed typos and made all assert functions optionalbigbossbro087-19/+8
2020-05-10CVehicleModelInfoaap1-13/+73
2020-05-10defined out asserts.bigbossbro087-0/+17
2020-05-10fix boatsNikolay Korolev1-4/+4
2020-05-10fix boatNikolay Korolev1-1/+1
2020-05-10more car controlNikolay Korolev3-45/+57
2020-05-10CClumpModelInfo; little fixesaap2-5/+5
2020-05-09new curves + boat fixNikolay Korolev1-1/+1
2020-05-09ccarctrl big fixNikolay Korolev2-1/+2
2020-05-08CCarCtrl::GenerateOneRandomCarNikolay Korolev2-0/+2
2020-05-07VC vehicles just barely working nowaap7-69/+89
2020-05-06IsStaticNikolay Korolev1-1/+1
2020-05-05getting the vice city map to workaap1-1/+2
2020-05-05colstore support in scriptNikolay Korolev1-1/+1
2020-05-05cleaned up MIAMI ifdefsaap3-15/+0
2020-05-05Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL"Sergeanur1-0/+26
This reverts commit 1eb817de7713ea95bbbcbd7543ffce61ced8ffec. # Conflicts: # src/core/Game.cpp
2020-05-05Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULLSergeanur1-26/+0
2020-05-05remove ifdefsNikolay Korolev2-8/+0
2020-05-05Revert "Remove Miami stuff"Sergeanur9-12/+49
This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252.
2020-05-05Remove Miami stuffSergeanur9-49/+12
2020-05-05More use of GetModelIndexSergeanur1-1/+1
2020-05-05CAutoPilot + CCarAI + fixesNikolay Korolev7-14/+48
2020-05-05implemented most of streamed collisions and big buildingsaap2-0/+4
2020-05-05SetPosition, final partSergeanur2-15/+15
2020-05-04deny coach in crusherNikolay Korolev1-1/+3
2020-05-03GTA_BRIDGE and GTA_TRAIN definesaap1-0/+26
2020-05-03implemented most of vice city path systemaap1-2/+2
2020-05-02Adding sound intensity constsSergeanur1-1/+1
2020-05-02changed saving compatibilityNikolay Korolev6-0/+191
2020-05-02SetPosition, part 2Sergeanur5-15/+15
2020-05-02SetPosition, part 1Sergeanur1-1/+1
2020-04-30Rename m_phy_flagA80 to bSkipLineColSergeanur1-2/+2
2020-04-30Adding getters and setters for type and statusSergeanur8-69/+69
2020-04-27Audio structs moved to their AudioManager.hSergeanur1-15/+0
2020-04-26Fix compilation errorSergeanur1-4/+4
2020-04-26Initial GLFW supporteray orçunus1-4/+4
2020-04-25helis done + cheatsNikolay Korolev3-8/+108
2020-04-25fixed flight control codeNikolay Korolev1-4/+4
2020-04-25undoNikolay Korolev1-1/+1
2020-04-25flying controlNikolay Korolev2-4/+127
2020-04-24disable mouse steering by defaultNikolay Korolev1-1/+1
2020-04-23removed fix that made no senseNikolay Korolev1-7/+1
2020-04-23ps2 particles, sampman oal startedFire-Head2-8/+133
2020-04-20Try to build with mingwFilip Gawin6-38/+38
2020-04-19Struct cleanup, various fixes, enable PS2 randeray orçunus3-8/+8
2020-04-18replays bug fixNikolay Korolev1-63/+76
2020-04-18Vc ped ports and Frontend fixeseray orçunus1-0/+4
2020-04-18Remove padding fieldsSergeanur4-7/+0
2020-04-17Remove patchesSergeanur13-302/+14
2020-04-17rem refsFire-Head6-50/+50
2020-04-16More refs removedSergeanur13-73/+72
2020-04-15Many fixes and cleanuperay orçunus3-16/+15
2020-04-15fixed bug and weirdness in CHeliaap1-0/+8
2020-04-14fix CTheCarGenerators::SaveAllCarGeneratorsSergeanur1-1/+1
2020-04-14CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placementSergeanur4-0/+1080
2020-04-13finished CBoataap5-62/+688
2020-04-11CPoolsNikolay Korolev1-1/+2
2020-04-11RecordNikolay Korolev1-1/+1
2020-04-10CObject completesaml1er3-4/+4
2020-04-09normalized line endings to LFaap1-14/+14
2020-04-09fixed questionable RW usage; changed radar mask to PS2 techinqueaap2-44/+20
2020-04-09Finished CExplosionSergeanur2-0/+16
2020-04-07implemented CRubbishaap1-9/+9
2020-04-03CCamera fixesaap1-4/+2
2020-04-01vehicles missing functions + fixesNikolay Korolev2-5/+186
2020-03-31Mouse free cam for peds&cars (under FREE_CAM)eray orçunus1-3/+15
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head1-2/+2
2020-03-28CCopPed done and #include cleanuperay orçunus5-0/+7
2020-03-28garages part 1Nikolay Korolev2-0/+26
2020-03-28remove include <new> from common.haap5-0/+8
2020-03-26Update Vehicle.cppblingu1-1/+1
2020-03-25added InflictDamage() declarationblingu1-0/+1
2020-03-25added wrapper for InflictDamage()blingu1-0/+1
2020-03-11CPopulation done, CCopPed and fixeseray orçunus2-4/+4
2020-03-01fixeseray orçunus1-1/+3
2020-02-22some fixeseray orçunus3-8/+8
2020-02-15bug fixesNikolay Korolev1-0/+1
2020-02-03A bug fix and VC ports for veh. enter/exiteray orçunus1-0/+4
2020-02-02fixed firetruck crashNikolay Korolev1-1/+1
2020-02-02fixed firetruck crashNikolay Korolev1-1/+1
2020-01-31Fix boat componentSergeanur1-1/+1
2020-01-24Partial CBoatSergeanur2-9/+262
2020-01-23Fixing some plane funcs declarationsSergeanur2-4/+4
2020-01-23Plane crashfix and moreSergeanur1-1/+1
2020-01-01bug fixesNikolay Korolev1-1/+1
2020-01-01some not fully tested stuffNikolay Korolev1-0/+2
2019-12-01Audio fixes for erorcun reviewFilip Gawin1-2/+2
2019-11-26CCivilianPed done & restore peds running to phoneeray orçunus1-1/+1
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-1/+1
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus1-1/+1
2019-11-05Peds & a few fixeseray orçunus1-3/+3
2019-10-27script 600-699Nikolay Korolev2-4/+4
2019-10-27ControllerConfig doneFire-Head1-2/+2
Fix Cam enum
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur1-1/+0
2019-10-26Fixes for aap review (audio8)Filip Gawin2-2/+2
2019-10-26Fixes for nitpicksFilip Gawin1-2/+2
2019-10-26More audio (to hook and test)Filip Gawin2-6/+6
2019-10-13fixed planesNikolay Korolev1-2/+2
2019-10-13Peds&fixeseray orçunus2-2/+1
2019-10-12Fixed wrong CAutomobile field typeSergeanur2-2/+2
2019-10-12Removed !this check in CVehicle::IsWrecked, added CPed::IsNotInWreckedVehicle insteadSergeanur1-1/+1
2019-10-10CCarAI + bugfixesNikolay Korolev2-9/+6
2019-10-10Single-wagon train fixSergeanur1-1/+1
2019-10-06Fixing ColPoints againSergeanur1-1/+1
2019-10-06Possible fix for wheel bugSergeanur1-7/+9
2019-10-06car AINikolay Korolev1-1/+1
2019-09-14more CCarCtrlNikolay Korolev2-2/+2
2019-09-14P.e.d.s.eray orçunus1-1/+1
2019-09-12DragCarToPointNikolay Korolev3-6/+5
2019-09-11ccarctrlNikolay Korolev1-17/+19
2019-09-07Pedseray orçunus1-9/+8
2019-09-02More CCarCtrlNikolay Korolev1-1/+1
2019-08-27CleanupFilip Gawin4-27/+27
2019-08-27More more more audioFilip Gawin6-45/+47
2019-08-27CleanupFilip Gawin10-6657/+29
2019-08-27More audio pedFilip Gawin8-22/+6650
2019-08-25more CCarCtrlNikolay Korolev1-2/+2
2019-08-17more CCarCtrlNikolay Korolev1-0/+2
2019-08-15CParticleObject done, cDMAudio doneFire-Head1-1/+1
2019-08-13More pedseray orçunus2-0/+2
2019-08-11P.e.d.s. and fixeseray orçunus1-5/+13
2019-08-11more CCarCtrlNikolay Korolev3-8/+9
2019-08-04implemented CHeliaap7-14/+1139
2019-08-02The Pedseray orçunus2-2/+2
2019-07-31implemented CPlaneaap4-24/+1030
2019-07-28CAutomobile::PreRender; whole class finishedaap5-27/+738
2019-07-27cargen + some scriptNikolay Korolev2-4/+4
2019-07-27renamed flag to R* nameaap3-9/+9
2019-07-27CAutomobile::Render; moved some math code into .cppaap2-3/+212
2019-07-26fixed CAutomobile bugaap2-6/+6
2019-07-26CAutomobile effect stuffaap4-3/+178
2019-07-26CAutomobile::FireTruckControl and HydraulicControlaap4-12/+360
2019-07-25Running script part 3Nikolay Korolev2-2/+3
2019-07-25implemented CAutomobile::TankControlaap1-4/+106
2019-07-24fixed buoyancy; implemented CAutomobile::ProcessBuoyancyaap4-17/+138
2019-07-24updateFire-Head1-6/+5
2019-07-23implemented cBuoyancyaap2-0/+240
2019-07-23bit more CAutomobileaap3-17/+188
2019-07-20couple of fixesaap2-7/+8
2019-07-20fix crashNikolay Korolev1-0/+2
2019-07-19More audio scriptFilip Gawin1-1/+1
2019-07-19more audio processFilip Gawin2-2/+12
2019-07-19ComputeDopplerEffectedFrequencyFilip Gawin1-0/+16
2019-07-19fixed dodo bugaap1-1/+3
2019-07-19implemented col line renderingaap2-8/+4
2019-07-19CAutomobile ctor, car spawner, fixesaap5-7/+168
2019-07-18CAutomobile damageaap6-23/+323
2019-07-18CAutomobile::ProcessControl doneaap4-10/+223
2019-07-18The Peds, mainly dying/injuringeray orçunus1-2/+2
There is also some reorganization
2019-07-17more CAutomobile::ProcessControlaap9-33/+584
2019-07-17dodo crash fixNikolay Korolev1-0/+1
2019-07-17renamed some variables and added files; more CAutomobile::ProcessControlaap8-43/+176
2019-07-17script fix, bomb fix, flying components fixNikolay Korolev2-1/+4
2019-07-16more fixes; started CAutomobile::ProcessControlaap5-39/+315
2019-07-14RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev2-3/+3
2019-07-14Partial RunningScript part2Nikolay Korolev1-1/+1
2019-07-11CAutomobile::ProcessControlInputsaap3-7/+135
2019-07-11WaterLevel doneFire-Head2-2/+105
2019-07-11WaterLevel doneFire-Head2-2/+105
2019-07-10and of course the last commit didnt fix everythingaap1-2/+2
2019-07-10added wrappers around math functionsaap2-13/+13
2019-07-10CVehicle::ProcessWheelaap3-48/+158
2019-07-09more CVehicleaap4-22/+233
2019-07-09yet more CAutomobileaap3-7/+124
2019-07-09more CAutomobileaap4-11/+361
2019-07-08more CAutomobileaap4-15/+384
2019-07-08little changes; one more function of CAutomobileaap2-3/+59
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap14-52/+444
2019-07-07implemented CDooraap4-17/+166
2019-07-07the great reorganizationaap18-0/+1738