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2020-04-05fixed look behind bugaap1-1/+1
2020-04-05shoreside garage fixNikolay Korolev1-2/+3
2020-04-03CCamera fixesaap18-360/+3458
2020-04-02Fix CFont type uint16 -> wcharSergeanur2-31/+31
2020-04-02fixesSergeanur3-5/+10
2020-04-02Glass cosmetic fixesFire_Head1-7/+7
2020-04-01Glass doneFire-Head7-20/+763
2020-04-01AudioScriptObject finishedSergeanur2-127/+174
2020-04-01vehicles missing functions + fixesNikolay Korolev6-28/+207
2020-03-31review fixesNikolay Korolev2-117/+68
2020-03-31timebarsSergeanur8-2/+220
2020-03-31Mouse free cam for peds&cars (under FREE_CAM)eray orçunus8-19/+788
2020-03-31fixNikolay Korolev1-1/+1
2020-03-30added forgotten functionNikolay Korolev1-1/+4
2020-03-30bug fixes, reorganisationNikolay Korolev3-48/+55
2020-03-30finished garagesNikolay Korolev2-49/+550
2020-03-30Add russian lang supportSergeanur9-515/+697
2020-03-29CShotInfo, CWanted done, Frontend fixeray orçunus10-46/+329
2020-03-29fixed PS2 buildNikolay Korolev1-0/+2
2020-03-29more garagesNikolay Korolev2-118/+607
2020-03-29style & cosmetic fixesFire-Head2-9/+1
2020-03-29style & cosmetic fixesFire-Head2-32/+32
2020-03-29rotating FollowPed cam (disabled by default for now)aap4-0/+217
2020-03-29Wrappers cleanupSergeanur14-423/+5
2020-03-29Fire and PlayerSkin fixSergeanur2-39/+41
2020-03-29fixNikolay Korolev1-1/+1
2020-03-28fixesNikolay Korolev1-40/+36
2020-03-28CWeaponEffects(autoaim crosshair) done, CGame done. restored some original R* namesFire-Head30-129/+593
2020-03-28fixesNikolay Korolev2-77/+134
2020-03-28Limit frontend FPS to 100eray orçunus1-1/+7
2020-03-28audio16 fixes for reviewFilip Gawin1-9/+5
2020-03-28ProcessVehicleEngine and ProcessActiveQueuesFilip Gawin2-40/+457
2020-03-28Cleanup patching systemFilip Gawin2-54/+57
2020-03-28garage update part 2Nikolay Korolev8-122/+660
2020-03-28CCopPed done and #include cleanuperay orçunus50-66/+316
2020-03-28CCam fixaap1-1/+1
2020-03-28WaterCannon uv macrosFire-Head1-13/+13
2020-03-28WaterCannon done, resource icoFire-Head6-20/+362
2020-03-28garages part 1Nikolay Korolev13-50/+795
2020-03-28remove include <new> from common.haap23-22/+70
2020-03-28CCam fixaap1-1/+1
2020-03-28Fix Text n PagerSergeanur2-285/+285
2020-03-28Set Xinput version to 9.1.0 + vibration setSergeanur1-1/+20
2020-03-27Remove assembly from patcher.hFilip Gawin2-10/+4
2020-03-27removed windows.h for most .cppsaap12-329/+360
2020-03-27XInputSergeanur3-1/+60
2020-03-27implemented some unused PS2 camsaap5-6/+302
2020-03-27Finished CCam; various smaller thingsaap17-1267/+4399
2020-03-26Update Fire.cppblingu1-5/+5
2020-03-26Update Fire.cppblingu1-1/+1
2020-03-26Update Fire.cppblingu1-1/+1
2020-03-26CCopPed 2 and fixeseray orçunus17-185/+575
2020-03-26Update Vehicle.cppblingu1-1/+1
2020-03-25Update Fire.cppblingu1-2/+2
2020-03-25added InflictDamage() declarationblingu1-0/+1
2020-03-25added wrapper for InflictDamage()blingu1-0/+1
2020-03-25Update Fire.cppblingu1-2/+2
2020-03-25m_snTimeInMilliseconds to GetTimeInMilliseconds()blingu1-12/+12
2020-03-25Update Fire.cppblingu1-6/+6
2020-03-25renamed field_24 to m_nNextTimeToAddFlamesblingu1-1/+1
2020-03-25Update Fire.cppblingu1-8/+0
2020-03-25Update Fire.hblingu1-1/+1
2020-03-25Update Fire.hblingu1-3/+3
2020-03-25Update Fire.cppblingu1-118/+114
2020-03-24Update Fire.cppblingu1-15/+419
2020-03-24Update Fire.hblingu1-1/+1
2020-03-24Update Fire.hblingu1-16/+21
2020-03-24change default script to storyaap1-1/+1
2020-03-24fix and cleanup in AddToPopulationaap1-11/+11
2020-03-24obrstr + DebugSergeanur4-5/+221
2020-03-24added an assert to CPed::BuildPedLists, but too many peds still crash the gameaap1-7/+11
2020-03-22Fix order of math operations on integers (fires)Filip Gawin1-1/+1
2020-03-22Remove all constexprFilip Gawin4-16/+17
2020-03-22fix includeFilip Gawin1-1/+1
2020-03-22Fixes for reviewFilip Gawin1-1/+1
2020-03-22Fixes for reviewFilip Gawin5-38/+53
2020-03-22Cleanup audio code + fixes for reviewFilip Gawin4-329/+196
2020-03-22Remove unneeded double to float castsFilip Gawin6-341/+341
2020-03-22Fixes for Serge's reviewFilip Gawin19-791/+624
2020-03-22Implement ProcessGarages + small cleanupFilip Gawin7-3091/+3394
2020-03-22Implement SetupJumboEngineSoundFilip Gawin2-13/+39
2020-03-22Implement ProcessFiresFilip Gawin3-7/+79
2020-03-22Implement ProcessCraneFilip Gawin2-2/+91
2020-03-22Implement ProcessCesnaFilip Gawin2-4/+67
2020-03-22missing endlinesNikolay Korolev5-5/+5
2020-03-22console initNikolay Korolev1-0/+1
2020-03-22CGame::InitialiseNikolay Korolev35-12/+333
2020-03-22ConsoleSergeanur5-1/+125
2020-03-22fixed vehicle rendering bugaap1-0/+1
2020-03-22bullet traces fixesNikolay Korolev4-29/+21
2020-03-21bullet tracesNikolay Korolev3-11/+118
2020-03-21fixed erroneous assumptionNikolay Korolev1-4/+0
2020-03-21ProcessButtonPresses and fixeseray orçunus18-731/+1738
2020-03-21purple nines glitch fixNikolay Korolev2-3/+5
2020-03-16Finished CRadar, a bit of CExplosionSergeanur5-219/+390
2020-03-15replay bug fixes, script bug fixNikolay Korolev4-80/+213
2020-03-14Use WriteDataToBufferPointerWes Hampson1-35/+35
2020-03-13Spacing fixWes Hampson1-3/+3
2020-03-13Style fix, use CTimeStepWes Hampson1-4/+6
2020-03-13Add CTimeStepWes Hampson2-0/+15
2020-03-11CPopulation done, CCopPed and fixeseray orçunus19-150/+588
2020-03-11Style fixesWes Hampson2-2/+2
2020-03-11Bugfixes, GenericSave() works now!Wes Hampson1-15/+10
2020-03-11GenericSave complete, still needs some testingWes Hampson7-83/+122
2020-03-11Save SimpleVars, Scripts, and a few othersWes Hampson1-31/+83
2020-03-11Add Load/Save functionsWes Hampson9-21/+44
2020-03-05Begin work on GenericSaveWes Hampson3-4/+86
2020-03-04more utilsNikolay Korolev1-23/+72
2020-03-04fixed dummyobject bugNikolay Korolev1-2/+2
2020-03-04more utilsNikolay Korolev1-20/+131
2020-03-02script utilsNikolay Korolev3-28/+121
2020-03-02Fixes and cleanuperay orçunus11-92/+122
2020-03-01review fixesNikolay Korolev2-165/+169
2020-03-01save/loadNikolay Korolev2-3/+173
2020-03-01fixeseray orçunus5-10/+42
2020-02-27CPopulation 3 and fixeseray orçunus8-95/+430
2020-02-24removed debug leftoversNikolay Korolev1-3/+0
2020-02-24more stuff + intro fixNikolay Korolev3-24/+635
2020-02-24more stuffNikolay Korolev1-12/+646
2020-02-23script fixeseray orçunus1-3/+3
2020-02-23more cosmetic stuffNikolay Korolev1-0/+5
2020-02-23stuffNikolay Korolev2-4/+10
2020-02-23some changesNikolay Korolev6-309/+315
2020-02-23some cosmetic stuffNikolay Korolev2-118/+244
2020-02-22some fixeseray orçunus4-9/+9
2020-02-22Fix police radio conditionFilip Gawin1-1/+1
2020-02-22ARRAY_SIZENikolay Korolev1-2/+2
2020-02-22removed extra includeNikolay Korolev1-2/+0
2020-02-22merge + bug fixNikolay Korolev3-5/+12
2020-02-22fixesNikolay Korolev2-14/+13
2020-02-19CPopulation 2eray orçunus6-11/+367
2020-02-17CPopulation 1eray orçunus14-112/+442
2020-02-16script 1000-1154Nikolay Korolev24-35/+1225
2020-02-16review fixesNikolay Korolev2-64/+66
2020-02-15bug fixesNikolay Korolev4-15/+36
2020-02-15script 900-999Nikolay Korolev13-18/+641
2020-02-13a fixeray orçunus3-13/+13
2020-02-13CPlayerPed doneeray orçunus11-17/+369
2020-02-07Fixed random sound volumeSergeanur1-1/+1
2020-02-07cMusicManagerSergeanur10-304/+1006
2020-02-04CullZone fixSergeanur2-4/+4
2020-02-03few little thingseray orçunus1-10/+7
2020-02-03A bug fix and VC ports for veh. enter/exiteray orçunus2-12/+57
2020-02-02Some fixes and some cosmetic thingseray orçunus8-19/+13
2020-02-02Audio, use of enums and true/falseSergeanur5-550/+551
2020-02-02fixed firetruck crashNikolay Korolev1-1/+1
2020-02-02fixed firetruck crashNikolay Korolev1-1/+1
2020-02-02script 900-999 initNikolay Korolev5-2/+495
2020-02-02fixed SET_BOAT_CRUISE_SPEEDNikolay Korolev1-1/+1
2020-02-02fixed police ignore bugNikolay Korolev1-1/+1
2020-02-02fix ai bug (2)Nikolay Korolev1-2/+2
2020-02-02fixed ai bugNikolay Korolev1-1/+1
2020-02-02fixed bullion runNikolay Korolev1-2/+3
2020-02-01Replay crash fixSergeanur1-2/+6
2020-02-01Fix HAS_OBJECT_BEEN_DAMAGEDSergeanur1-1/+1
2020-02-01Removed dup hookSergeanur1-1/+0
2020-02-01Added enum to OnscreenTimer, fixed mistakes in CCarCtrl::SteerAIBoatWithPhysicsHeadingForTargetSergeanur4-12/+18
2020-02-01Fix damage bar assert crashSergeanur2-4/+5
2020-02-01Fix CTheScripts::AddToInvisibilitySwapArraySergeanur1-2/+2
2020-01-31Fix Projectile Air ResistanceSergeanur1-1/+1
2020-01-31Fix SET_BOAT_CRUISE_SPEEDSergeanur1-4/+5
2020-01-31Fix boat componentSergeanur1-1/+1
2020-01-31More fixesSergeanur3-57/+55
2020-01-31Fixing IS_AREA_OCCUPIED commandSergeanur1-1/+1
2020-01-31Fixed wrong slot indexing in FrontendSergeanur1-1/+1
2020-01-31Fix corrupt savesSergeanur1-3/+3
2020-01-31CRemoteSergeanur6-10/+74
2020-01-31RC toyz crashfixSergeanur1-1/+1
2020-01-31sizeofs n stuffSergeanur2-19/+31
2020-01-30suggested fixesSergeanur2-11/+11
2020-01-29acosSergeanur2-5/+5
2020-01-29cameraSergeanur2-6/+72
2020-01-29CPedIK finishedSergeanur3-11/+159
2020-01-29Fixed autoaiming cameraSergeanur1-1/+1
2020-01-27CDate separatedSergeanur4-107/+111
2020-01-27fix var namesSergeanur2-16/+16
2020-01-27saveSergeanur9-61/+596
2020-01-26Fix invert mouse on/offSergeanur1-1/+1
2020-01-25audio stuffSergeanur12-1450/+1395
2020-01-24Partial CBoatSergeanur3-9/+264
2020-01-23CPlayerPed continues (#294)erorcun10-88/+502
2020-01-23Fixing possible leaks in CModelInfo::ShutDownSergeanur3-2/+26
2020-01-23Fixing some plane funcs declarationsSergeanur2-4/+4
2020-01-23Plane crashfix and moreSergeanur6-12/+10
2020-01-21ConstructMloClumpsSergeanur4-6/+13
2020-01-20Refactor CCullZone::CalcDistToCullZoneSquaredSergeanur1-21/+8
2020-01-20Atan2 and SqrtSergeanur1-1/+1
2020-01-20disable cullzone writerSergeanur2-1/+2
2020-01-20CullZone.dat writer startSergeanur2-23/+272
2020-01-20MLO, XtraCompsModelInfo, MovingThing, SolidSergeanur12-23/+272
2020-01-20PowerPointsSergeanur3-1/+84
2020-01-13Two audio structs renamed to their original namesSergeanur2-10/+10
2020-01-13Fix molotovSergeanur1-1/+1
2020-01-13Fix projectile crashSergeanur1-15/+0
2020-01-12FixesSergeanur3-12/+28
2020-01-11Fixes 2eray orçunus4-17/+17
2020-01-11AccidentManagerSergeanur6-19/+97
2020-01-11moveSergeanur2-0/+0
2020-01-11ProjectileInfoSergeanur3-11/+299
2020-01-10Fixeseray orçunus5-24/+56
2020-01-07CUserDisplay, CPlaceName, CCurrentVehicleSergeanur4-184/+332
2020-01-07Finishing CDarkelSergeanur3-10/+46
2020-01-07Fixing Projectile codeSergeanur8-34/+47
2020-01-07CPlayerPed & CMenuManager (#286)erorcun13-801/+1032
2020-01-07Use CGeneral::faststricmp in CPed::ServiceTalkingSergeanur1-1/+1
2020-01-03fixesNikolay Korolev1-3/+3
2020-01-03script 800-899Nikolay Korolev24-132/+1329
2020-01-01bug fixesNikolay Korolev5-7/+13
2020-01-01fixed vehicle enter crashNikolay Korolev1-1/+1
2020-01-01bug fixNikolay Korolev1-1/+1
2020-01-01fix merge with upstreamNikolay Korolev3-8/+4
2020-01-01fix mergeNikolay Korolev1-1/+0
2020-01-01some not fully tested stuffNikolay Korolev15-42/+920
2019-12-28making particleobject compile on vs2015aap1-1/+1
2019-12-28CPlayerPed & fixeseray orçunus8-16/+363
2019-12-22CEmergencyPed doneeray orçunus4-31/+456
2019-12-16CPlayerInfo doneeray orçunus6-27/+374
2019-12-05CPhone, CPlayerInfo, CFire, CWorlderay orçunus20-136/+554
2019-12-01Fix CalculateDistanceFilip Gawin1-3/+3
2019-12-01Audio fixes for erorcun reviewFilip Gawin4-41/+41
2019-12-01Implement ProcessVehicleSirenOrAlarmFilip Gawin2-4/+49
2019-12-01Fix sound when "up" and "down" are pressed togetherFilip Gawin1-10/+6
2019-11-30fixed mouse bindingFire_Head1-56/+49
2019-11-27Shadow/blood fade and scale fixeray orçunus2-5/+5
2019-11-26CCivilianPed done & restore peds running to phoneeray orçunus11-79/+590
2019-11-20CPed completed!eray orçunus5-88/+404
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus15-341/+804
2019-11-12Frontend, Peds & logic and overflow fixeseray orçunus15-341/+804
2019-11-11fixesSergeanur1-22/+34
2019-11-11TempColModelsSergeanur1-1/+263
2019-11-11Fix max iterator value in `InitialisePoliceRadio`Filip Gawin1-1/+1
2019-11-09script stubsNikolay Korolev2-7/+520
2019-11-06Readme revision (#268)erorcun1-5/+5
2019-11-05RE cAudioManager::UpdateReflectionsFilip Gawin3-18/+89
2019-11-05Peds & a few fixeseray orçunus5-28/+387
2019-11-03Renderer fixeseray orçunus3-12/+19
2019-11-01Script fixeray orçunus1-7/+6
2019-10-30The Pedseray orçunus3-20/+505
2019-10-30Implemented faststrcmp, faststricmp, strcasecmpSergeanur19-53/+101
2019-10-30CRadar::Initialise() + fixesSergeanur2-15/+92
2019-10-30Fixed settings loading, added TopLineEmptyFileSergeanur3-4/+7
2019-10-29Small CPad fixesSergeanur5-12/+14
2019-10-29Some fixes for cAudioManager::SetupSuspectLastSeenReportSergeanur1-25/+102
2019-10-27Implement PreloadMissionAudio + small fixesFilip Gawin5-49/+132
2019-10-27Audio fixesSergeanur3-49/+55
2019-10-27Fall damage fixeray orçunus1-40/+40
2019-10-27Fixed credits not workingSergeanur2-1/+6
2019-10-27Fix cAudioManager::AddReleasingSoundsSergeanur1-36/+36
2019-10-27ProcessFrontEnd fixesFilip Gawin1-24/+36
2019-10-27const fixSergeanur1-1/+1
2019-10-27Simplify CControllerConfigManager::InitialiseControllerActionNameArraySergeanur1-112/+45
2019-10-27script 600-699Nikolay Korolev7-7/+383
2019-10-27fix Messages.cppFire_Head1-49/+49
2019-10-27fix Pad.hFire_Head1-7/+7
2019-10-27ControllerConfig doneFire-Head18-275/+2872
2019-10-27SfxEnumSergeanur2-3899/+3913
2019-10-27Audio9 (fixes)Filip Gawin2-81/+63
2019-10-27cAudioManager::TranslateEntity cleanupSergeanur3-22/+11
2019-10-26Revert m_alphaEntityList capacitySergeanur1-1/+1
2019-10-26Removed redundant check in IsPickupModel, TestModelIndices addedSergeanur2-1/+7
2019-10-26Fixed use of boolean type for in CGameLogicSergeanur1-6/+6
2019-10-26Gang attack fix & SeekCareray orçunus2-11/+178
2019-10-26fix pager buildNikolay Korolev1-1/+1
2019-10-26script 500-599Nikolay Korolev1-0/+1
2019-10-26Fix hornPatternsArraySergeanur1-1/+10
2019-10-26Fix audio bugSergeanur1-1/+1
2019-10-26A bit more enums for ChangeMusicModeSergeanur2-4/+5
2019-10-26audio.h -> audio_enums.hSergeanur3-2/+2
2019-10-26Audio stuff moved around, removed MusicManager dependencies, eMusicMode used for ChangeMusicModeSergeanur14-389/+382
2019-10-26Added timing to RwTextureGtaStreamReadSergeanur1-2/+16
2019-10-26Fixed CGameLogic::PassTime typesSergeanur1-1/+1
2019-10-26CPedIK limb movement info reversedSergeanur2-9/+10
2019-10-26VisibilityPlugins callbacks and fixesSergeanur1-12/+18
2019-10-26Fixed markers rotation speedSergeanur1-1/+1
2019-10-26Fixes for aap review (audio8)Filip Gawin11-2315/+1240
2019-10-26Audio fixes from SergFilip Gawin2-27/+41
2019-10-26Fixes for nitpicksFilip Gawin7-127/+125
2019-10-26Fix rebasingFilip Gawin1-1/+1
2019-10-26Cleanup audioFilip Gawin2-63/+44
2019-10-26Cleanup police radioFilip Gawin2-962/+717
2019-10-26More audio windowsFilip Gawin3-51/+987
2019-10-26More audio (to hook and test)Filip Gawin16-75/+574
2019-10-26More workFilip Gawin5-149/+266
2019-10-26audio7Filip Gawin8-162/+957
2019-10-25Fixing array sizes in CMessagesSergeanur1-17/+17
2019-10-25Fixes&Pedseray orçunus7-8/+368
2019-10-25Fix CPager::Process loopSergeanur1-0/+1
2019-10-21script 500-599 plus bugfixNikolay Korolev14-22/+907
2019-10-21CGame::FinalShutdownSergeanur1-2/+15
2019-10-21FixesSergeanur3-61/+55
2019-10-21Full MessagesSergeanur7-71/+950
2019-10-20Full CPagerSergeanur4-8/+225
2019-10-20Move MessagesSergeanur2-0/+0
2019-10-20CText encoding fixesSergeanur2-23/+69
2019-10-19Moved CCutsceneMgr::ms_cutsceneProcessing to privateSergeanur3-4/+3
2019-10-19typo fixnmzik1-1/+1
2019-10-19getter and enum fixnmzik1-2/+2
2019-10-19fixed adrenalineNikolay Korolev1-1/+1
2019-10-19CGame::Process() && CGame::ReloadIPLsnmzik44-3/+225
2019-10-18CPopulation::Initialise()nmzik2-0/+79
2019-10-17Fixed nasty warningsSergeanur2-3/+2
2019-10-17Fixed train sounds not workingSergeanur1-7/+4
2019-10-17Gangs save and missed sound enumsSergeanur4-47/+30
2019-10-17Changed math functionsSergeanur1-2/+2
2019-10-17Full C3dMarkersSergeanur5-17/+354
2019-10-16Some CPool and CPools funcs, restoring original logic of pool lookup loopsSergeanur13-51/+147
2019-10-16Pedseray orçunus1-5/+331
2019-10-14More PathFind fixesSergeanur1-5/+6
2019-10-14Some PathFind fixes (not all)Sergeanur2-14/+22
2019-10-13PathFind fix and some Pedseray orçunus4-8/+46
2019-10-13Fixed unsigned time check in CDarkelSergeanur1-1/+1
2019-10-13Fixed widescreen turning off during cutscenesSergeanur2-2/+17
2019-10-13quick fixNikolay Korolev1-2/+2
2019-10-13copypaste errorNikolay Korolev1-1/+1
2019-10-13fixed planesNikolay Korolev1-2/+2
2019-10-13400-499Nikolay Korolev7-13/+444
2019-10-13Peds&fixeseray orçunus4-16/+262
2019-10-12Fix uninitialized orderInCatSergeanur1-2/+2
2019-10-12fixesNikolay Korolev2-4/+5
2019-10-12Fixed floating package pickupsSergeanur1-0/+1
2019-10-12script 400-499 startNikolay Korolev6-10/+421
2019-10-12Fixed iteration typoSergeanur1-2/+2
2019-10-12Fixed wrong CAutomobile field typeSergeanur2-2/+2
2019-10-12Removed !this check in CVehicle::IsWrecked, added CPed::IsNotInWreckedVehicle insteadSergeanur3-8/+15
2019-10-12blunderNikolay Korolev1-1/+1
2019-10-12Fix typo in CCarAI::GetCarToGoToCoorsSergeanur1-1/+1
2019-10-12Logic fix in CParticleObject::UpdateAllSergeanur1-2/+2
2019-10-12Typo fixSergeanur1-1/+1
2019-10-11Fixed save game Load/Save failed assertion on Debug buildSergeanur2-1/+5
2019-10-11Full CRestartSergeanur2-9/+276
2019-10-10CCarAI + bugfixesNikolay Korolev6-41/+226
2019-10-10Single-wagon train fixSergeanur1-1/+1
2019-10-10CMoneyMessages moved to SpecialFX.cppSergeanur5-114/+111
2019-10-10CalculateBoundingSphereRadiusCBSergeanur1-15/+29
2019-10-10Fix CCarGenerator Load/SaveSergeanur2-4/+4
2019-10-09fixed stupid bugNikolay Korolev1-9/+7
2019-10-08fixed bugsNikolay Korolev1-53/+48
2019-10-08Added read/write template functions for save data, small Load/Save arguments unificationSergeanur12-191/+197
2019-10-08Full CGameLogicSergeanur19-6/+400
2019-10-08Fixed crash when aboarding trainSergeanur1-3/+2
2019-10-07Fixing typo for cursor coordsSergeanur1-1/+1
2019-10-07Aspect ratio fix for player skin menuSergeanur2-1/+13
2019-10-07CHud::Draw - removed render states, readded hud toogle with second controllerSergeanur1-8/+3
2019-10-07Corona streaks fixSergeanur1-3/+5
2019-10-07Little fixeray orçunus3-3/+7
2019-10-06Pedseray orçunus12-55/+354
2019-10-06Radio shadow fix, RAMPAGE!! message fixSergeanur2-4/+4
2019-10-06CGarages::PrintMessages drawing fixesSergeanur1-11/+11
2019-10-06Fixing ColPoints againSergeanur3-5/+5
2019-10-06CHud: timer and damage fixesSergeanur1-46/+70
2019-10-06Possible fix for wheel bugSergeanur1-7/+9
2019-10-06car AINikolay Korolev5-16/+446
2019-10-06Fixed player blip heading when looking left/right/behindSergeanur1-0/+4
2019-10-06Fixed CCamera::SetWideScreenOff dupe, removed goto in CStreaming::RetryLoadFileSergeanur4-18/+31
2019-10-05Fixed a bunch of calculation mistakes in CHudSergeanur3-132/+158
2019-10-05Fixeseray orçunus4-34/+119
2019-10-05Triangular radar blipsSergeanur5-1/+100
2019-10-05CDarkel, walkaround fixeray orçunus6-173/+227
2019-10-05Corona widescreen fixSergeanur2-3/+5
2019-10-04Fix warningsSergeanur1-4/+4
2019-10-04Fix radareray orçunus2-122/+256
2019-10-03Fixed disappearing ammo countSergeanur1-17/+13
2019-10-03Fix formatting mistakesSergeanur2-3/+2
2019-10-03Fixed some formattingSergeanur1-6/+2
2019-10-03Checks rewrittenSergeanur2-88/+96
2019-10-03Drop w'sSergeanur2-15/+15
2019-10-03CPickupsSergeanur8-85/+1174
2019-10-03No dwSergeanur1-3/+3
2019-10-03Added missed config.hSergeanur1-0/+1
2019-10-03CMoneyMessagesSergeanur2-0/+110
2019-10-03Fixes & pedseray orçunus5-39/+289
2019-10-03Fix typo in CCarCtrl::WeaveThroughPedsSectorListSergeanur1-1/+1
2019-10-01Mostly fixeray orçunus2-23/+70
2019-10-01Fix CPickupSergeanur1-2/+5
2019-10-01Moar pedseray orçunus7-95/+755
2019-09-28zero checkSergeanur1-1/+1
2019-09-28PlayerSkinSergeanur5-4/+205
2019-09-28Added CUTSCENEDIRSIZE to Config enum and CUTSCENENAMESIZE macroSergeanur3-4/+7
2019-09-28Added f for floats, removed checks for deleteSergeanur1-7/+5
2019-09-28RefactoringSergeanur2-41/+41
2019-09-28Full CCutsceneMgrSergeanur7-2/+466
2019-09-26Peds, ProcessObjective and fixeseray orçunus7-70/+1593
2019-09-20Pedseray orçunus3-34/+301
2019-09-17Peds, a fix and a tad of VCeray orçunus9-123/+827
2019-09-15CAutoPilot and CCurvesNikolay Korolev3-2/+80
2019-09-15CCarCtrlNikolay Korolev9-50/+427
2019-09-14fix debugNikolay Korolev1-4/+1
2019-09-14fix typoNikolay Korolev3-4/+4
2019-09-14more CCarCtrlNikolay Korolev8-41/+535
2019-09-14P.e.d.s.eray orçunus8-246/+665
2019-09-12fixed launch in space bugNikolay Korolev1-1/+1
2019-09-12Little cleanuperay orçunus3-24/+25
2019-09-12DragCarToPointNikolay Korolev7-23/+141
2019-09-12World and Pedseray orçunus19-15/+503
2019-09-11make ATTEMPTS_TO_FIND_NEXT_NODE a defineNikolay Korolev1-4/+6
2019-09-11ccarctrlNikolay Korolev6-27/+118
2019-09-11ccarctrlNikolay Korolev2-3/+145
2019-09-07Pedseray orçunus6-24/+485
2019-09-05Fix and cancellable car entereray orçunus3-32/+42
2019-09-03CPed::ProcessControl and some cleanuperay orçunus5-106/+1192
2019-09-02More CCarCtrlNikolay Korolev5-10/+247
2019-09-01CCarCtrl Weave stuff doneNikolay Korolev2-31/+130
2019-09-01CCarCtrl stuffNikolay Korolev3-2/+169
2019-08-27Audio fixesFilip Gawin7-608/+95
2019-08-27CleanupFilip Gawin35-1085/+1553
2019-08-27More more more audioFilip Gawin54-939/+1650
2019-08-27CleanupFilip Gawin41-7968/+1434
2019-08-27More audio pedFilip Gawin49-252/+8804
2019-08-25more CCarCtrlNikolay Korolev4-7/+197
2019-08-23Pedseray orçunus8-127/+764
2019-08-17AnimViewer messages, Particle fix, Pedseray orçunus11-15/+595
2019-08-17more CCarCtrlNikolay Korolev4-22/+138
2019-08-16Little CPed fixes & Peddebugeray orçunus5-120/+189
2019-08-15AnimViewer fixeseray orçunus2-86/+51
2019-08-15AnimViewer!eray orçunus26-20/+582
2019-08-15fixFire-Head1-7/+7
2019-08-15CParticleObject done, cDMAudio doneFire-Head17-235/+1930
2019-08-14pathetic errorsNikolay Korolev1-2/+2
2019-08-13More pedseray orçunus6-16/+456
2019-08-11Ped variables fixeray orçunus2-17/+10
2019-08-11appveyor fixNikolay Korolev1-2/+2
2019-08-11P.e.d.s. and fixeseray orçunus5-102/+627
2019-08-11more CCarCtrlNikolay Korolev21-51/+433
2019-08-10More CCarCtrlNikolay Korolev3-2/+84
2019-08-09finished CPathFindaap10-134/+1057
2019-08-08Pedseray orçunus4-9/+541
2019-08-06Minor fixesNikolay Korolev1-19/+21
2019-08-06CCarCtrl::GenerateOneRandomVehicle!Nikolay Korolev16-8/+599
2019-08-05fixed COMMAND_ADD_BLIP_FOR_COORD_OLDNikolay Korolev1-0/+1
2019-08-05CPed part 218eray orçunus3-68/+656
2019-08-04implemented CHeliaap15-52/+1187
2019-08-03fixed collisionNikolay Korolev1-1/+1
2019-08-03A fix and a function made me notice iteray orçunus2-1/+36
2019-08-03fixed heading calculationNikolay Korolev1-8/+4
2019-08-03sampman cosmetic fixFire-Head2-44/+47
2019-08-03RunningScript, part 4, plus some fixesNikolay Korolev14-28/+534
2019-08-02fixFire-Head1-18/+4
2019-08-02sampman doneFire-Head13-406/+2876
2019-08-02some CPed cleanupaap2-102/+73
2019-08-02The Pedseray orçunus10-28/+547
2019-07-31implemented CPlaneaap9-40/+1048
2019-07-29restore original shadows fadingFire-Head1-17/+3
2019-07-29Peds and fixeseray orçunus4-25/+252
2019-07-28Address fixeray orçunus1-1/+1
2019-07-28Peds, mainly audioeray orçunus3-27/+359
2019-07-28ped chat fixNikolay Korolev1-1/+1
2019-07-28fixed phonesNikolay Korolev2-2/+4
2019-07-28CAutomobile::PreRender; whole class finishedaap18-38/+764
2019-07-28fix debug messageNikolay Korolev1-1/+0
2019-07-28fixed wantedNikolay Korolev1-0/+3
2019-07-28fixed cargen loadNikolay Korolev1-2/+2
2019-07-27cargen + some scriptNikolay Korolev13-6/+667
2019-07-27fixed intro skipNikolay Korolev1-2/+2
2019-07-27renamed flag to R* nameaap3-9/+9
2019-07-27CAutomobile::Render; moved some math code into .cppaap4-123/+379
2019-07-26fixed CAutomobile bugaap2-6/+6
2019-07-26CAutomobile effect stuffaap9-40/+222
2019-07-26fixed bridgeNikolay Korolev1-1/+1
2019-07-26fixed wantedNikolay Korolev1-5/+5
2019-07-26CAutomobile::FireTruckControl and HydraulicControlaap12-20/+373
2019-07-26fight fixNikolay Korolev1-2/+2
2019-07-26fixed remoteNikolay Korolev3-3/+3
2019-07-25Ped & fixes, including peds dive into danger fixeray orçunus10-137/+876
2019-07-25Running script part 3Nikolay Korolev19-21/+758
2019-07-25implemented CAutomobile::TankControlaap6-10/+125
2019-07-25fixed dinputaap3-33/+44
2019-07-24fixed buoyancy; implemented CAutomobile::ProcessBuoyancyaap6-23/+146
2019-07-24updateFire-Head7-41/+20
2019-07-24shadows doneFire-Head20-60/+2412
2019-07-23implemented cBuoyancyaap5-2/+243
2019-07-23bit more CAutomobileaap9-18/+219
2019-07-21Try to fix rpg bugFilip Gawin1-3/+1
2019-07-21Fix setting sampleIndexFilip Gawin1-2/+2
2019-07-20CPed continues, including some fixeseray orçunus6-28/+507
2019-07-20fix door issueNikolay Korolev1-1/+1
2019-07-20added CPool<cAudioScriptObject, cAudioScriptObject>Nikolay Korolev4-1/+17
2019-07-20fixed script issuesNikolay Korolev2-9/+11
2019-07-20fixed replayNikolay Korolev2-26/+26
2019-07-20premake and appveyor updateThirteenAG1-4/+4
2019-07-20one more fixaap1-1/+1
2019-07-20couple of fixesaap9-24/+22
2019-07-20fix crashNikolay Korolev1-0/+2
2019-07-19fixes for #142Filip Gawin4-5/+5
2019-07-19fixed references leakNikolay Korolev1-1/+1
2019-07-19More audio scriptFilip Gawin3-46/+549
2019-07-19more audio processFilip Gawin6-105/+1137
2019-07-19ProcessActiveQueuesFilip Gawin4-121/+510
2019-07-19ComputeDopplerEffectedFrequencyFilip Gawin13-279/+1383
2019-07-19fixed dodo bugaap1-1/+3
2019-07-19implemented col line renderingaap14-22/+354
2019-07-19CAutomobile ctor, car spawner, fixesaap10-50/+232
2019-07-19*cough*aap1-1/+1
2019-07-19fixed eventlist bugaap1-1/+1
2019-07-18CAutomobile damageaap6-23/+323
2019-07-18CAutomobile::ProcessControl doneaap12-11/+239
2019-07-18Wanted changes in PlayerPed/PedModelInfoeray orçunus4-28/+26
2019-07-18fixed car AI bugNikolay Korolev1-0/+1
2019-07-18The Peds, mainly dying/injuringeray orçunus11-201/+852
2019-07-17more CAutomobile::ProcessControlaap17-37/+605
2019-07-17Fixed Bridgeguard31-24/+25
2019-07-17Fluffguard36-8/+917
2019-07-17dodo crash fixNikolay Korolev1-0/+1
2019-07-17renamed some variables and added files; more CAutomobile::ProcessControlaap20-45/+213
2019-07-17fix fixNikolay Korolev1-1/+1
2019-07-17script fix, bomb fix, flying components fixNikolay Korolev5-4/+8
2019-07-16more fixes; started CAutomobile::ProcessControlaap9-79/+350
2019-07-16fixed mergeaap1-2/+1
2019-07-15fixNikolay Korolev1-1/+2
2019-07-15Phone, World, Pederay orçunus16-82/+676
2019-07-15testNikolay Korolev2-5/+5
2019-07-15fixNikolay Korolev1-2/+1
2019-07-14fixed arithmeticsNikolay Korolev1-16/+64
2019-07-14fixed copsNikolay Korolev5-2/+8
2019-07-14RunningScript 2. So far with bugs (cops not caring, errors in arithmetical opcodes)Nikolay Korolev11-16/+337
2019-07-14started making frontend accurate to gameaap6-431/+411
2019-07-14Partial RunningScript part2Nikolay Korolev16-6/+584
2019-07-13fixed policeDontCareNikolay Korolev1-0/+2
2019-07-12little change to aspect ratio definesaap1-1/+4
2019-07-12more CWanted; added CEventListaap13-90/+667
2019-07-11Frontend fixes._AG3-229/+234
2019-07-11CAutomobile::ProcessControlInputsaap7-8/+154
2019-07-11fixfixfixFire-Head2-68/+0
2019-07-11waterupdFire-Head2-1/+1
2019-07-11water fixFire-Head1-28/+28
2019-07-11WaterLevel doneFire-Head8-12/+1464
2019-07-11WaterLevel doneFire-Head8-12/+1459
2019-07-10tried to fix CMenuManager::Process but still issuesaap1-56/+60
2019-07-10Fix CPhone crash, more functionseray orçunus2-4/+112
2019-07-10and of course the last commit didnt fix everythingaap19-36/+40
2019-07-10added wrappers around math functionsaap31-191/+204
2019-07-10Phone start, ped spinning and cop car fix, and some love to CPederay orçunus7-9/+191
2019-07-10fixed COMMAND_IS_PLAYER_IN_AREA_3Daap1-2/+2
2019-07-10fixed some stuff in frontend, badly broke others; disabled reversed frontend for the momentaap6-203/+323
2019-07-10CVehicle::ProcessWheelaap3-48/+158
2019-07-10More frontend inputs._AG9-92/+305
2019-07-09more CVehicleaap10-30/+278
2019-07-09fixNikolay Korolev1-0/+1
2019-07-09RunningScript: 1/12Nikolay Korolev7-4/+715
2019-07-09yet more CAutomobileaap17-23/+201
2019-07-09more CAutomobileaap17-36/+395
2019-07-08One driver owns all the cars fixeray orçunus1-0/+1
2019-07-08more CAutomobileaap18-34/+475
2019-07-08little changes; one more function of CAutomobileaap9-103/+138
2019-07-08cleaned up patching of virtual functions; started CAutomobileaap64-279/+772
2019-07-07Added script commandsNikolay Korolev2-0/+1159
2019-07-07More scriptNikolay Korolev3-7/+93
2019-07-07Darkel is bored._AG1-1/+2
2019-07-07More scriptsNikolay Korolev3-26/+114
2019-07-07implemented CDooraap6-19/+177
2019-07-07IntoTheScripts!Nikolay Korolev5-55/+466
2019-07-07Fix reverse warn and air brakesFilip Gawin2-11/+165
2019-07-07cAudioManager::InitialiseFilip Gawin6-6/+167
2019-07-07cleanup AudioManagerFilip Gawin1-7/+3
2019-07-07blah_AG2-3/+3
2019-07-07the great reorganizationaap149-22/+21
2019-07-07finished CPhysicalaap3-11/+55
2019-07-07made code use TimeStepIn(Milli)Seconds; purged unnecessary inlinesaap11-112/+114
2019-07-07Lil update._AG3-97/+115
2019-07-07General fixeseray orçunus4-27/+19
2019-07-06some work on vehiclesaap9-227/+243
2019-07-06Added CUpsideDownCarCheck and CStuckCarCheckNikolay Korolev4-8/+163
2019-07-06misc classes finishedaap13-4/+374
2019-07-06CBridgeguard36-7/+185
2019-07-06CPed...eray orçunus6-63/+540
2019-07-05finished CDamageManageraap4-102/+383
2019-07-05implemented some CVehicle functionsaap9-59/+502
2019-07-04fixed rand (thanks nick)aap3-7/+3
2019-07-04Darkel/Wanted update._AG16-24/+531
2019-07-04More AudioManagerFilip Gawin5-972/+1080
2019-07-04Little fixeseray orçunus1-3/+3
2019-07-04Even more CPederay orçunus10-57/+705
2019-07-04RandomDisplacementFilip Gawin2-0/+21
2019-07-04RequireDigitalHandleFilip Gawin4-5/+30
2019-07-04ReleaseDigitalHandleFilip Gawin4-45/+65
2019-07-04PlayerJustGotInCarFilip Gawin2-2/+12
2019-07-04CreateEntityFilip Gawin2-7/+33
2019-07-04Introduce totalAudioEntitiesFilip Gawin1-4/+8
2019-07-04SetEntityStatusFilip Gawin2-0/+10
2019-07-04PreTerminateGameSpecificShutdownFilip Gawin2-0/+35
2019-07-04DestroyEntityFilip Gawin2-0/+20
2019-07-04PostTerminateGameSpecificShutdownFilip Gawin2-2/+10
2019-07-04SetDynamicAcousticModelingStatusFilip Gawin2-3/+9
2019-07-04IsAudioInitialisedFilip Gawin2-0/+9
2019-07-04GenerateIntegerRandomNumberTableFilip Gawin2-0/+9
2019-07-04Fixed type of m_ItemToFlashNikolay Korolev2-2/+2
2019-07-04Script stuff + bug fixesNikolay Korolev16-15/+288
2019-07-03Update Frontend._AG24-194/+1444
2019-07-03fixed boat renderingaap1-9/+12
2019-07-03fixed car colour texture bugaap1-0/+1
2019-07-03cleaned up to be closer to original gameaap10-134/+172
2019-07-02Revert "Implemented frontend inputs."aap24-1488/+126
2019-07-02Fix address of IsPedHeadAbovePosFilip Gawin1-1/+1
2019-07-02Check if address is used twiceFilip Gawin2-17/+33
2019-07-02Removed macros from Pad.cpp:_AG2-35/+136
2019-07-02Implemented frontend inputs._AG25-125/+1386
2019-07-02Kangaroo cheat and bug fixeseray orçunus8-37/+70
2019-07-01CPed fixeseray orçunus3-55/+39
2019-07-01More CPederay orçunus13-62/+608
2019-06-30Completed CReplayNikolay Korolev4-1/+63
2019-06-30little cleanupaap8-35/+27
2019-06-30Changed CReplay::Display slightlyNikolay Korolev1-8/+13
2019-06-30Added camera funcs to ReplayNikolay Korolev2-11/+239
2019-06-30finished CEntityaap27-76/+665
2019-06-30Implement GetSpecialCharacterTalkSfxFilip Gawin3-9/+213
2019-06-30More replay functions, also removed pool iteration errorNikolay Korolev5-15/+112
2019-06-30Reactivated Store(Restore)StuffIn(From)Mem, fixed bugsNikolay Korolev7-38/+42
2019-06-30PlayBackThisFrameInterpolation and all it required...Nikolay Korolev58-11/+662
2019-06-30Cleanup project a bitFilip Gawin34-314/+318
2019-06-29ProcessCarUpdateNikolay Korolev6-37/+146
2019-06-29CReplay::PlaybackThisFrame + fixesNikolay Korolev3-7/+38
2019-06-29fixaap1-1/+1
2019-06-29fix hud render states; bug in coronasaap4-717/+709
2019-06-29fixNikolay Korolev1-1/+1
2019-06-29fixNikolay Korolev1-2/+0
2019-06-29Fixed mergeNikolay Korolev1-1/+0
2019-06-29more replay stuff, bug fixNikolay Korolev3-13/+63
2019-06-29RetrievePedAnimationNikolay Korolev1-0/+41
2019-06-29Implement the rest of GetXTalkSfxFilip Gawin2-265/+2238
2019-06-29Implement some GetXTalkSfx methodsFilip Gawin5-223/+612
2019-06-29fixes for AudioManager::GetPhraseFilip Gawin3-15/+267
2019-06-29AudioManager::GetPhraseFilip Gawin3-3/+3268
2019-06-29ProcessPedUpdateNikolay Korolev7-6/+73
2019-06-29fixaap1-1/+1
2019-06-29missed two lines in CCollisionaap1-0/+4
2019-06-29miscellaneous, mostly world relatedaap20-69/+244
2019-06-29Changed to actual crimes namesNikolay Korolev1-12/+12
2019-06-28forgot the actual file...aap1-0/+212
2019-06-28PS2-like MatFX from skygfxaap2-0/+4
2019-06-28island load screen, some more CTextaap4-8/+72
2019-06-28fixed CFileMgr, the craziest bug i ever hadaap4-8/+5
2019-06-28misc stuff, mostly collisionaap16-45/+388
2019-06-28Footstepseray orçunus7-23/+166
2019-06-28Little ops._AG1-2/+2
2019-06-28Some Hud.cpp fixes._AG1-38/+23
2019-06-28CHud cleanup: fixes and cosmetic treatmentaap4-216/+233
2019-06-28CStreaming DONEaap11-34/+334
2019-06-27Changed save/load in CGangNikolay Korolev2-24/+35
2019-06-27CStreaming almost doneaap10-66/+421
2019-06-27Several little mistakes in CPederay orçunus2-13/+11
2019-06-27started filling debug menuaap10-12/+187
2019-06-27Finished Hud.cpp_AG2-72/+164
2019-06-27Reverted Pad.cpp to previous state._AG1-10/+14
2019-06-27Fix 3 bugseray orçunus3-6/+6
2019-06-27fixed newlineNikolay Korolev1-1/+1
2019-06-27Added GangsNikolay Korolev2-0/+133
2019-06-27yet more CStreamingaap4-27/+234
2019-06-26Update Wanted.cpp_AG4-78/+124
2019-06-26fixed autobuildNikolay Korolev1-1/+1
2019-06-26Fixed merge errorsNikolay Korolev4-4/+4
2019-06-26blaaap1-1/+1
2019-06-26some more CStreaming + fixes by erorcunaap4-16/+61
2019-06-26CStreaming streamsaap2-112/+309
2019-06-26fixed bug in CPedaap1-3/+3
2019-06-26CPed cleanupaap1-18/+14
2019-06-26fixed PedTypeaap1-2/+2
2019-06-25Little fix #52._AG3-26/+27
2019-06-25Better organization for Frontend.cpp_AG8-668/+772
2019-06-25Fix car animations & M16 bugeray orçunus1-50/+50
2019-06-25Frontend clean upaap2-76/+185
2019-06-25Initial commit for Frontend._AG19-498/+2436
2019-06-25More replay stuffNikolay Korolev36-51/+719
2019-06-24CPed, CVehicle, mostly entering/exiting careray orçunus14-40/+789
2019-06-24replaced some ctors; made PreRender call game functionaap5-5/+11
2019-06-24fixed bug in CPlaceableaap1-40/+31
2019-06-24more CStreamingaap3-51/+747
2019-06-23more Radar codeaap4-40/+352
2019-06-23some Radar and Hud cleanup; fix in Physicalaap9-169/+181
2019-06-23CReplay::StorePedAnimationNikolay Korolev2-24/+68
2019-06-23fixed key binding, head shots, freezesaap6-22/+20
2019-06-23StorePedUpdateNikolay Korolev3-4/+71
2019-06-22Fixed little bug in Radar.cpp._AG1-3/+3
2019-06-22attempt to fix build errorNikolay Korolev2-11/+3
2019-06-22fixed tabNikolay Korolev1-3/+3
2019-06-22fixed typesNikolay Korolev1-22/+22
2019-06-22fixNikolay Korolev1-2/+2
2019-06-22tabifyNikolay Korolev5-117/+117
2019-06-22Fixed types in BulletTrace.hNikolay Korolev1-3/+3
2019-06-22Fixed types in Pickup.hNikolay Korolev1-4/+4
2019-06-22Added newlines at end of fileNikolay Korolev5-5/+5
2019-06-22First commit of replay systemNikolay Korolev13-8/+539
2019-06-22More CRadar stuff._AG5-24/+142
2019-06-22blaaap1-0/+1
2019-06-22Shotgun fix, CPed, CWeaponInfoeray orçunus5-29/+361
2019-06-21more CStreaming; fixed CFileLoaderaap4-9/+465
2019-06-21Clean up_AG2-14/+20
2019-06-21added some World definesaap1-6/+18
2019-06-20Fix throwable weaponseray orçunus1-2/+3
2019-06-20Update Radar.cpp_AG4-92/+183
2019-06-20Big CPed updateeray orçunus12-26/+636
2019-06-20Code clean up._AG5-39/+78
2019-06-20started CStreamingaap6-18/+388
2019-06-20Fix bug in templates.h, again._AG1-2/+2
2019-06-20Update Radar.cpp_AG4-16/+87
2019-06-20Update CRadar.cpp, CHud.cpp, CDraw.cpp fixed bug in templates.h._AG16-258/+766
2019-06-20typo in visibility pluginsaap1-1/+1
2019-06-20implemented cHandlingDataMgraap8-5/+457
2019-06-19implemented cHandlingDataMgraap8-5/+457
2019-06-19implemented CObjectDataaap10-23/+153
2019-06-19implemented CPedStatsaap4-11/+190
2019-06-19finished CPedTypeaap4-22/+232
2019-06-19some CPed flags named from SAaap2-11/+11
2019-06-19cleanup on CPed and CPedTypeaap6-121/+151
2019-06-18CPed merge fixeseray orçunus6-108/+96
2019-06-18CPed fixeseray orçunus4-33/+31
2019-06-18silly mistake in CFileLoaderaap1-2/+2
2019-06-18finished CFileLoader, except a crash!aap17-13/+345
2019-06-17fixed anim bugaap2-2/+2
2019-06-17forgot main.haap1-0/+14
2019-06-17first part of CFileLoaderaap41-45/+1182
2019-06-17Fixed health icon._AG1-1/+1
2019-06-17CdStream RwFreeAlign/RwMallocAlignFire-Head7-7/+613
2019-06-17CPed::Avoid and needed changeseray orçunus4-6/+162
2019-06-17Update HUD stuff, bug and format fixes._AG15-184/+278
2019-06-17fixed rebind bugFire_Head1-1/+1
2019-06-17got rid of upper case typesaap48-706/+701
2019-06-16some more cleanupaap5-56/+44
2019-06-16Delete duplicate enumeray orçunus3-183/+9
2019-06-16fix the cleanup...aap2-39/+41
2019-06-16CPed fixes and needed functions for further commitseray orçunus6-69/+330
2019-06-16some cleanupaap5-167/+167
2019-06-16Changes for the pull request._AG1-3/+3
2019-06-16Updates Draw.cpp, MusicManager.cpp._AG11-21/+561
2019-06-15More CPed functions and minor fixeseray orçunus4-11/+201
2019-06-15silly mistake in txd storeaap2-2/+7
2019-06-15New updates for Hud.cpp and more._AG28-37/+2061
2019-06-14Fix duplicate code for PedNodeeray orçunus2-19/+2
2019-06-14Some CPed functionserorcun4-4/+131
2019-06-13Fix value of CReplay modeFilip Gawin1-1/+1
2019-06-13finished some classesaap7-6/+85
2019-06-13implemented GTA stream read functionsaap6-6/+365
2019-06-13Update Pad.cppFire_Head1-4/+4
2019-06-13Update CutsceneMgr.hFire_Head1-2/+0
2019-06-13Update Replay.hFire_Head1-0/+1
2019-06-13CPad doneFire-Head27-135/+2232
2019-06-13silly mistakeaap1-1/+1
2019-06-13fixed CFileMgr somewhat; still issues when loading savesaap7-21/+22
2019-06-12implemented CutsceneObject; little fixesaap12-12/+137
2019-06-12implemented CCutsceneHead and dependenciesaap21-20/+374
2019-06-12CameraCreate cosmetic fixFire-Head1-30/+30
2019-06-12CameraCreate/CameraDestroy/CameraSize doneFire-Head3-3/+243
2019-06-12implemented CTimeCycleaap9-5/+248
2019-06-12added NodeName pluginaap3-4/+65
2019-06-12little cleanupaap5-50/+60
2019-06-12fixed debugmenuaap2-8/+18
2019-06-12Add NUMONSCREENTIMERENTRIES in config.hFilip Gawin3-18/+19
2019-06-12animation fixesaap1-1/+2
2019-06-12RE more stuff from COnscreenTimerFilip Gawin8-11/+232
2019-06-11Add GetTranslatedName to CZoneFilip Gawin2-2/+12
2019-06-11tmpFire-Head3-175/+175
2019-06-11added animation system (with skin support for now)aap22-2/+3073
2019-06-05VK_LEFT fixFire-Head1-0/+1
2019-06-05win.cpp/skeleton.cpp doneFire-Head1-34/+34
2019-06-05input done, fixed cheats inputFire-Head5-31/+866
2019-06-03added CDirectoryaap2-0/+87
2019-06-03added NO_MOVIESFire-Head5-31/+45
2019-06-02gamestates fixed, mpeg now workingFire-Head3-46/+231
2019-06-02added CPhysical flags from Nickaap2-8/+8
2019-06-02added some small bits and stubsaap22-10/+242
2019-06-02mouse fixedFire-Head1-3/+5
2019-06-02fixed mergeaap2-3/+4
2019-06-02skeleton updated, windows specific stuff addedFire-Head23-452/+2845
2019-06-01implemented splashes; fixed zonesaap14-91/+241
2019-06-01added CPointLightsaap5-3/+366
2019-06-01more RW lightsaap3-2/+174
2019-06-01added CCoronasaap11-4/+782
2019-05-31rw skeletonFire-Head18-333/+2422
2019-05-31more high level functionsaap28-24/+415
2019-05-31CCredits name cleanupaap2-391/+391
2019-05-31added CCreditsaap4-0/+529
2019-05-30fixed CParticle crash && RandTableFire-Head6-11/+24
2019-05-30added CTextaap6-1/+260
2019-05-30implemented some higher level functions; added lots of stubs; switched top and bottom in CRectaap65-157/+779
2019-05-30fixed ped statesaap1-3/+6
2019-05-30added CMBluraap9-7/+301
2019-05-30added CAntennasaap4-0/+167
2019-05-30clean upaap17-301/+109
2019-05-29fix2Fire-Head1-2/+2
2019-05-29fixFire-Head2-3/+3
2019-05-29Updates, CTimer startedFire-Head16-35/+336
2019-05-29implemented some of CCam and dependenciesaap12-42/+1365
2019-05-29Particle, ParticleMgr doneFire-Head14-121/+2847
2019-05-28more CVehicleModelInfoaap4-2/+237
2019-05-28implemented bits of CWorldaap15-44/+915
2019-05-24implemented CFileMgr (barf)aap4-1/+330
2019-05-22added CFontaap6-19/+656
2019-05-21finished CSprite(2d)aap5-192/+730
2019-05-19CPhysical almost doneaap12-60/+804
2019-05-18more work on CPhysicalaap8-99/+397
2019-05-17fixed pathfindaap1-14/+17
2019-05-17reversed CPhysical::ProcessShiftSectorListaap10-7/+235
2019-05-15renames and a fixaap3-98/+97