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fully reversed source code for gta III and gta VC
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path:
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src
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weapons
/
Weapon.cpp
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Author
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2020-12-26
Weapon flags changed from bit fields to bit mask (R* vision)
Sergeanur
1
-2
/
+2
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
1
-7
/
+7
2020-12-18
PlayerInfo functions reordered into original order, FindPlayer... functions moved to PlayerInfo, improved CVector <-> RwV3d conversion, small fixes
Sergeanur
1
-2
/
+2
2020-12-08
Fixes
Sergeanur
1
-3
/
+4
2020-12-06
garages revision + some fixes
Nikolay Korolev
1
-5
/
+5
2020-12-01
cAudioManager::ProcessPedOneShots + fixes
Sergeanur
1
-15
/
+1
2020-11-20
Reorganize CPed functions into their original cpp files
Sergeanur
1
-0
/
+15
2020-11-19
Reorganize CPed functions into their original cpp files
Sergeanur
1
-0
/
+10
2020-10-28
fix FireShotgun missing normalise
Fire-Head
1
-2
/
+10
2020-10-18
Setter for bIsStatic (became virtual in SA)
Sergeanur
1
-8
/
+8
2020-09-26
silentpatch fixes
Nikolay Korolev
1
-0
/
+3
2020-08-30
fix melee car damage
Fire-Head
1
-1
/
+1
2020-08-27
bike shooting fix + trace temp fix
Fire-Head
1
-1
/
+1
2020-08-27
weapons
Fire-Head
1
-270
/
+466
2020-08-14
Stats(except displaying), PlayerInfo, marker fix
eray orçunus
1
-9
/
+6
2020-07-01
Restored beta police system(disabled), fixes from miami, debug info for CFO crash (#639)
erorcun
1
-1
/
+1
2020-06-22
CWanted, anim fix, ped objs renaming, remove III beta features
eray orçunus
1
-4
/
+4
2020-06-20
more weapon fixes
eray orçunus
1
-10
/
+22
2020-06-20
Ducking, shooting vehicle occupants and weapon fixes
eray orçunus
1
-20
/
+108
2020-06-17
Ped, Weapon and fixes
eray orçunus
1
-90
/
+156
2020-06-16
some cutscene opcodes and heli guns
eray orçunus
1
-46
/
+148
2020-06-15
Peds & fixes continues
eray orçunus
1
-14
/
+6
2020-06-07
CBike done
aap
1
-3
/
+4
2020-06-06
Use KnockOffRider
eray orçunus
1
-1
/
+17
2020-06-03
Peds, eSound and PedState enum, fixes
eray orçunus
1
-59
/
+78
2020-06-02
some CBike code; vehicle cleanup
aap
1
-11
/
+10
2020-06-02
some vehicle cleanup
aap
1
-11
/
+10
2020-05-31
CAutomobile done
aap
1
-0
/
+12
2020-05-29
R to freeroam, idle anims, weapon and cam enum fix
eray orçunus
1
-0
/
+1
2020-05-26
eSurfaceType
aap
1
-1
/
+1
2020-05-25
CVehicle
aap
1
-2
/
+2
2020-05-24
fixed compiler errors
nrb
1
-2
/
+2
2020-05-24
all my fixes live in exes
eray orçunus
1
-23
/
+23
2020-05-23
Cleanup and one needed function
eray orçunus
1
-1
/
+1
2020-05-23
Compatibility with VC weapon.dat + new shotguns
eray orçunus
1
-49
/
+209
2020-05-19
Melee weapons(half-working), Ped and Hud bits
eray orçunus
1
-61
/
+281
2020-05-17
Weapon fixes and thingies
eray orçunus
1
-58
/
+98
2020-05-16
Weapon fixes
eray orçunus
1
-7
/
+9
2020-05-15
Weapon layer in Peds
eray orçunus
1
-42
/
+86
2020-05-13
More save/load alignment fixes
Sergeanur
1
-12
/
+17
2020-05-12
Fix linux warnings
Filip Gawin
1
-0
/
+8
2020-05-12
fix shotgun
Nikolay Korolev
1
-1
/
+1
2020-05-12
CClouds; disabled object clipping for SA cam
aap
1
-1
/
+1
2020-05-12
Remove odd calculations for bullet hit smoke
Sergeanur
1
-5
/
+21
2020-05-09
named anim assoc flags
aap
1
-1
/
+1
2020-05-09
named anim assoc flags
aap
1
-1
/
+1
2020-05-06
IsStatic
Nikolay Korolev
1
-5
/
+5
2020-05-05
colstore support in script
Nikolay Korolev
1
-5
/
+5
2020-05-02
changed saving compatibility
Nikolay Korolev
1
-1
/
+27
2020-04-30
Adding getters and setters for type and status
Sergeanur
1
-14
/
+14
2020-04-25
fixed shooting target
aap
1
-2
/
+2
2020-04-24
implemented skinned peds, no cutscene hands yet
aap
1
-2
/
+1
2020-04-20
Try to build with mingw
Filip Gawin
1
-15
/
+18
2020-04-17
Remove patches
Sergeanur
1
-36
/
+2
2020-04-16
Various fixes
eray orçunus
1
-1
/
+1
2020-04-15
fixed crash
Fire-Head
1
-1
/
+1
2020-04-15
fixed uzi/ak47/m16 trace
Fire-Head
1
-1
/
+1
2020-04-15
'fix' fix
Fire-Head
1
-16
/
+15
2020-04-15
weapon cosmetic fix
Fire-Head
1
-483
/
+484
2020-04-15
Update Weapon.cpp
Fire_Head
1
-1
/
+1
2020-04-15
CWeapon done, ps2 cheats fix
Fire-Head
1
-26
/
+2209
2020-04-15
bullet info
Nikolay Korolev
1
-0
/
+1
2020-04-01
vehicles missing functions + fixes
Nikolay Korolev
1
-0
/
+1
2020-03-28
CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* names
Fire-Head
1
-0
/
+1
2020-01-07
CPlayerPed & CMenuManager (#286)
erorcun
1
-2
/
+14
Make Frontend great again!
2019-10-19
CGame::Process() && CGame::ReloadIPLs
nmzik
1
-0
/
+1
2019-08-15
AnimViewer!
eray orçunus
1
-0
/
+1
2019-07-25
Ped & fixes, including peds dive into danger fix
eray orçunus
1
-0
/
+37
2019-07-25
implemented CAutomobile::TankControl
aap
1
-0
/
+1
2019-07-23
bit more CAutomobile
aap
1
-0
/
+2
2019-07-15
Phone, World, Ped
eray orçunus
1
-0
/
+6
2019-07-06
CPed...
eray orçunus
1
-0
/
+6
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-07-01
More CPed
eray orçunus
1
-1
/
+36
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-06-20
Big CPed update
eray orçunus
1
-0
/
+2
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
2019-05-29
implemented some of CCam and dependencies
aap
1
-0
/
+4