Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2020-12-28 | fix neo screendroplet moving | aap | 1 | -0/+12 | |
2020-12-27 | rename unused field | aap | 1 | -1/+1 | |
2020-12-27 | handling unit conversion | aap | 1 | -5/+6 | |
2020-12-26 | fixed some bike bugs | aap | 1 | -1/+6 | |
2020-12-26 | Add optimize off to fix compiler bug CBike::ProcessControl | Sergeanur | 1 | -0/+4 | |
2020-12-25 | Fix use of strncmp | Sergeanur | 1 | -1/+1 | |
2020-12-18 | PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes | Sergeanur | 2 | -4/+4 | |
2020-12-15 | Few bug fixes in CAutomobile | Walied K. Yassen | 3 | -18/+8 | |
2020-12-15 | Few bug fixes in CAutomobile | Walied K. Yassen | 3 | -26/+20 | |
2020-12-08 | Pool fixes from master | Sergeanur | 2 | -4/+5 | |
2020-12-08 | Fix bike's fInAirXRes | Sergeanur | 1 | -1/+1 | |
2020-12-07 | uint8 enums fixed | withmorten | 2 | -5/+5 | |
2020-12-07 | uint32 enums fixed | withmorten | 1 | -1/+1 | |
2020-12-07 | uint8 enums fixed | withmorten | 1 | -4/+4 | |
2020-12-06 | pool stuff fix | Nikolay Korolev | 2 | -4/+4 | |
2020-12-06 | garages revision + some fixes | Nikolay Korolev | 2 | -1/+10 | |
2020-12-03 | more PS2 stuff; memory movement done | aap | 1 | -0/+9 | |
2020-12-01 | plane fix | aap | 1 | -1/+1 | |
2020-12-01 | skimmer shadow | majestic | 1 | -1/+2 | |
2020-11-30 | small garages revision + small template stuff | Nikolay Korolev | 1 | -3/+3 | |
2020-11-29 | GTA_VERSION define and some config.h cleanup | aap | 1 | -1/+1 | |
2020-11-26 | start using CMemoryHeap | aap | 1 | -1/+4 | |
2020-11-24 | Original enum name | Sergeanur | 8 | -23/+23 | |
2020-11-23 | Add some TODO stubs for unused code to be reversed | Sergeanur | 9 | -11/+64 | |
2020-11-20 | Reorganize CPed functions into their original cpp files | Sergeanur | 1 | -0/+137 | |
2020-11-19 | Reorganize CPed functions into their original cpp files | Sergeanur | 1 | -0/+87 | |
2020-11-12 | fixed bike collision damage | aap | 1 | -3/+3 | |
2020-11-10 | CWorld done | Nikolay Korolev | 1 | -6/+6 | |
2020-11-06 | Sfx audio logic | Filip Gawin | 1 | -2/+2 | |
2020-11-04 | fixed boats for new renderer | aap | 2 | -1/+22 | |
2020-11-02 | bike bug | aap | 1 | -1/+1 | |
2020-11-01 | the driver fix | Nikolay Korolev | 1 | -2/+2 | |
2020-11-01 | Revert | Sergeanur | 3 | -3/+3 | |
2020-11-01 | Revert | Sergeanur | 3 | -3/+3 | |
2020-11-01 | Also fix SetModelIndex in CAutomobile and CTrain ctors | Sergeanur | 2 | -2/+2 | |
2020-11-01 | Also fix SetModelIndex in CAutomobile and CTrain ctors | Sergeanur | 2 | -2/+2 | |
2020-11-01 | Fix virtual SetModelIndex call in CBoat ctor | Sergeanur | 1 | -1/+1 | |
2020-11-01 | Fix virtual SetModelIndex call in CBoat ctor | Sergeanur | 1 | -1/+1 | |
2020-10-25 | processVehicleOneShots | Roman Masanin | 1 | -1/+1 | |
2020-10-23 | ScriptSounds | Sergeanur | 1 | -0/+2 | |
2020-10-18 | Setter for bIsStatic (became virtual in SA) | Sergeanur | 4 | -7/+7 | |
2020-10-18 | Cleanup breaks CAutomobile::ProcessOpenDoor | Filip Gawin | 1 | -2/+2 | |
2020-10-17 | finished save/load | Nikolay Korolev | 1 | -1/+1 | |
2020-10-17 | saves part 1 | Nikolay Korolev | 6 | -17/+46 | |
2020-10-17 | cranes done | Nikolay Korolev | 1 | -8/+2 | |
2020-10-09 | Fix sniper and water creatures bug, mark some files | eray orçunus | 1 | -7/+9 | |
2020-10-08 | fix for wheelie cras | Roman Masanin | 1 | -2/+2 | |
2020-10-08 | Fix some sanitizer errors, improve POSIX streamer | eray orçunus | 2 | -3/+8 | |
2020-10-08 | little renamings & librw update | eray orçunus | 1 | -12/+12 | |
2020-10-07 | Pad, BulletInfo, ProjectileInfo, fixes | eray orçunus | 3 | -2/+13 | |
2020-10-05 | Fix build on clang | Filip Gawin | 1 | -1/+1 | |
2020-10-05 | fixed darkel/replay | Nikolay Korolev | 1 | -1/+1 | |
2020-10-04 | Fix some sanitizer errors, improve POSIX streamer | eray orçunus | 2 | -3/+8 | |
2020-10-04 | back to the future style wheels on flying | Roman Masanin | 1 | -0/+24 | |
2020-10-03 | now BETTER_ALLCARSDODO_CHEAT tweak original cheat to be useful. | Roman Masanin | 3 | -13/+4 | |
2020-10-02 | fixed cargen check | Nikolay Korolev | 1 | -1/+1 | |
2020-10-01 | fix ternary operator | Roman Masanin | 1 | -1/+1 | |
2020-10-01 | better flying cars, some refractoring and fixes | Roman Masanin | 3 | -26/+29 | |
2020-09-30 | Fixes, mouse AUX buttons, joystick detect menu | eray orçunus | 1 | -2/+8 | |
2020-09-30 | new implementation for car fly enhancment | Roman Masanin | 2 | -3/+14 | |
2020-09-30 | Population and many small classes done, mouse AUX buttons, Frontend, Hud, fixes | eray orçunus | 2 | -44/+41 | |
2020-09-30 | fixed cargen | Nikolay Korolev | 1 | -3/+3 | |
# Conflicts: # src/vehicles/CarGen.cpp | |||||
2020-09-30 | some SilentPatch fixes | shfil | 1 | -0/+2 | |
# Conflicts: # src/core/Camera.cpp # src/weapons/Weapon.cpp | |||||
2020-09-29 | Restore All Cars are Heli cheat | eray orçunus | 3 | -43/+56 | |
2020-09-29 | TEMPORALY remove flying cars | Roman Masanin | 1 | -5/+0 | |
2020-09-28 | fixed cargen | Nikolay Korolev | 1 | -3/+3 | |
2020-09-28 | fixed original bug, when heli go ma if cars fly cheat activated | Roman Masanin | 1 | -1/+4 | |
2020-09-26 | VC replays | Nikolay Korolev | 1 | -0/+4 | |
2020-09-26 | Improve dodo cheat to allow fly on cars | Roman Masanin | 1 | -0/+5 | |
2020-09-26 | silentpatch fixes | Nikolay Korolev | 1 | -0/+2 | |
2020-09-26 | processVehicleOneShots for heli, and heli blade fix | Roman Masanin | 1 | -1/+1 | |
2020-09-24 | CPed and CCivilianPed funcs done | eray orçunus | 1 | -0/+16 | |
2020-09-13 | vehicle audio(first part) and temp fix for openAL | Roman Masanin | 2 | -2/+2 | |
2020-08-20 | changed a sound enum | aap | 2 | -4/+4 | |
2020-08-20 | fixed sound enum | aap | 3 | -12/+10 | |
2020-08-20 | transmission done | aap | 1 | -42/+36 | |
2020-08-19 | small stuff | aap | 1 | -7/+4 | |
2020-08-16 | CarCtrl finished, minor Script things | Nikolay Korolev | 2 | -2/+2 | |
2020-07-31 | NULL -> nil | Fire-Head | 1 | -1/+1 | |
2020-07-30 | new opcodes, buyable properties, minor fixes | eray orçunus | 1 | -1/+1 | |
2020-07-29 | miami shadows | Fire-Head | 3 | -4/+9 | |
2020-07-28 | CCopPed, except spike traps | eray orçunus | 1 | -2/+2 | |
2020-07-27 | CCollision done and fixes | aap | 1 | -5/+5 | |
2020-07-27 | CHeli and CRopes done | aap | 2 | -48/+109 | |
2020-07-26 | heli fixes | aap | 1 | -8/+11 | |
2020-07-24 | 90% fixes, 10% skel refactoring | eray orçunus | 1 | -2/+7 | |
2020-07-24 | 90% fixes, 10% skel refactoring | eray orçunus | 1 | -2/+8 | |
2020-07-22 | Peds, Hud, CFO 1/2, fixes - including zone names | eray orçunus | 1 | -1/+1 | |
2020-07-21 | made NPC heli rotors rotate | aap | 2 | -0/+51 | |
2020-07-20 | CPlaneTrails and CPlaneBanners done | aap | 1 | -3/+5 | |
2020-07-20 | cosmetic fixes | majestic | 2 | -4/+5 | |
2020-07-19 | CPlane done | aap | 3 | -91/+145 | |
2020-07-19 | figured out magic | aap | 1 | -2/+2 | |
2020-07-19 | CPlane fixes | aap | 1 | -13/+14 | |
2020-07-17 | Fix wheel water splash with PC_PARTICLE | Sergeanur | 1 | -1/+1 | |
2020-07-13 | Rename LEVEL_NONE to LEVEL_GENERIC | Sergeanur | 3 | -3/+3 | |
2020-07-09 | VC fighting, Peds, many fixes including ghost bikes | eray orçunus | 4 | -9/+9 | |
2020-07-04 | Peds & fixes | eray orçunus | 1 | -1/+1 | |
2020-07-03 | Bettah car enter canceling, fix CFO crash, ped objs. renaming | eray orçunus | 2 | -4/+4 | |
2020-07-01 | CBoat and friends | aap | 6 | -311/+859 | |
2020-07-01 | fixes to CBoat | aap | 3 | -39/+40 | |
2020-06-22 | CWanted, anim fix, ped objs renaming, remove III beta features | eray orçunus | 2 | -9/+9 | |
2020-06-17 | Ped, Weapon and fixes | eray orçunus | 1 | -0/+3 | |
2020-06-16 | some cutscene opcodes and heli guns | eray orçunus | 1 | -1/+3 | |
2020-06-15 | Peds & fixes continues | eray orçunus | 1 | -3/+3 | |
2020-06-14 | fixed condition in CBoat::ProcessControl and changed enum | majestic | 3 | -9/+51 | |
2020-06-14 | fixed boat wake | aap | 1 | -0/+2 | |
2020-06-14 | some camera code | aap | 3 | -10/+10 | |
2020-06-13 | ProcessTrainAnnouncements fix | eray orçunus | 1 | -2/+2 | |
2020-06-12 | heli AI fix | Nikolay Korolev | 1 | -1/+1 | |
2020-06-09 | Peds, bike center of mass and reversing fixes | eray orçunus | 4 | -48/+88 | |
2020-06-08 | miamification of some audio structs | Sergeanur | 1 | -5/+2 | |
2020-06-08 | cleaned up and updated animviewer; fixed animation bug | aap | 1 | -1/+0 | |
2020-06-07 | more accurate code | Nikolay Korolev | 1 | -1/+1 | |
2020-06-07 | nother bike bug | aap | 1 | -1/+1 | |
2020-06-07 | accidental shadowing in CBike::ProcessControl | aap | 1 | -1/+1 | |
2020-06-07 | more script commands | Nikolay Korolev | 1 | -3/+3 | |
2020-06-07 | New ped objectives | eray orçunus | 1 | -1/+1 | |
2020-06-07 | making it close to original | Nikolay Korolev | 1 | -2/+9 | |
2020-06-07 | removed a "fix" | aap | 1 | -6/+1 | |
2020-06-07 | disable skidding bugfix | aap | 1 | -1/+1 | |
2020-06-07 | CBike done | aap | 5 | -67/+645 | |
2020-06-06 | minor fixes | Nikolay Korolev | 1 | -1/+1 | |
2020-06-06 | bla | aap | 1 | -1/+1 | |
2020-06-06 | more CBike functions | aap | 1 | -6/+159 | |
2020-06-06 | CBike::KnockOffRider | aap | 2 | -0/+206 | |
2020-06-06 | fixing some uninitialized stuff | Nikolay Korolev | 3 | -0/+11 | |
2020-06-06 | fixed linux saving | Nikolay Korolev | 1 | -1/+1 | |
2020-06-05 | Bike riding anims, SA bike/heli cam | eray orçunus | 3 | -11/+11 | |
2020-06-05 | a bit more CBike | aap | 5 | -24/+69 | |
2020-06-05 | ProcessTrainAnnouncements | Sergeanur | 1 | -1/+42 | |
2020-06-05 | basic bike support in traffic, script and car gen; some heli AI | Nikolay Korolev | 1 | -11/+19 | |
2020-06-05 | more CBike | aap | 3 | -63/+157 | |
2020-06-04 | minor stuff | aap | 1 | -4/+3 | |
2020-06-04 | more CBike and fixes | aap | 5 | -48/+1129 | |
2020-06-04 | fixes, mostly from miami | eray orçunus | 2 | -3/+6 | |
2020-06-04 | Revert "fix accident~" | Sergeanur | 1 | -2/+0 | |
This reverts commit 04de93796bf6b19e10d46cbca3db3d296dd1612f. | |||||
2020-06-03 | Peds, eSound and PedState enum, fixes | eray orçunus | 3 | -14/+9 | |
2020-06-03 | get rid of III code | aap | 1 | -14/+1 | |
2020-06-03 | fix accident~ | aap | 1 | -0/+2 | |
2020-06-03 | forgot the fucking file | aap | 1 | -0/+782 | |
2020-06-02 | some CBike code; vehicle cleanup | aap | 6 | -54/+65 | |
2020-06-02 | some vehicle cleanup | aap | 5 | -46/+20 | |
2020-06-02 | few bike things | aap | 1 | -1/+10 | |
2020-06-02 | renamed a vehicle thing | aap | 3 | -11/+11 | |
2020-06-02 | initial CBike struct | aap | 4 | -11/+66 | |
2020-06-01 | CTimer fix | aap | 1 | -1/+1 | |
2020-06-01 | gravity | aap | 1 | -1/+1 | |
2020-05-31 | fixed to CAutomobile and friends | aap | 3 | -59/+48 | |
2020-05-31 | CAutomobile done | aap | 4 | -396/+1251 | |
2020-05-31 | some more CAutomobile | aap | 3 | -99/+127 | |
2020-05-31 | some CAutomobile | aap | 6 | -186/+431 | |
2020-05-27 | bla | aap | 1 | -1/+1 | |
2020-05-27 | automobile fixes | aap | 4 | -24/+28 | |
2020-05-27 | VC Water | Fire-Head | 2 | -9/+9 | |
2020-05-27 | CVehicle loose ends | aap | 2 | -12/+31 | |
2020-05-27 | VC CParticle done | Fire-Head | 1 | -2/+3 | |
2020-05-26 | added some unused enums | aap | 1 | -1/+8 | |
2020-05-26 | fixed crash | Nikolay Korolev | 1 | -2/+2 | |
2020-05-26 | fix2 | aap | 1 | -1/+1 | |
2020-05-26 | eSurfaceType | aap | 2 | -18/+18 | |
2020-05-26 | eSurfaceType | aap | 2 | -22/+22 | |
2020-05-25 | cranes fix | Nikolay Korolev | 1 | -3/+6 | |
2020-05-25 | small fixes | aap | 3 | -5/+10 | |
2020-05-25 | CVehicle | aap | 5 | -349/+1336 | |
2020-05-24 | CVehicle fixes | aap | 4 | -53/+55 | |
2020-05-24 | Menu borders and weapon fixes | eray orçunus | 2 | -2/+2 | |
2020-05-23 | set pieces | Nikolay Korolev | 2 | -0/+2 | |
2020-05-23 | Compatibility with VC weapon.dat + new shotguns | eray orçunus | 1 | -2/+4 | |
2020-05-23 | cranes fix | Nikolay Korolev | 1 | -1/+1 | |
2020-05-23 | skeleton typos | aap | 1 | -4/+0 | |
2020-05-23 | skeleton typos | aap | 1 | -3/+0 | |
2020-05-22 | fixes for CPhysical and friends | aap | 1 | -1/+1 | |
2020-05-22 | CPhysical | aap | 3 | -2/+5 | |
2020-05-22 | new script commands - mostly stubs | Nikolay Korolev | 3 | -3/+8 | |
2020-05-20 | Fixes for melees and various things | eray orçunus | 1 | -3/+3 | |
2020-05-19 | CEntity and friends | aap | 3 | -0/+6 | |
2020-05-19 | script revision | Nikolay Korolev | 4 | -2/+23 | |
2020-05-19 | Melee weapons(half-working), Ped and Hud bits | eray orçunus | 1 | -0/+1 | |
2020-05-19 | little cleanup of handlingmgr | aap | 3 | -5/+7 | |
2020-05-19 | HandlingMgr | aap | 3 | -62/+264 | |
2020-05-19 | script revision | Nikolay Korolev | 2 | -0/+16 | |
2020-05-18 | some less certainly fps fixes | aap | 2 | -0/+16 | |
2020-05-18 | some less certainly fps fixes | aap | 2 | -0/+16 | |
2020-05-18 | fixes for braking and cloud rotation at high fps | aap | 1 | -0/+3 | |
2020-05-18 | fixes for braking and cloud rotation at high fps | aap | 1 | -0/+3 | |
2020-05-17 | some debug changes | Nikolay Korolev | 1 | -1/+1 | |
2020-05-17 | full script basic support | Nikolay Korolev | 4 | -14/+32 | |
2020-05-17 | Weapon fixes and thingies | eray orçunus | 5 | -19/+96 | |
2020-05-16 | more script stuff | Nikolay Korolev | 1 | -2/+2 | |
2020-05-16 | new horn | Nikolay Korolev | 3 | -2/+16 | |
2020-05-16 | minimal weather stuff + multiple bugfixes | Nikolay Korolev | 1 | -1/+1 | |
2020-05-16 | remove some unneeded plane paths for the moment; also different exe icon | aap | 1 | -0/+2 | |
2020-05-15 | Weapon layer in Peds | eray orçunus | 2 | -4/+9 | |
2020-05-14 | fixed hanging boot | aap | 1 | -1/+1 | |
2020-05-14 | fixed hanging boot | aap | 1 | -1/+1 | |
2020-05-14 | some fixes | Nikolay Korolev | 1 | -0/+4 | |
2020-05-13 | car control and cranes fixes | Nikolay Korolev | 1 | -1/+1 | |
2020-05-12 | Fix linux warnings | Filip Gawin | 6 | -5/+14 | |
2020-05-12 | more script | Nikolay Korolev | 2 | -53/+79 | |
2020-05-11 | garages + script | Nikolay Korolev | 2 | -2/+3 | |
2020-05-11 | Linux build support | eray orçunus | 1 | -4/+4 | |
2020-05-11 | CRenderer | aap | 1 | -0/+1 | |
2020-05-11 | few fixes | aap | 1 | -0/+7 | |
2020-05-10 | vehicle model descriptions; a bit of heli code | aap | 7 | -20/+37 | |
2020-05-10 | fixed few more typos | bigbossbro08 | 1 | -5/+0 | |
2020-05-10 | Fixed typos and made all assert functions optional | bigbossbro08 | 7 | -19/+8 | |
2020-05-10 | CVehicleModelInfo | aap | 1 | -13/+73 | |
2020-05-10 | defined out asserts. | bigbossbro08 | 7 | -0/+17 | |
2020-05-10 | fix boats | Nikolay Korolev | 1 | -4/+4 | |
2020-05-10 | fix boat | Nikolay Korolev | 1 | -1/+1 | |
2020-05-10 | more car control | Nikolay Korolev | 3 | -45/+57 | |
2020-05-10 | CClumpModelInfo; little fixes | aap | 2 | -5/+5 | |
2020-05-09 | new curves + boat fix | Nikolay Korolev | 1 | -1/+1 | |
2020-05-09 | ccarctrl big fix | Nikolay Korolev | 2 | -1/+2 | |
2020-05-08 | CCarCtrl::GenerateOneRandomCar | Nikolay Korolev | 2 | -0/+2 | |
2020-05-07 | VC vehicles just barely working now | aap | 7 | -69/+89 | |
2020-05-06 | IsStatic | Nikolay Korolev | 1 | -1/+1 | |
2020-05-05 | getting the vice city map to work | aap | 1 | -1/+2 | |
2020-05-05 | colstore support in script | Nikolay Korolev | 1 | -1/+1 | |
2020-05-05 | cleaned up MIAMI ifdefs | aap | 3 | -15/+0 | |
2020-05-05 | Revert "Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL" | Sergeanur | 1 | -0/+26 | |
This reverts commit 1eb817de7713ea95bbbcbd7543ffce61ced8ffec. # Conflicts: # src/core/Game.cpp | |||||
2020-05-05 | Remove GTA_TRAIN, GTA_BRIDGE, GTA_ZONECULL | Sergeanur | 1 | -26/+0 | |
2020-05-05 | remove ifdefs | Nikolay Korolev | 2 | -8/+0 | |
2020-05-05 | Revert "Remove Miami stuff" | Sergeanur | 9 | -12/+49 | |
This reverts commit 9960c411933f9a804eb5f6840d75ad00fd255252. | |||||
2020-05-05 | Remove Miami stuff | Sergeanur | 9 | -49/+12 | |
2020-05-05 | More use of GetModelIndex | Sergeanur | 1 | -1/+1 | |
2020-05-05 | CAutoPilot + CCarAI + fixes | Nikolay Korolev | 7 | -14/+48 | |
2020-05-05 | implemented most of streamed collisions and big buildings | aap | 2 | -0/+4 | |
2020-05-05 | SetPosition, final part | Sergeanur | 2 | -15/+15 | |
2020-05-04 | deny coach in crusher | Nikolay Korolev | 1 | -1/+3 | |
2020-05-03 | GTA_BRIDGE and GTA_TRAIN defines | aap | 1 | -0/+26 | |
2020-05-03 | implemented most of vice city path system | aap | 1 | -2/+2 | |
2020-05-02 | Adding sound intensity consts | Sergeanur | 1 | -1/+1 | |
2020-05-02 | changed saving compatibility | Nikolay Korolev | 6 | -0/+191 | |
2020-05-02 | SetPosition, part 2 | Sergeanur | 5 | -15/+15 | |
2020-05-02 | SetPosition, part 1 | Sergeanur | 1 | -1/+1 | |
2020-04-30 | Rename m_phy_flagA80 to bSkipLineCol | Sergeanur | 1 | -2/+2 | |
2020-04-30 | Adding getters and setters for type and status | Sergeanur | 8 | -69/+69 | |
2020-04-27 | Audio structs moved to their AudioManager.h | Sergeanur | 1 | -15/+0 | |
2020-04-26 | Fix compilation error | Sergeanur | 1 | -4/+4 | |
2020-04-26 | Initial GLFW support | eray orçunus | 1 | -4/+4 | |
2020-04-25 | helis done + cheats | Nikolay Korolev | 3 | -8/+108 | |
2020-04-25 | fixed flight control code | Nikolay Korolev | 1 | -4/+4 | |
2020-04-25 | undo | Nikolay Korolev | 1 | -1/+1 | |
2020-04-25 | flying control | Nikolay Korolev | 2 | -4/+127 | |
2020-04-24 | disable mouse steering by default | Nikolay Korolev | 1 | -1/+1 | |
2020-04-23 | removed fix that made no sense | Nikolay Korolev | 1 | -7/+1 | |
2020-04-23 | ps2 particles, sampman oal started | Fire-Head | 2 | -8/+133 | |
2020-04-20 | Try to build with mingw | Filip Gawin | 6 | -38/+38 | |
2020-04-19 | Struct cleanup, various fixes, enable PS2 rand | eray orçunus | 3 | -8/+8 | |
2020-04-18 | replays bug fix | Nikolay Korolev | 1 | -63/+76 | |
2020-04-18 | Vc ped ports and Frontend fixes | eray orçunus | 1 | -0/+4 | |
2020-04-18 | Remove padding fields | Sergeanur | 4 | -7/+0 | |
2020-04-17 | Remove patches | Sergeanur | 13 | -302/+14 | |
2020-04-17 | rem refs | Fire-Head | 6 | -50/+50 | |
2020-04-16 | More refs removed | Sergeanur | 13 | -73/+72 | |
2020-04-15 | Many fixes and cleanup | eray orçunus | 3 | -16/+15 | |
2020-04-15 | fixed bug and weirdness in CHeli | aap | 1 | -0/+8 | |
2020-04-14 | fix CTheCarGenerators::SaveAllCarGenerators | Sergeanur | 1 | -1/+1 | |
2020-04-14 | CarGen, Cranes, Gangs: cleanup, fixes, r* visioned placement | Sergeanur | 4 | -0/+1080 | |
2020-04-13 | finished CBoat | aap | 5 | -62/+688 | |
2020-04-11 | CPools | Nikolay Korolev | 1 | -1/+2 | |
2020-04-11 | Record | Nikolay Korolev | 1 | -1/+1 | |
2020-04-10 | CObject complete | saml1er | 3 | -4/+4 | |
2020-04-09 | normalized line endings to LF | aap | 1 | -14/+14 | |
2020-04-09 | fixed questionable RW usage; changed radar mask to PS2 techinque | aap | 2 | -44/+20 | |
2020-04-09 | Finished CExplosion | Sergeanur | 2 | -0/+16 | |
2020-04-07 | implemented CRubbish | aap | 1 | -9/+9 | |
2020-04-03 | CCamera fixes | aap | 1 | -4/+2 | |
2020-04-01 | vehicles missing functions + fixes | Nikolay Korolev | 2 | -5/+186 | |
2020-03-31 | Mouse free cam for peds&cars (under FREE_CAM) | eray orçunus | 1 | -3/+15 | |
2020-03-28 | CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names | Fire-Head | 1 | -2/+2 | |
2020-03-28 | CCopPed done and #include cleanup | eray orçunus | 5 | -0/+7 | |
2020-03-28 | garages part 1 | Nikolay Korolev | 2 | -0/+26 | |
2020-03-28 | remove include <new> from common.h | aap | 5 | -0/+8 | |
2020-03-26 | Update Vehicle.cpp | blingu | 1 | -1/+1 | |
2020-03-25 | added InflictDamage() declaration | blingu | 1 | -0/+1 | |
2020-03-25 | added wrapper for InflictDamage() | blingu | 1 | -0/+1 | |
2020-03-11 | CPopulation done, CCopPed and fixes | eray orçunus | 2 | -4/+4 | |
2020-03-01 | fixes | eray orçunus | 1 | -1/+3 | |
2020-02-22 | some fixes | eray orçunus | 3 | -8/+8 | |
2020-02-15 | bug fixes | Nikolay Korolev | 1 | -0/+1 | |
2020-02-03 | A bug fix and VC ports for veh. enter/exit | eray orçunus | 1 | -0/+4 | |
2020-02-02 | fixed firetruck crash | Nikolay Korolev | 1 | -1/+1 | |
2020-02-02 | fixed firetruck crash | Nikolay Korolev | 1 | -1/+1 | |
2020-01-31 | Fix boat component | Sergeanur | 1 | -1/+1 | |
2020-01-24 | Partial CBoat | Sergeanur | 2 | -9/+262 | |
2020-01-23 | Fixing some plane funcs declarations | Sergeanur | 2 | -4/+4 | |
2020-01-23 | Plane crashfix and more | Sergeanur | 1 | -1/+1 | |
2020-01-01 | bug fixes | Nikolay Korolev | 1 | -1/+1 | |
2020-01-01 | some not fully tested stuff | Nikolay Korolev | 1 | -0/+2 | |
2019-12-01 | Audio fixes for erorcun review | Filip Gawin | 1 | -2/+2 | |
2019-11-26 | CCivilianPed done & restore peds running to phone | eray orçunus | 1 | -1/+1 | |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -1/+1 | |
2019-11-12 | Frontend, Peds & logic and overflow fixes | eray orçunus | 1 | -1/+1 | |
2019-11-05 | Peds & a few fixes | eray orçunus | 1 | -3/+3 | |
2019-10-27 | script 600-699 | Nikolay Korolev | 2 | -4/+4 | |
2019-10-27 | ControllerConfig done | Fire-Head | 1 | -2/+2 | |
Fix Cam enum | |||||
2019-10-26 | Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicMode | Sergeanur | 1 | -1/+0 | |
2019-10-26 | Fixes for aap review (audio8) | Filip Gawin | 2 | -2/+2 | |
2019-10-26 | Fixes for nitpicks | Filip Gawin | 1 | -2/+2 | |
2019-10-26 | More audio (to hook and test) | Filip Gawin | 2 | -6/+6 | |
2019-10-13 | fixed planes | Nikolay Korolev | 1 | -2/+2 | |
2019-10-13 | Peds&fixes | eray orçunus | 2 | -2/+1 | |
2019-10-12 | Fixed wrong CAutomobile field type | Sergeanur | 2 | -2/+2 | |
2019-10-12 | Removed !this check in CVehicle::IsWrecked, added CPed::IsNotInWreckedVehicle instead | Sergeanur | 1 | -1/+1 | |
2019-10-10 | CCarAI + bugfixes | Nikolay Korolev | 2 | -9/+6 | |
2019-10-10 | Single-wagon train fix | Sergeanur | 1 | -1/+1 | |
2019-10-06 | Fixing ColPoints again | Sergeanur | 1 | -1/+1 | |
2019-10-06 | Possible fix for wheel bug | Sergeanur | 1 | -7/+9 | |
2019-10-06 | car AI | Nikolay Korolev | 1 | -1/+1 | |
2019-09-14 | more CCarCtrl | Nikolay Korolev | 2 | -2/+2 | |
2019-09-14 | P.e.d.s. | eray orçunus | 1 | -1/+1 | |
2019-09-12 | DragCarToPoint | Nikolay Korolev | 3 | -6/+5 | |
2019-09-11 | ccarctrl | Nikolay Korolev | 1 | -17/+19 | |
2019-09-07 | Peds | eray orçunus | 1 | -9/+8 | |
2019-09-02 | More CCarCtrl | Nikolay Korolev | 1 | -1/+1 | |
2019-08-27 | Cleanup | Filip Gawin | 4 | -27/+27 | |
2019-08-27 | More more more audio | Filip Gawin | 6 | -45/+47 | |
2019-08-27 | Cleanup | Filip Gawin | 10 | -6657/+29 | |
2019-08-27 | More audio ped | Filip Gawin | 8 | -22/+6650 | |
2019-08-25 | more CCarCtrl | Nikolay Korolev | 1 | -2/+2 | |
2019-08-17 | more CCarCtrl | Nikolay Korolev | 1 | -0/+2 | |
2019-08-15 | CParticleObject done, cDMAudio done | Fire-Head | 1 | -1/+1 | |
2019-08-13 | More peds | eray orçunus | 2 | -0/+2 | |
2019-08-11 | P.e.d.s. and fixes | eray orçunus | 1 | -5/+13 | |
2019-08-11 | more CCarCtrl | Nikolay Korolev | 3 | -8/+9 | |
2019-08-04 | implemented CHeli | aap | 7 | -14/+1139 | |
2019-08-02 | The Peds | eray orçunus | 2 | -2/+2 | |
2019-07-31 | implemented CPlane | aap | 4 | -24/+1030 | |
2019-07-28 | CAutomobile::PreRender; whole class finished | aap | 5 | -27/+738 | |
2019-07-27 | cargen + some script | Nikolay Korolev | 2 | -4/+4 | |
2019-07-27 | renamed flag to R* name | aap | 3 | -9/+9 | |
2019-07-27 | CAutomobile::Render; moved some math code into .cpp | aap | 2 | -3/+212 | |
2019-07-26 | fixed CAutomobile bug | aap | 2 | -6/+6 | |
2019-07-26 | CAutomobile effect stuff | aap | 4 | -3/+178 | |
2019-07-26 | CAutomobile::FireTruckControl and HydraulicControl | aap | 4 | -12/+360 | |
2019-07-25 | Running script part 3 | Nikolay Korolev | 2 | -2/+3 | |
2019-07-25 | implemented CAutomobile::TankControl | aap | 1 | -4/+106 | |
2019-07-24 | fixed buoyancy; implemented CAutomobile::ProcessBuoyancy | aap | 4 | -17/+138 | |
2019-07-24 | update | Fire-Head | 1 | -6/+5 | |
2019-07-23 | implemented cBuoyancy | aap | 2 | -0/+240 | |
2019-07-23 | bit more CAutomobile | aap | 3 | -17/+188 | |
2019-07-20 | couple of fixes | aap | 2 | -7/+8 | |
2019-07-20 | fix crash | Nikolay Korolev | 1 | -0/+2 | |
2019-07-19 | More audio script | Filip Gawin | 1 | -1/+1 | |
2019-07-19 | more audio process | Filip Gawin | 2 | -2/+12 | |
2019-07-19 | ComputeDopplerEffectedFrequency | Filip Gawin | 1 | -0/+16 | |
2019-07-19 | fixed dodo bug | aap | 1 | -1/+3 | |
2019-07-19 | implemented col line rendering | aap | 2 | -8/+4 | |
2019-07-19 | CAutomobile ctor, car spawner, fixes | aap | 5 | -7/+168 | |
2019-07-18 | CAutomobile damage | aap | 6 | -23/+323 | |
2019-07-18 | CAutomobile::ProcessControl done | aap | 4 | -10/+223 | |
2019-07-18 | The Peds, mainly dying/injuring | eray orçunus | 1 | -2/+2 | |
There is also some reorganization | |||||
2019-07-17 | more CAutomobile::ProcessControl | aap | 9 | -33/+584 | |
2019-07-17 | dodo crash fix | Nikolay Korolev | 1 | -0/+1 | |
2019-07-17 | renamed some variables and added files; more CAutomobile::ProcessControl | aap | 8 | -43/+176 | |
2019-07-17 | script fix, bomb fix, flying components fix | Nikolay Korolev | 2 | -1/+4 | |
2019-07-16 | more fixes; started CAutomobile::ProcessControl | aap | 5 | -39/+315 | |
2019-07-14 | RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes) | Nikolay Korolev | 2 | -3/+3 | |
2019-07-14 | Partial RunningScript part2 | Nikolay Korolev | 1 | -1/+1 | |
2019-07-11 | CAutomobile::ProcessControlInputs | aap | 3 | -7/+135 | |
2019-07-11 | WaterLevel done | Fire-Head | 2 | -2/+105 | |
2019-07-11 | WaterLevel done | Fire-Head | 2 | -2/+105 | |
2019-07-10 | and of course the last commit didnt fix everything | aap | 1 | -2/+2 | |
2019-07-10 | added wrappers around math functions | aap | 2 | -13/+13 | |
2019-07-10 | CVehicle::ProcessWheel | aap | 3 | -48/+158 | |
2019-07-09 | more CVehicle | aap | 4 | -22/+233 | |
2019-07-09 | yet more CAutomobile | aap | 3 | -7/+124 | |
2019-07-09 | more CAutomobile | aap | 4 | -11/+361 | |
2019-07-08 | more CAutomobile | aap | 4 | -15/+384 | |
2019-07-08 | little changes; one more function of CAutomobile | aap | 2 | -3/+59 | |
2019-07-08 | cleaned up patching of virtual functions; started CAutomobile | aap | 14 | -52/+444 | |
2019-07-07 | implemented CDoor | aap | 4 | -17/+166 | |
2019-07-07 | the great reorganization | aap | 18 | -0/+1738 | |