summaryrefslogtreecommitdiffstats
path: root/src/control/Script.h
blob: f7aaa46c658f7cdada210ee60de4f00ee94a0aad (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
#pragma once
#include "common.h"
#include "PedType.h"
#include "Text.h"
#include "Sprite2d.h"

class CEntity;
class CBuilding;
class CPhysical;
class CVehicle;
class CPed;
class CObject;
class CPlayerInfo;

class CRunningScript;

#define KEY_LENGTH_IN_SCRIPT 8

struct intro_script_rectangle 
{
	bool m_bIsUsed;
	bool m_bBeforeFade;
	int16 m_nTextureId;
	CRect m_sRect;
	CRGBA m_sColor;
	
	intro_script_rectangle() { }
	~intro_script_rectangle() { }
};

VALIDATE_SIZE(intro_script_rectangle, 0x18);

enum {
	SCRIPT_TEXT_MAX_LENGTH = 500
};

struct intro_text_line 
{
	float m_fScaleX;
	float m_fScaleY;
	CRGBA m_sColor;
	bool m_bJustify;
	bool m_bCentered;
	bool m_bBackground;
	bool m_bBackgroundOnly;
	float m_fWrapX;
	float m_fCenterSize;
	CRGBA m_sBackgroundColor;
	bool m_bTextProportional;
	bool m_bTextBeforeFade;
	bool m_bRightJustify;
	int32 m_nFont;
	float m_fAtX;
	float m_fAtY;
	wchar m_Text[SCRIPT_TEXT_MAX_LENGTH];

	intro_text_line() { }
	~intro_text_line() { }
	
	void Reset()
	{
		m_fScaleX = 0.48f;
		m_fScaleY = 1.12f;
		m_sColor = CRGBA(225, 225, 225, 255);
		m_bJustify = false;
		m_bRightJustify = false;
		m_bCentered = false;
		m_bBackground = false;
		m_bBackgroundOnly = false;
		m_fWrapX = 182.0f; /* TODO: scaling as bugfix */
		m_fCenterSize = 640.0f; /* --||-- */
		m_sBackgroundColor = CRGBA(128, 128, 128, 128);
		m_bTextProportional = true;
		m_bTextBeforeFade = false;
		m_nFont = 2; /* enum? */
		m_fAtX = 0.0f;
		m_fAtY = 0.0f;
		memset(&m_Text, 0, sizeof(m_Text));
	}
};

VALIDATE_SIZE(intro_text_line, 0x414);

struct script_sphere_struct
{
	bool m_bInUse;
	uint16 m_Index;
	uint32 m_Id;
	CVector m_vecCenter;
	float m_fRadius;
	
	script_sphere_struct() { }
};

struct CStoredLine
{
	CVector vecInf;
	CVector vecSup;
	uint32 color1;
	uint32 color2;
};

enum {
	CLEANUP_UNUSED = 0,
	CLEANUP_CAR,
	CLEANUP_CHAR,
	CLEANUP_OBJECT
};

struct CMissionCleanupEntity
{
	uint8 type;
	int32 id;
};

enum {
	MAX_CLEANUP = 50,
	MAX_UPSIDEDOWN_CAR_CHECKS = 6,
	MAX_STUCK_CAR_CHECKS = 6
};

class CMissionCleanup
{
	CMissionCleanupEntity m_sEntities[MAX_CLEANUP];
	uint8 m_nCount;

public:
	CMissionCleanup();

	void Init();
	CMissionCleanupEntity* FindFree();
	void AddEntityToList(int32, uint8);
	void RemoveEntityFromList(int32, uint8);
	void Process();
	void CheckIfCollisionHasLoadedForMissionObject();
	CPhysical* DoesThisEntityWaitForCollision(int i);
};

struct CUpsideDownCarCheckEntry
{
	int32 m_nVehicleIndex;
	uint32 m_nUpsideDownTimer;
};

class CUpsideDownCarCheck
{
	CUpsideDownCarCheckEntry m_sCars[MAX_UPSIDEDOWN_CAR_CHECKS];

public:
	void Init();
	bool IsCarUpsideDown(int32);
	void UpdateTimers();
	bool AreAnyCarsUpsideDown();
	void AddCarToCheck(int32);
	void RemoveCarFromCheck(int32);
	bool HasCarBeenUpsideDownForAWhile(int32);
};

struct stuck_car_data
{
	int32 m_nVehicleIndex;
	CVector m_vecPos;
	int32 m_nLastCheck;
	float m_fRadius;
	uint32 m_nStuckTime;
	bool m_bStuck;

	stuck_car_data() { }
	inline void Reset();
};

class CStuckCarCheck
{
	stuck_car_data m_sCars[MAX_STUCK_CAR_CHECKS];

public:
	void Init();
	void Process();
	void AddCarToCheck(int32, float, uint32);
	void RemoveCarFromCheck(int32);
	bool HasCarBeenStuckForAWhile(int32);
};

enum {
	ARGUMENT_END = 0,
	ARGUMENT_INT32,
	ARGUMENT_GLOBALVAR,
	ARGUMENT_LOCALVAR,
	ARGUMENT_INT8,
	ARGUMENT_INT16,
	ARGUMENT_FLOAT
};

struct tCollectiveData
{
	int32 index;
	uint32 unk_data;
};

enum {
	USED_OBJECT_NAME_LENGTH = 24
};

struct tUsedObject
{
	char name[USED_OBJECT_NAME_LENGTH];
	int32 index;
};

struct tBuildingSwap
{
	CBuilding* m_pBuilding;
	int32 m_nNewModel;
	int32 m_nOldModel;
};


enum {
	VAR_LOCAL = 1,
	VAR_GLOBAL = 2,
};

enum {
	SIZE_MAIN_SCRIPT = 225512,
	SIZE_MISSION_SCRIPT = 35000,
	SIZE_SCRIPT_SPACE = SIZE_MAIN_SCRIPT + SIZE_MISSION_SCRIPT
};

enum {
	MAX_NUM_SCRIPTS = 128,
	MAX_NUM_INTRO_TEXT_LINES = 2,
	MAX_NUM_INTRO_RECTANGLES = 16,
	MAX_NUM_SCRIPT_SRPITES = 16,
	MAX_NUM_SCRIPT_SPHERES = 16,
	MAX_NUM_USED_OBJECTS = 220,
	MAX_NUM_MISSION_SCRIPTS = 120,
	MAX_NUM_BUILDING_SWAPS = 25,
	MAX_NUM_INVISIBILITY_SETTINGS = 20,
	MAX_NUM_STORED_LINES = 1024
};

class CTheScripts
{
	static uint8 ScriptSpace[SIZE_SCRIPT_SPACE];
	static CRunningScript ScriptsArray[MAX_NUM_SCRIPTS];
	static intro_text_line IntroTextLines[MAX_NUM_INTRO_TEXT_LINES];
	static intro_script_rectangle IntroRectangles[MAX_NUM_INTRO_RECTANGLES];
	static CSprite2d ScriptSprites[MAX_NUM_SCRIPT_SRPITES];
	static script_sphere_struct ScriptSphereArray[MAX_NUM_SCRIPT_SPHERES];
	static tUsedObject UsedObjectArray[MAX_NUM_USED_OBJECTS];
	static int32 MultiScriptArray[MAX_NUM_MISSION_SCRIPTS];
	static tBuildingSwap BuildingSwapArray[MAX_NUM_BUILDING_SWAPS];
	static CEntity* InvisibilitySettingArray[MAX_NUM_INVISIBILITY_SETTINGS];
	static CStoredLine aStoredLines[MAX_NUM_STORED_LINES];
	static bool DbgFlag;
	static uint32 OnAMissionFlag;
	static CMissionCleanup MissionCleanup;
	static CStuckCarCheck StuckCars;
	static CUpsideDownCarCheck UpsideDownCars;
	static int32 StoreVehicleIndex;
	static bool StoreVehicleWasRandom;
	static CRunningScript *pIdleScripts;
	static CRunningScript *pActiveScripts;
	static uint32 NextFreeCollectiveIndex;
	static int32 LastRandomPedId;
	static uint16 NumberOfUsedObjects;
	static bool bAlreadyRunningAMissionScript;
	static bool bUsingAMultiScriptFile;
	static uint16 NumberOfMissionScripts;
	static uint32 LargestMissionScriptSize;
	static uint32 MainScriptSize;
	static uint8 FailCurrentMission;
	static uint16 NumScriptDebugLines;
	static uint16 NumberOfIntroRectanglesThisFrame;
	static uint16 NumberOfIntroTextLinesThisFrame;
	static uint8 UseTextCommands;
	static uint16 CommandsExecuted;
	static uint16 ScriptsUpdated;
	static uint8 RiotIntensity;
	static uint32 LastMissionPassedTime;
	static uint16 NumberOfExclusiveMissionScripts;
	static bool bPlayerIsInTheStatium;
	static bool bPlayerHasMetDebbieHarry;

public:
	static void Init();
	static void Process();

	static CRunningScript* StartTestScript();
	static bool IsPlayerOnAMission();
	static void ClearSpaceForMissionEntity(const CVector&, CEntity*);

	static void UndoBuildingSwaps();
	static void UndoEntityInvisibilitySettings();

	static void ScriptDebugLine3D(float x1, float y1, float z1, float x2, float y2, float z2, uint32 col, uint32 col2);
	static void RenderTheScriptDebugLines();

	static void SaveAllScripts(uint8*, uint32*);
	static void LoadAllScripts(uint8*, uint32);

	static bool IsDebugOn() { return DbgFlag; };
	static void InvertDebugFlag() { DbgFlag = !DbgFlag; }

	static int32* GetPointerToScriptVariable(int32 offset) { assert(offset >= 8 && offset < CTheScripts::GetSizeOfVariableSpace()); return (int32*)&ScriptSpace[offset]; }

	static int32 Read4BytesFromScript(uint32* pIp) {
		int32 retval = ScriptSpace[*pIp + 3] << 24 | ScriptSpace[*pIp + 2] << 16 | ScriptSpace[*pIp + 1] << 8 | ScriptSpace[*pIp];
		*pIp += 4;
		return retval;
	}
	static int16 Read2BytesFromScript(uint32* pIp) {
		int16 retval = ScriptSpace[*pIp + 1] << 8 | ScriptSpace[*pIp];
		*pIp += 2;
		return retval;
	}
	static int8 Read1ByteFromScript(uint32* pIp) {
		int8 retval = ScriptSpace[*pIp];
		*pIp += 1;
		return retval;
	}
	static float ReadFloatFromScript(uint32* pIp) {
		return Read2BytesFromScript(pIp) / 16.0f;
	}
	static void ReadTextLabelFromScript(uint32* pIp, char* buf) {
		strncpy(buf, (const char*)&CTheScripts::ScriptSpace[*pIp], KEY_LENGTH_IN_SCRIPT);
	}
	static wchar* GetTextByKeyFromScript(uint32* pIp) {
		wchar* text = TheText.Get((const char*)&CTheScripts::ScriptSpace[*pIp]);
		*pIp += KEY_LENGTH_IN_SCRIPT;
		return text;
	}
	static int32 GetSizeOfVariableSpace()
	{
		uint32 tmp = 3;
		return Read4BytesFromScript(&tmp);
	}

private:

	static CRunningScript* StartNewScript(uint32);

	static void CleanUpThisVehicle(CVehicle*);
	static void CleanUpThisPed(CPed*);
	static void CleanUpThisObject(CObject*);

	static bool IsPedStopped(CPed*);
	static bool IsPlayerStopped(CPlayerInfo*);
	static bool IsVehicleStopped(CVehicle*);

	static void ReadObjectNamesFromScript();
	static void UpdateObjectIndices();
	static void ReadMultiScriptFileOffsetsFromScript();
	static void DrawScriptSpheres();
	static void HighlightImportantArea(uint32, float, float, float, float, float);
	static void HighlightImportantAngledArea(uint32, float, float, float, float, float, float, float, float, float);
	static void DrawDebugSquare(float, float, float, float);
	static void DrawDebugAngledSquare(float, float, float, float, float, float, float, float);
	static void DrawDebugCube(float, float, float, float, float, float);
	static void DrawDebugAngledCube(float, float, float, float, float, float, float, float, float, float);

	static void AddToInvisibilitySwapArray(CEntity*, bool);
	static void AddToBuildingSwapArray(CBuilding*, int32, int32);

	static int32 GetActualScriptSphereIndex(int32 index);
	static int32 AddScriptSphere(int32 id, CVector pos, float radius);
	static int32 GetNewUniqueScriptSphereIndex(int32 index);
	static void RemoveScriptSphere(int32 index);
	static void RemoveScriptTextureDictionary();
	static void RemoveThisPed(CPed* pPed);

	friend class CRunningScript;
	friend class CHud;
	friend void CMissionCleanup::Process();
	friend class CColStore;
};


enum {
	MAX_STACK_DEPTH = 6,
	NUM_LOCAL_VARS = 16,
	NUM_TIMERS = 2
};

class CRunningScript
{
	enum {
		ANDOR_NONE = 0,
		ANDS_1 = 1,
		ANDS_2,
		ANDS_3,
		ANDS_4,
		ANDS_5,
		ANDS_6,
		ANDS_7,
		ANDS_8,
		ORS_1 = 21,
		ORS_2,
		ORS_3,
		ORS_4,
		ORS_5,
		ORS_6,
		ORS_7,
		ORS_8
	};

	CRunningScript* next;
	CRunningScript* prev;
	char m_abScriptName[8];
	uint32 m_nIp;
	uint32 m_anStack[MAX_STACK_DEPTH];
	uint16 m_nStackPointer;
	int32 m_anLocalVariables[NUM_LOCAL_VARS + NUM_TIMERS];
	bool m_bIsActive;
	bool m_bCondResult;
	bool m_bIsMissionScript;
	bool m_bSkipWakeTime;
	uint32 m_nWakeTime;
	uint16 m_nAndOrState;
	bool m_bNotFlag;
	bool m_bDeatharrestEnabled;
	bool m_bDeatharrestExecuted;
	bool m_bMissionFlag;

public:
	void SetIP(uint32 ip) { m_nIp = ip; }
	CRunningScript* GetNext() const { return next; }

	void Save(uint8*& buf);
	void Load(uint8*& buf);

	void UpdateTimers(float timeStep) {
		m_anLocalVariables[NUM_LOCAL_VARS] += timeStep;
		m_anLocalVariables[NUM_LOCAL_VARS + 1] += timeStep;
	}

	void Init();
	void Process();

	void RemoveScriptFromList(CRunningScript**);
	void AddScriptToList(CRunningScript**);

	static const uint32 nSaveStructSize;

private:
	void CollectParameters(uint32*, int16);
	int32 CollectNextParameterWithoutIncreasingPC(uint32);
	int32* GetPointerToScriptVariable(uint32*, int16);
	void StoreParameters(uint32*, int16);

	int8 ProcessOneCommand();
	void DoDeatharrestCheck();
	void UpdateCompareFlag(bool);
	int16 GetPadState(uint16, uint16);

	int8 ProcessCommands0To99(int32);
	int8 ProcessCommands100To199(int32);
	int8 ProcessCommands200To299(int32);
	int8 ProcessCommands300To399(int32);
	int8 ProcessCommands400To499(int32);
	int8 ProcessCommands500To599(int32);
	int8 ProcessCommands600To699(int32);
	int8 ProcessCommands700To799(int32);
	int8 ProcessCommands800To899(int32);
	int8 ProcessCommands900To999(int32);
	int8 ProcessCommands1000To1099(int32);
	int8 ProcessCommands1100To1199(int32);
	int8 ProcessCommands1200To1299(int32);
	int8 ProcessCommands1300To1399(int32);
	int8 ProcessCommands1400To1499(int32);

	void LocatePlayerCommand(int32, uint32*);
	void LocatePlayerCharCommand(int32, uint32*);
	void LocatePlayerCarCommand(int32, uint32*);
	void LocateCharCommand(int32, uint32*);
	void LocateCharCharCommand(int32, uint32*);
	void LocateCharCarCommand(int32, uint32*);
	void LocateCharObjectCommand(int32, uint32*);
	void LocateCarCommand(int32, uint32*);
	void LocateSniperBulletCommand(int32, uint32*);
	void PlayerInAreaCheckCommand(int32, uint32*);
	void PlayerInAngledAreaCheckCommand(int32, uint32*);
	void CharInAreaCheckCommand(int32, uint32*);
	void CarInAreaCheckCommand(int32, uint32*);

	float LimitAngleOnCircle(float angle) { return angle < 0.0f ? angle + 360.0f : angle; }

	bool ThisIsAValidRandomPed(uint32 pedtype) {
		switch (pedtype) {
		case PEDTYPE_CIVMALE:
		case PEDTYPE_CIVFEMALE:
		case PEDTYPE_GANG1:
		case PEDTYPE_GANG2:
		case PEDTYPE_GANG3:
		case PEDTYPE_GANG4:
		case PEDTYPE_GANG5:
		case PEDTYPE_GANG6:
		case PEDTYPE_GANG7:
		case PEDTYPE_GANG8:
		case PEDTYPE_GANG9:
		case PEDTYPE_CRIMINAL:
		case PEDTYPE_PROSTITUTE:
			return true;
		default:
			return false;
		}
	}
	
	static bool ThisIsAValidRandomCop(int32 mi, bool cop, bool swat, bool fbi, bool army, bool miami);
};