summaryrefslogtreecommitdiffstats
path: root/src/weapons/Weapon.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Weapon fixes and thingieseray orçunus2020-05-171-58/+98
|
* Weapon fixeseray orçunus2020-05-161-7/+9
|
* Weapon layer in Pedseray orçunus2020-05-151-42/+86
|
* Merge branch 'master' into miamiSergeanur2020-05-141-12/+17
|\ | | | | | | | | # Conflicts: # src/modelinfo/ClumpModelInfo.cpp
| * More save/load alignment fixesSergeanur2020-05-131-12/+17
| |
* | Merge branch 'master' into miamiSergeanur2020-05-121-0/+8
|\| | | | | | | | | | | | | | | | | | | | | # Conflicts: # src/control/Garages.cpp # src/core/FileLoader.cpp # src/core/Streaming.cpp # src/core/Zones.cpp # src/core/Zones.h # src/render/Renderer.cpp # src/rw/VisibilityPlugins.cpp
| * Fix linux warningsFilip Gawin2020-05-121-0/+8
| |
* | Merge remote-tracking branch 'origin/master' into miamiSergeanur2020-05-121-6/+22
|\| | | | | | | | | | | | | | | | | # Conflicts: # premake5.lua # src/core/ZoneCull.cpp # src/core/Zones.cpp # src/objects/CutsceneHead.cpp # src/render/Clouds.cpp
| * fix shotgunNikolay Korolev2020-05-121-1/+1
| |
| * Remove odd calculations for bullet hit smokeSergeanur2020-05-121-5/+21
| |
| * named anim assoc flagsaap2020-05-091-1/+1
| |
* | CClouds; disabled object clipping for SA camaap2020-05-121-1/+1
| |
* | named anim assoc flagsaap2020-05-091-1/+1
|/
* IsStaticNikolay Korolev2020-05-061-5/+5
|
* changed saving compatibilityNikolay Korolev2020-05-021-1/+27
|
* Adding getters and setters for type and statusSergeanur2020-04-301-14/+14
|
* fixed shooting targetaap2020-04-251-2/+2
|
* implemented skinned peds, no cutscene hands yetaap2020-04-241-2/+1
|
* Try to build with mingwFilip Gawin2020-04-201-15/+18
|
* Remove patchesSergeanur2020-04-171-36/+2
|
* Various fixeseray orçunus2020-04-161-1/+1
|
* fixed crashFire-Head2020-04-151-1/+1
|
* fixed uzi/ak47/m16 traceFire-Head2020-04-151-1/+1
|
* 'fix' fixFire-Head2020-04-151-16/+15
|
* weapon cosmetic fixFire-Head2020-04-151-483/+484
|
* Update Weapon.cppFire_Head2020-04-151-1/+1
|
* CWeapon done, ps2 cheats fixFire-Head2020-04-151-26/+2209
|
* vehicles missing functions + fixesNikolay Korolev2020-04-011-0/+1
|
* CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head2020-03-281-0/+1
|
* CPlayerPed & CMenuManager (#286)erorcun2020-01-071-2/+14
| | | Make Frontend great again!
* CGame::Process() && CGame::ReloadIPLsnmzik2019-10-191-0/+1
|
* AnimViewer!eray orçunus2019-08-151-0/+1
|
* Ped & fixes, including peds dive into danger fixeray orçunus2019-07-251-0/+37
|
* implemented CAutomobile::TankControlaap2019-07-251-0/+1
|
* bit more CAutomobileaap2019-07-231-0/+2
|
* Phone, World, Pederay orçunus2019-07-151-0/+6
|
* CPed...eray orçunus2019-07-061-0/+6
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* More CPederay orçunus2019-07-011-1/+36
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* Big CPed updateeray orçunus2019-06-201-0/+2
| | | | Signed-off-by: eray orçunus <erayorcunus@gmail.com>
* implemented some of CCam and dependenciesaap2019-05-291-0/+4